I was reading through the comments on the Zombie MMO thread last night, rather than sleeping and it got me thinking: though a zombie MMORPG most probably couldn't work, some of the ideas posted in that thread were absolutely brilliant and game developers really must be informed of these ideas.
My idea is something of a cross between Left 4 Dead and CoD 5's Nazi zombies. The game would involve running to the next safe area, fighting through waves of zombies until you find a means of rescue. However, I thought, instead of the saferooms like in Left 4 Dead, I was thinking that when you attract enough attention through noise made or just foolishly running into hordes of zombies, you would have to take cover in a nearby house.
Here is where the Nazi Zombies element comes in. When you get into the house you will barricade the door and windows to help hold off the horde. The horde will be able to pull apart the obstacles you've set but you would be able to repair them, either with tools or furniture available in the house. the zombie hold-off can last for anything between 5-20 minutes depending on the difficulty. The zombies would eventually be reduced in numbers enough for you to fight your way through them, or they would just see it as pointless and go away, allowing you to carry on.
This is just a little something I thought up before sleeping last night. Please feel free to criticise or post your ideas.
Thanks,
Eff.
My idea is something of a cross between Left 4 Dead and CoD 5's Nazi zombies. The game would involve running to the next safe area, fighting through waves of zombies until you find a means of rescue. However, I thought, instead of the saferooms like in Left 4 Dead, I was thinking that when you attract enough attention through noise made or just foolishly running into hordes of zombies, you would have to take cover in a nearby house.
Here is where the Nazi Zombies element comes in. When you get into the house you will barricade the door and windows to help hold off the horde. The horde will be able to pull apart the obstacles you've set but you would be able to repair them, either with tools or furniture available in the house. the zombie hold-off can last for anything between 5-20 minutes depending on the difficulty. The zombies would eventually be reduced in numbers enough for you to fight your way through them, or they would just see it as pointless and go away, allowing you to carry on.
This is just a little something I thought up before sleeping last night. Please feel free to criticise or post your ideas.
Thanks,
Eff.