That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell nawMcface said:But how can you defend them against real gaming devs, with real gamers voting for them?
That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell nawMcface said:But how can you defend them against real gaming devs, with real gamers voting for them?
My god, that's insanely accurate, except for the guy's last line. In the picture he's painting, even though the information would be available, nobody would ever CARE about what future generations think about the specific books you read. They'd care about how many points those books would have given them.Epoetker said:WARNING! WARNING! WARNING! W-A-R-N-I-N-G!!!!!!!!
Game developers of a more evil bent have looked at this Farmville phenomenon and come to rather different conclusions. Scary conclusions. [http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html] Conclusions which you all need to know about by watching that video.
The danger is not that us hardcore gamers get shafted, the danger is that the most annoying aspects of our hobby become popular in the real world.
That's the only part of the article i had a problem withPetchyy said:This isn't a rally of passionate people defending their game. [http://www.facebook.com/FarmVille#!/posted.php?id=102452128776&share_id=111278525564951&comments=1#s111278525564951]
The problem with that is, a fair chunk of FB's userbase probably can't even figure out how to do that [http://blog.nerdstargamer.com/2010/thoughts-and-links-about-the-facebook-login-fiasco/], so the spam gets through to them.DMac the Knife said:It is time for people to learn the basics of FB. You can hide all of the annoying newsfeeds for all of the stupid flash games on FB without hiding your friends' real posts. If it wasn't for this ability I would have given up FB shortly after creating my account.
Fuck, that article is one of the most terrifying things I've ever read in my life.Epoetker said:WARNING! WARNING! WARNING! W-A-R-N-I-N-G!!!!!!!!
Game developers of a more evil bent have looked at this Farmville phenomenon and come to rather different conclusions. Scary conclusions. [http://www.sirlin.net/blog/2010/2/22/external-rewards-and-jesse-schells-amazing-lecture.html] Conclusions which you all need to know about by watching that video.
The danger is not that us hardcore gamers get shafted, the danger is that the most annoying aspects of our hobby become popular in the real world.
That´s a good suggestion, altough I was specifically trying to make the kid play a console, since there was nothing good for him to do alone at the beach house - no PCs there, either.RhomCo said:I've found kids take to mouses much easier than controllers. Hell, first time they use a mouse they can entertain themselves for 10 or so minutes just moving the cursor around... around which point you need some suitable content as they discover clicking on icons makes things happen or you risk them deleting everything.zamble said:(BTW I'm having such trouble trying to teach a 4-year old boy to play anything on a PS2... it was so easier with my little bro years ago, with a SNES...)
And besides that, who really gives a damn, since both Farm Town and Mob Wars were rubbish...?Shamus Young said:I didn't mention it because it wasn't important to the point I was making.JordanMillward_1 said:You do realise that Farm Ville is totally ripped off from Farm Town, right?
Same with Mafia Wars and Mob Wars?
Jeez, wish the Escapist would hire some writers who actually knew the background of whatever they were talking about.
Uh, yes. Someone who plays video games.dogstile said:That slightly bothers me, because you can't define a real gamer. You can define a hardcore gamer, but just a gamer in general? Hell nawMcface said:But how can you defend them against real gaming devs, with real gamers voting for them?
edit: Catherine's post above almost identically mimics and highlights what I was trying to say far better than I could!Catherine Lyons said:
Well, because i am a regular reader and admirer of Shamus, i can give him the benefit of the doubt that he gave thought to this article. Like i said, he didn't say anything untrue, but his point would have been better made by arguing for the success of Plants vs. Zombies by PopCap, a game that earned its success by being simple, fun, and accessible, rather than for the success of Zynga, whose games are only well-known because of their presence on facebook and their aggressive, shady, business techniques.VoyagerI said:I think this basically needs to be quoted until Shamus apologizes.jmoore4ska said:Even though there isn't anything specifically untrue in this article, it doesn't really mention that the reason the gameplay isn't innovative isn't because they were trying to make an accessible sim adaptation, but because forcing someone to come back (even in the middle of the night) every few hours to accomplish simple tasks keeps the eyeballs coming back to see all the ads, without scaring them away with difficulty.
The entire purpose of farmville is to keep people coming back at a regular clip to stare at all the ads. It isn't meant to be innovative (of course), but it also isnt meant to be accessible. Accessibility (and lack of difficulty) is merely a side effect of making sure that no one stops looking at the ads because the "game" part is too hard.
That's why Zynga is less not revolution in "gaming," per se, but is a revolution in targeted marketing.
You, sir, had the perfect response to our shared frustration. You introduced them to the better casual games that they would have noticed otherwise.junkmanuk said:snip