Companies go where the money is, but great games aren't coming from casual social games. When social games can create experiences like classic PC and console games, I'll believe the hype.Andy Chalk said:Like it or not, kids, casual, social gaming is where it's at, and in case there was any doubt, here are some numbers that'll make your hair curl: According to FrontierVille [http://www.sharespost.com/companies/zynga] is now worth an estimated $5.51 billion, putting it well ahead of EA's $5.16 billion valuation on the Nasdaq.
Until then, I think I'll keep playing great games, rather than the -ville flavor of the month.