Drakengard maybe but that game was never popular among the masses it just became a cult hit because of it's themes and story. The original Nier is debatable but Nier Replicant and espescially Nier Automata can by no honest metric be considered a ''shitty videogame''.
It can by my metric.
Nier Replicant spends the first hour sending you back and forth across a small, boring area of the map, creating zero forward momentum. Go kill sheep, go back to the library. Go to the bridge, go back to the library. Go to some village or whatever, go back to the library. In the meantime fight some boring looking squigly shadow enemies. Woohoo. Even
Automata knew how to create a captivating intro level before being reduced to the same boring back and forth across grey scenery. Sometimes I feel the only reason the music in these games is so good is because it needs to be, because if it wasn't these games wouldn't have any life to them.
And while I'm at it I'll again bring up the transparent letterboxing that I guess needs to be there for some highly artistic reason, but just works to distract you from what's happening on screen.