So...I hate to say this, because it is technically part of my all-time favorite video game series. Mass Effect: Andromeda.
Fuck this game. I knew from the get-go that it would be shit since it was a shit idea to begin with. A cop-out borne out of desperation. They wrote themselves in the corner with ME3 ending but they still wanted the sweet cash so they just ran away from the galaxy? From the central point of the entire fuckin' series? Imagine setting Assassin's Creed in the future. It's even dumber than that.
Are the other open city Batman games, after that very first one, actually worth buying? This would be the PS 4 versions by the way. I really enjoyed Arkham City (the first one at least), as I enjoyed the open world sandbox, "I am the Knight" feel to literally prowling the streets, stopping crime. But I heard so many negative things about the subsequent ones, especially how buggy as fuck at least that one game was, as to avoid the rest of the franchise like the plague. But I do enjoy the flying around and beating down baddies setup a lot.
They are all good. The first one - Arkham Asylum is arguably the best because of the tight design with a very clear vision and direction. The problem with the sequels is just that they are sequels. They "suffer" from the same "problems" as most sequels. Quotation marks are there for a reason.
The publisher wanted Rocksteady to make more Batman games, so they did. Which means they had to make sure that the next one is bigger and more awesome than the last. So in Arkham City they introduced a lot of new mechanics, made the game world larger, made a playable Catwoman etc. Additions such as these usually distort some of the original vision and design philosophy. But that doesn't necessarily have an impact on the quality of the game. If they hadn't done those things, they would be accused of lack of innovation. So really, the only way to not be criticized is to never release another Batman game. Basically, City is not a bad game. Not by a long shot. A lot of fans are of the opinion that Arkham City is vastly superior to the original game. In many ways it is. But you just can't deny the fact that it isn't as tightly designed as the original. And it lacks that novelty factor of the original. But that is normal and to be expected.
Then you have Origins, which was mostly a bigger version of City, with barely any new additions. And it was a prequel. Again, not a bad game by any stretch of the imagination, just not as innovative as Asylum or City. And on top of that it was made by a different studio. Personally, I never understood the criticism for this game. I had a lot of fun with it. It introduced the detective mechanic which I really enjoyed. And it is actually the best written game in the series, if you care about writing. Rocksteady's titles all suffer (no quotation marks here) from comic book cliche writing. Writing in Origins feels a lot more natural, nuanced and realistic.
And last, but not least you have Arkham Knight. Even bigger, even more awesome, and you even get the Batmobile. I played Arkham Knight three times. Which is just as many times as I played all the other titles in the series. In my opinion, it's just as good as the rest of the games in the series, and just like the rest, it's good for different reasons. I know that the Batmobile sections aren't to everyone's liking, but I actually enjoyed them for what they were. They offered much needed break from the usual formula, especially since the city is so much bigger now, so you need more variety in the activities and the Batmobile is there to provide it. They even fixed some of the writing problems, but alas, not all.