This is an actual thing. I thought about putting this in the joke thread, but then it wouldn't have worked as much.
Max Payne's original face and voice team up to prove that 20 years later, he's still got it
Remedy creative director Sam Lake and Max Payne actor James McCaffrey made a special video to celebrate the grizzled detective's birthday.www.pcgamer.com
Foley work is SUPER interesting.Perhaps the most interesting aspect of Halo: Infinite -
YES! I'm really enamored by the game. It kinda reminds me of a 3D Little Nightmares with a cat.Being a fan of both cats and games, I really, really hope this will be good -
I just hope the gameplay is more on the organic side of the design spectrum. Feeling some consternation from all those button prompts, but maybe it’s for demonstration.YES! I'm really enamored by the game. It kinda reminds me of a 3D Little Nightmares with a cat.
I can see right away that the gameplay is going to be nothing special but that isn't necessarily a dealbreaker for me. I enjoy games like Little Nightmares as well which are all about art and presentation. Stray looks like a really fun adventure in a similar mold. Maybe with a bit more free roaming elements. It's going to be the CATY.I just hope the gameplay is more on the organic side of the design spectrum. Feeling some consternation from all those button prompts, but maybe it’s for demonstration.
So? Plenty of 3D Fighter games were released during time. The only difference is that this one combined it's super mode with a beast transformation gimmickThat title hurts my soul!
I don't care, it was and is one of the best and more unique 3D fighting games. The combo system for II and Primal Fury are insane; especially the latter. I'd play II and Primal Fury any day over all of the DOAs and some of the Tekkens. The franchise itself was doing decent.....aaaaaannnnn theeeeen Hudson Soft decided to fuck it up with the 4th entry.So? Plenty of 3D Fighter games were released during time. The only difference is that this one combined it's super mode with a beast transformation gimmick
It does not have to keep with Tekken. They're plenty of low budget, mid-budget, and indie fighting games that have been doing fine on their own. The main problem is Konami. Had nearly anyone else bought Hudson Soft, this conversation would not be happening. I don't even want a new game, an HD release would be good enough for me. Not every game needs to be SF, Tekken, DOA, etc. As long as the game is fun, that is all that matters to me. That is the most important part of fighting games: fun. All the tourney crap is secondary. A harsh lesson that took Capcom nearly all of generation 8 to figure out, while Arc System and many other fighting game devs are running circles around them.But ask yourself this, Can it compete with Tekken which now holds a monopoly over 3D fighters. Even DOA basically is little more than the same of kind of Gacha exploitation Konami does.