A Formal Thread about Activision/Blizzard

Dwarvenhobble

Is on the Gin
May 26, 2020
6,014
665
118
In other news
Jeff Kaplan references removed from Overwatch 2


To be clear Jeff isn't mentioned in the lawsuit and there have been no accusations against him and it's being suggested this is a new change in relation to the "No real employee names" policy
 

Eacaraxe

Elite Member
Legacy
May 28, 2020
1,702
1,287
118
Country
United States
In other news
Jeff Kaplan references removed from Overwatch 2

To be clear Jeff isn't mentioned in the lawsuit and there have been no accusations against him and it's being suggested this is a new change in relation to the "No real employee names" policy
Or, people finally figured out where "Tigole" came from and what it means...just because some of our collective gamer memories may be lacking, or for those that never experienced EverQuest, Kaplan's toon was called "Tigole Bitties".

Relevant, because he, Afrasiabi, and some other key personalities were all well-known EverQuest players from notorious raiding and griefing guilds, who were headhunted by Blizzard specifically because of their reputations, connections, and social clout within the game. Those reputations being, the most toxic, harmful, and universally-reviled players among the entire game's player base and staff. I used to guide on Afrasiabi's server back in the day, and on another Zek server, and boy could I tell some tales about how unspeakably vile these douches acted back in the day...and how that toxicity continued well into their work on EverQuest, spilling over into practically every aspect of WoW's game design for vanilla and TBC.

That these clowns got MeToo'ed is absolutely, positively zero surprise to me, twenty years after the fact.
 
  • Like
Reactions: Kwak and BrawlMan

XsjadoBlayde

~it ends here~
Apr 29, 2020
3,379
3,504
118

California's Department of Fair Employment and Housing has filed an objection to a recent settlement between Activision Blizzard and the Equal Employment Opportunity Commission, claiming it would cause "irreparable harm" to its ongoing legal proceedings.

The settlement, announced in September, saw Activision Blizzard agreeing to set aside $18m USD for affected employees after an EEOC investigation stemming back to 2018 found staff at the video game publisher had been sexually harassed, discriminated against for becoming pregnant, and had suffered retaliation by the company after complaining about the behaviour.

The EEOC investigation, although long in the works, only hit headlines after a California Department of Fair Employment and Housing lawsuit sent shockwaves across the industry in July, alleging sexual harassment, discrimination, and a "frat boy" work culture at Activision.

The fallout from the DFEH's lawsuit was immediate and significant - employee walkouts, the departure of Blizzard president J. Allen Brack and other high-profile staff, further legal action, and even a separate investigation by the US Securities and Exchange Commission followed - but now the DFEH has formally filed objections to the recent EEOC settlement, arguing the deal would undermine its ongoing claims against Activision Blizzard.


In documents shared by Axios' Stephen Totilo, the DFEH says the EEOC settlement would cause "irreparable harm" to its own lawsuit if approved by the court, given that its terms would, among other things, require employees to release Activision Blizzard from claims under California state law.

"DFEH's pending enforcement action against Defendants will be harmed by uninformed waivers that the proposed decree makes conditional for victims to obtain relief," the Department of Fair Employment and Housing writes in its objection filing. "The proposed consent decree also contains provisions sanctioning the effective destruction and/or tampering of evidence critical to the DFEH's case, such as personnel files and other documents referencing sexual harassment, retaliation and discrimination."

In response to the DFEH's latest action, Activision Blizzard told GamesIndustry.biz, "We are committed to making Activision Blizzard the most welcoming, inclusive, and safe workplace possible. Our agreement with the EEOC reflects that commitment to significant improvements and transparency, as well as making immediate compensation available to eligible employees who choose to participate. Activision Blizzard is ensuring a workplace free from discrimination, harassment, or unequal treatment of any kind."
Bolded the part where the most insidious of all puzzles pieces fall into place. Was the small print just not read in the settlement?
 
  • Like
Reactions: BrawlMan

Samtemdo8

Elite Member
Legacy
Apr 25, 2020
1,509
611
118
Country
Private
Or, people finally figured out where "Tigole" came from and what it means...just because some of our collective gamer memories may be lacking, or for those that never experienced EverQuest, Kaplan's toon was called "Tigole Bitties".

Relevant, because he, Afrasiabi, and some other key personalities were all well-known EverQuest players from notorious raiding and griefing guilds, who were headhunted by Blizzard specifically because of their reputations, connections, and social clout within the game. Those reputations being, the most toxic, harmful, and universally-reviled players among the entire game's player base and staff. I used to guide on Afrasiabi's server back in the day, and on another Zek server, and boy could I tell some tales about how unspeakably vile these douches acted back in the day...and how that toxicity continued well into their work on EverQuest, spilling over into practically every aspect of WoW's game design for vanilla and TBC.

That these clowns got MeToo'ed is absolutely, positively zero surprise to me, twenty years after the fact.
 

Eacaraxe

Elite Member
Legacy
May 28, 2020
1,702
1,287
118
Country
United States
Photo snipped.
Yup. That's the one that gets the attention, but it's also one of his tamer moments. It's also one of his funnier moments, considering that yeah, while Seru Sanctum and Vex Thal were horrible time sink attunements, it turned out all those giant salty tears Kaplan spewed about Ssra were ultimately...pretty fuckin' hilarious and embarrassing (for him) in the long run. Here's that entire post, because the Reddit thread missed the context that made this just, "chef's kiss":



The encounter wasn't bugged, LoS was doing it wrong the entire time and couldn't figure out the trick; you couldn't just faceroll Ssra while abusing the Cleric epic. There are eight adds that spawn; Ssra isn't targetable initially, and you have to kill two placeholder adds specifically to force-spawn the add that, when you kill it, makes Ssra targetable. Then you kill Ssra, and you have to CC/offtank the rest of the adds until he's down; when Ssra's down, you kill the other adds, which in turn spawn mobs that drop the quest item you needed to get the Vex Thal key.

If you don't kill the adds in the right order...well that's where the zone-wide DT comes in. It's Ssra's hard enrage mechanic. Now, Ssra does have a single-target DT, but it's survivable by a tank that has a good CH rotation...but it's a 95% de-aggro, so unless you have multiple tanks on Ssra and the DPS is really throttling until the burn phase, Ssra's just going to go buck wild and start one-shotting PC's, healers first. The only reason you need characters out of aggro radius, is if you have clerics spamming their epic to res tanks instead of setting up a proper CH rotation.

So here we see Kaplan crying great big crocodile tears because his guild was, well...stupid. And so was he for accidentally telling on himself, that his guild was simply trying to cheese the encounter. That post actually made Kaplan one of the biggest laughingstocks among SoE CM's and GM's for months...because they knew where, why, and how LoS was pooching it, and admitting their shitter status in raw ignorance. The only other time I saw GM's take pure, unmitigated, public glee in an EQ fracas to that extent, was Fansy.

The Cleric epic is why LoS was infamous for griefing Ragefire, they were trying to keep clerics from any other guild from getting the Cleric epic and therefore challenging their "uber leetest of the uber leet" status. They were also notorious for killing bosses they already had on farm status, just to prevent other guilds from downing them and progressing (something Afrasiabi's guild, FoH, specialized in too).

Kaplan was extra salty over it, because "lesser" guilds figured it out and were already clearing Vex Thal while his guild was still trying to figure out how to kill Ssra. And, basically every other guild had LoS on information blackout, because they were sick of LoS's griefing bullshit to prevent their own progression.

I remember one time, our server GM and a handful of guides almost got their ass setting up a sting operation to catch them glitching Manaburn, killing raid bosses to grief other guilds further back in progression. Some of them had multiple warnings, meaning catching them in the act would have been a bannable offense. Unfortunately, they got suspicious and backed off before we could start swinging the banhammer.

(Maybe later I'll talk about how Kaplan's and Afrasiabi's toxicity as EQ players negatively impacted vanilla WoW and TBC game design, to the detriment of anyone but hardcore raiders, while their former guildies, and associated guilds on other servers, got insider information about raids and encounters, and were even tapped for feedback during development.)
 
Last edited:

TheMysteriousGX

Elite Member
Legacy
Sep 16, 2014
8,477
7,051
118
Country
United States
Sounds like a great guy. Was a fantastic idea to put him in charge of people.
 

Eacaraxe

Elite Member
Legacy
May 28, 2020
1,702
1,287
118
Country
United States
Sounds like a great guy. Was a fantastic idea to put him in charge of people.
Well, that's Kaplan. What's honestly kind of sad, is Afrasiabi tended to have much more cogent (and less comical) grievances, though in his own special way and acting out on them in the most toxic ways possible. The OG stereotype about prima donna, drama queen, tanks started with Afrasiabi and he was the pinnacle of it.

For example, I can't remember if it was SoL or PoP, but there was one point in which...gasp...Shadow Knights were better raid MT's than Warriors. If the SK had endgame gear, and a hell of a lot more AA points than a comparable Warrior. AA points back in the day were basically talent points, but they didn't accrue with character level, they had their own advancement track through experience, and players had to split their experience between character level and AA gain. Character levels alone could take weeks or months to gain, and generally AA points took longer to accrue individually at the high end.

So, if an SK managed to get in a raid, wrestle the tank gear away from a character class that was already the superior tank out of the box and get their guild to support them in the endeavor, then proceed to grind AA's like practically no other class in the game...then and only then were they better tanks than Warriors, after getting the shit end of the stick in progression at every point until then.

Naturally, this injustice was an affront to nature and good game design that couldn't be tolerated. Raiding guild tanks, led by Afrasiabi on the forums, went batshit and started doing anything and everything to grief not just everyone on their server, but other servers as well. At the height of it they were abusing game mechanics to crash entire servers, for no other reason than terminal buttmad they were no longer required to main tank maybe six bosses in the entire game that less than 1% of server pops ever saw.

This is where I have a personal stake in the fallout of their behavior. See, early in Luclin I rolled an Iksar Shadow Knight.

"Traditional" logic as defined by clowns like this, was the only races that could be "viable" Shadow Knights were ogres and trolls, since the only other "viable" tank races (barbarians and maybe dwarves) couldn't be SK's. This was because ogres and trolls started with extremely high Str and Sta at the cost of every other stat, including Agi and Dex but especially Intelligence. So if you were anything but an ogre or troll SK, let alone an erudite or gnome SK, you were going to have a bad time at the hands of other players because they didn't perceive them as "viable".

Iksar in particular were reviled, because the worst of their racial penalties was they couldn't wear plate, just leather and chain. So, I got my judgment questioned, insulted, and griefed...a lot. Except, why I did it was I noticed four things.

First, literally any race could stat cap on Str, Sta, and Agi in tank gear, even erudites and gnomes. It was actually one of the endgame problems with ogres and trolls, since they were overcapped and those itemization points were effectively wasted. Second, the stats ogres and trolls struggled with, were Intelligence and Dexterity; SK's were Int casters therefore a low Int neutered your spellcasting, and Dex impacted proc and crit rate therefore a low Dex neutered your aggro generation and damage. Third, one of the Iksar racial bonsues was regeneration on par with trolls; that was the linchpin of the "trolls versus ogres" debate because while racial regeneration wasn't massive, it could be the difference between a downed and a dead tank if a regen tick happened between mob hits due to how PC death mechanics worked in EQ.

Fourth, but most important, one of Iksars' racial bonuses was an increase to AC and Defense, making their armor on parity with one class higher; so, even if an Iksar couldn't wear plate, they had plate defense just wearing chain. And the endgame gear in Velious, Luclin, and Planes was all chain...chain with plate stats, but still chain. Meaning, Iksar could wear it at no cost and no itemization points wasted. While still capping Str, Sta, and Agi; capping Int and Dex, which the "viable" SK races could not; and having tanking bonuses completely unavailable to any other race.

So, in the long haul, Iksar were actually superior tanks to ogres, trolls, even barbarians, in every way other than lacking slam...and the community was in complete denial of it even when seeing the evidence before their very eyes, thanks to groupthink stemming from prima donna players.

Words can't express how hated folks like them were to the entire game's population, players and staff, outside the "hardcore raiding" scene. Even among players who agreed with them about endgame progression through SoL and OoW. When they dropped their respective drama bombs about quitting to join WoW's dev team, there were literal "don't let the door hit your ass on the way out" parties. PK and griefer guilds declaring ceasefires and setting up aid stations where they were dropping deity buffs on players, players creating new toons with names similar to Tigole and Furor and dying on purpose for others to /spit on. It was all pretty surreal.
 

TheMysteriousGX

Elite Member
Legacy
Sep 16, 2014
8,477
7,051
118
Country
United States
Good lord. At least when Eve Online drama happens, it 90% "some guy forget to check a box, causing untold economic devastation" and 9% "some guy stole so much in game currency because people trusted him to run a bank that he paid off his house"
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
29,452
12,254
118
Detroit, Michigan
Country
United States of America
Gender
Male
Last edited:

The Rogue Wolf

Stealthy Carnivore
Legacy
Nov 25, 2007
16,882
9,569
118
Stalking the Digital Tundra
Gender
✅