I don't think they're not suggesting you should. This isn't a personal attack on anyone who does or does not feel the games industry has taken a turn for the worse; it's simply a nigh objective acknowledgement that the industry has taken a turn towards maximizing profit over innovation that once kept the gaming landscape diverse and interesting. If you (like myself) have settled into the camp that life's other priorities make feelings about the current industry a trivial matter, that's fine, but it doesn't change the fact that 10 years ago, the lazy, greedy, and predatory practices of today were nowhere near as prolific as they are today and will be for the foreseeable future. It's not about why "you" should care; it's about the fact that there's been a substantive change in the industry to the detriment of those who do care.
I think you guys are forgetting what 10 years ago actually was. 10 years was 2013 the Playstaion 4 was about to drop that year. On disc DLC, day 1 DLC's, microtransactions, all of this was already going on 10 years ago.
If you talk about an era without this stuff you have to go back over 17 years to before internet was a thing on console hardware, at least by default.
I think business practices have been pretty garbage since the dawn of time with video games, but if you want to label the excess monetization as the downfall that's fine. It's one thing to rally against those practices and actually gaming has begun to withdrawl from that these days with a few outliers.
But your aguement can't be "monetization is shit and therefore gaming is shit", because it's simply not true. Those things center around a very small percentage of games in the modern market. Most games coming out are free from that, and most games released today are genuinely better than most games of yester-year. More content, more mechanics, better game design principals, better graphics (obviously), better acting, production value, it's all better in a general sense.
I think the reason this mentality is so prevalent with certain people is that many people loved game franchises that have gone downhill, Call of Duty, Halo, Battlefield, whatever. They are long time fans of games melting into the live service model, so they equate that to all games and therefore say "all games are shit now". And it's simply not true, it's just spite because the game series you loved it not what you loved anymore.
I mean hell even the typically corporate greed from publishers like EA, aren't all greed greed greed. The Dead Space Remake is free from bullshit, Jedi Fallen Order free from bullshit. Activision pushes out Crash and Spyro remakes with no nonsense, Crash 4. Square puts out tons of stuff that avoids the greed, in fact their greedy shit always fails while their straight up passion games succeed hugely like Bravely Default, Octopath, Dragonquest, Final Fantasy. Capcom has made huge turn arounds in how they've made games recently.
And look every company is going to stumble, either making something awful like Platinum games and Babylon's Fall. But most of the time they are trying to make good shit because developers want to make good shit. If these publishers also made the games, then they'd all be garbage probably. Luckily developers make games and no developer wants their game to be bad, it might be bad because their ideas are stupid but the goal isn't to make a bad game.
I just cannot agree with these sentiments, that are exceptionally nitpicky and blanket. None of them hold water when you look at the overall games landscape year to year.