Yeah no, hard disagree. Compared to the og NA cover maybe, you got the shitty cover, as you often did. Us PAL/JP folks got the good one.10/10! Already better than the original now!
Yeah no, hard disagree. Compared to the og NA cover maybe, you got the shitty cover, as you often did. Us PAL/JP folks got the good one.10/10! Already better than the original now!
I was referring to the lack of QTEs. Besides, the cover in the twitter feed is just for next issue of Game Informer. I don't think that's the final box art cover.Yeah no, hard disagree. Compared to the og NA cover maybe, you got the shitty cover, as you often did. Us PAL/JP folks got the good one.
Whatever’s under the bob, they’ll probably be bigger than her boobs this time around (proportionally speaking, of course).Oi, there better be some big ol' ears underneath that bob.
Oh yea, now you mentioned it, they made her sweaters puppies smaller, or at least less prominent. Sigh, inb4 the dumb rage.Whatever’s under the bob, they’ll probably be bigger than her boobs this time around (proportionally speaking, of course).
Too bad they just seem to be going with some of the most blatantly marketed/corporate sellout sounding games -Gaming world finally gets its Grammy due
From "The Legend of Zelda" theme to the infectious "Super Mario Bros" score, sound and music have long been foundational to the gaming experience.www.google.com
No Sonic Frontiers, Final Vendetta, nor Shredder's Revenge either.No GodRag, Elden Ring, Plague Tale, Xenoblade, etc
Not as far as Uncaged.
Ooh, I'm liking the sounds of that. I wonder just how far are they willing to go?
Yeah it's dumb, but at least it's dumb in the right direction.
See, I hate how "no-microtransaction" has become a newsworthy thing now. And given this is EA.....
I'd love to try Boneraiser but holy shit that art style bugs the crap out of me.Gears of War Dev The Coalition Canceled 2 Unannounced Games
Microsoft just can’t seem to catch a break following recent layoffs, as The Coalition has quietly canceled two unannounced games.www.escapistmagazine.comBoneraiser Minions Tries Something New Over Vampire Survivors
Caiys' Boneraiser Minions tries something different in the roguelite space that Vampire Survivors created, and it's excellent in early access.www.escapistmagazine.com
Yeah, I know, but that's not as much fun. Work with me here!It's almost certainly a goof.
Dare we dream the dream, that EA might be learning something and becoming
See, I hate how "no-microtransaction" has become a newsworthy thing now. And given this is EA.....
No.Dare we dream the dream, that EA might be learning something and becomingbetterless bad?
And more are likely to follow. That's the thing with all these trend-chaser games: they all want a piece of the [insert trend here] pie, but there's only so much pie to be had, and by the time the trend-chasers arrive, most of it tends to already be gone, grabbed by a handful or sometimes just a single game that got there early, and they're not going to share.Another Live Service game will be shutting down its servers
Knockout City | The Future of Knockout City
News about Season 9 and what comes next for our favorite citywww.knockoutcity.com
Its weird that so many live service games have all at once announced that support will be ending, and the servers will be switched off/the game will be removed from the store, imminently.
These sorts of games are becoming increasingly ephemeral, and it is a worrying trend.
A game could be out for even just a year, or less, and then suddenly disappear forever at a moments notice.
Giving the community the tools to host their own servers from now on is absolutely the way to go, though.
Another Live Service game will be shutting down its servers
Knockout City | The Future of Knockout City
News about Season 9 and what comes next for our favorite citywww.knockoutcity.com
Its weird that so many live service games have all at once announced that support will be ending, and the servers will be switched off/the game will be removed from the store, imminently.
These sorts of games are becoming increasingly ephemeral, and it is a worrying trend.
A game could be out for even just a year, or less, and then suddenly disappear forever at a moments notice.
Giving the community the tools to host their own servers from now on is absolutely the way to go, though.
What I find aggravating is that if these publishers can afford to shut these things down within a year, then they can more than afford to pay their developers more. Rumbleverse was actually doing fine, but the only reason Epic shut it down was because the game wasn't making all the money in the entire universe. I know Max and the Doods aren't going to be happy about this.And more are likely to follow. That's the thing with all these trend-chaser games: they all want a piece of the [insert trend here] pie, but there's only so much pie to be had, and by the time the trend-chasers arrive, most of it tends to already be gone, grabbed by a handful or sometimes just a single game that got there early, and they're not going to share.
Just look at the most played games on Steam. Quite a lot of of GaaS in there. Few released in the last couple years.