Posting this here rather than CG's thread because I want to actually say something about the game rather than whatever political BS surrounding the game that thread has become about.
Hogwarts Legacy. I played it for a couple hours at my cousin's and it's kind of boring. It feels very by the numbers. The paintings and suits of armor move, there's a bunch of things you can press a button in front of and something 'magical' happens, students stand around in little groups and do something magical nonstop or talk in disjointed speech running one topic immediately into the next, and it all just feels forced. Actually casting spells is so simple as to be boring, like I don't know why Harry and Ron had so much problems with their studies, because Larry Trotter (black hair, glasses, scar over his eye) can learn a spell in about 2 seconds with no theory required. The classes were some of my favorite parts of the books and they are just boring here. I don't really understand where our character came from anyway? How do you only start Hogwarts in fifth year?
I spent most of my time just looking around the castle, and yeah, the environments are detailed, but I just didn't feel interested in any of it. Some places I recognized from the couple of the movies that I've seen. Most of it seems to be locations to hide various collectables. A lot of repeated puzzle doors, eyeball chests, moth mirrors. Boring. The cosmetics are stupid. Like, Hogwarts has a uniform, why would I be wearing googly eye glasses and pink robes or whatever? Also, why does everybody look like they are in their 20s in the game? Where are all the younger students?
Overall it doesn't feel magical at all. There's a feeling of whimsy that is present in the books that this game utterly fails to capture. It feels like the typical AAA affair, and the dull characters do nothing for me either. Also I chose Slytherin, and I understand it's early, but thus far there have been ZERO opportunities to be an elitist prick to anybody. I couldn't even tell the little girl looking for her marbles to go screw herself, instead I have no choice but to agree to help her. Think I'll just watch the first 2 movies again instead of playing any more of this.
Edit: Reading more about the game, apparently large amounts of it take place away from Hogwarts, and that just makes me feel like the developers completely missed the mark on what Harry Potter is about. Having the grand adventure fighting goblin rebels and being some sort of chosen one that has special abilities to see ancient magic or whatever is all detracting from the main thing the game should be delivering: allowing me the experience of being a typical student at Hogwarts. Like, I don't need to be super special, there shouldn't be much of an open world beyond Hogwarts and Hogsmede, and the game should have very little combat. What it needed to deliver was the life of a student in a massive, ancient, and intensely magical castle. The main conflict should be with the other students or a teacher at most. As it is the school feels completely devoid of life, everybody is just standing around aimlessly doing their NPC animations and it sucks because the students should have been the life of the game. This should not have been another open world third person shooter with crafting and RPG elements. A smaller scope (and better writing) would have improved the game immeasurably.