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BrawlMan

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("brawler" is a bit undefined, between duel ones à la Street Fighter and scrolling ones à la Final Fight),
I know the term was undefined in the UK and EU territories, but by the time of the mid to late 2000s, most (though clearly not all) made the distinct differences between the two. Usually 2D/2.5D beat'em ups are called this or belt-scrolers.

In fact, even during the Amiga years, my favorite punchatron was a minigame in Cinemaware's Rocket Ranger. Because of its narrative context and its over the shoulder perspective :
Interesting, it's got a gameplay roulette going on. Bold for 1988. The gallery shooting section is Space Harrier, except the screen doesn't scroll forward in Rocket Ranger. Obviously they can't do that, because of the hardware they're on.

as well as King of Fighters XIII from 2010
Good news, KOFXIII is getting rollback netcode now. So if you enjoy fighting online, you have extra incentive to get back to playing.

, one of these days, until I get a more recent (and not too DLC-ridden) 3D one. But again, unless it has an interesting narrative/setting gimmick (ah Terrordrome how you've betrayed your old demo), I'm more likely to get it accidentally through a bundle than to buy it deliberately.
KOF XIV you can find cheap nowadays, and it doesn't have that much DLC. KOF XV on the other hand has season passes, but neither games have much bonus content. They're literal arcade game, SNK expects you to spend all of your time either in training or online. It's why I wish more fighting games attempt to have better bonus modes that just don't involve going online or training. Namco got this right back in 1998 with Tekken 3! It wasn't until 7th generation that most fight game devs were taking these unlockable features away either for DLC, or ditching them for being a "waste of time" for the EVO players. I am glad some Japanese fighting game developers are realizing this and are trying, but more can and should be done.
 

BrawlMan

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Redout 2 came out last summer! Why didn't anybody tell me?! The first game is not bad, but Wipeout Omega Collection spoiled me. This looks to be a great improvement! It's on sale at PSN or physically at Amazon.

 

The Rogue Wolf

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So the Doom map "Okuplok Slaughter Map" is considered one of the most difficult maps ever released by the community, because it lives up to its name- whereas many Doom maps have enemy counts in the hundreds to maybe the low thousands, Okuplok's map boasts twenty-three thousand enemies, housed in a series of wide-open arenas and tight corridors where RNG can be the deciding factor for victory.

So naturally someone beat it in a single straight shot without saves. (On the easiest skill level, but still.)

 

XsjadoBlaydette

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Redout 2 came out last summer! Why didn't anybody tell me?! The first game is not bad, but Wipeout Omega Collection spoiled me. This looks to be a great improvement! It's on sale at PSN or physically at Amazon.

Heyyyyy, I mentioned it here a couple of times ages ago when it first came out! 😔😉 Tho could've been on the other account I definitely don't own. Love me wipeout future super speed games and that was a solid sequel, but the extra controls can be more tricky to master than its' peers. Can't remember the soundtrack however, may need to redownload some point in the near soons... 👀
 
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BrawlMan

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Yes, but you have to avoid oversaturation. There was way too much oversaturation on all types of zombie media. Franchises like Zombie Army, Resident Evil, and Oneechanbara know how to mix it up.

 
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BrawlMan

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Dead Island 2 Reviews

EDIT: Overall reception is either regular good or great. It's game with a boat load of content without feeling bloated, and not a generic open sandbox. Most levels are open ended with optional side quest that actually give you better weapons, skills, or upgrades. Good to know, and I'll let my big brother know about this.
 
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The Rogue Wolf

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Has life worn you down? Not sure what tomorrow will bring? Master Chief Spartan 117 wants you to know that everything is going to be okay.


Because holy crap that AI-generated voice is pretty much a dead-on Steve Downes.
 
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Because holy crap that AI-generated voice is pretty much a dead-on Steve Downes.
In both of these videos, an AI-generated voice was used for all Sonics that are all spot-on. The Jaleel White voice is a little off, but that is hard to replicate a voice from 1992.

 
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Forspoken is one of the few AAA video games within the past five years to have a Black female protagonist.

Despite the warm reception for Alfre 'Frey' Holland, the game's energetic and sharp-witted heroine, games publishers and stakeholders still need to reassess their apprehensions and invest in publishing Black-led characters — especially Black women. If there continues to be slow growth in the development of Black-led characters, the AAA sector of the games industry will continue the fragmentation of its Black consumers.

While Black female characters exist in games, they are not often the main characters. For example, 2022 had the release of major titles with Black characters (i.e., Angrboda from God of War: Ragnarok and Sojourn from Overwatch 2). Angrboda is relevant to the narrative in God of War: Ragnarok, but she is still a supporting character the player interacts with via a separate protagonist. Sojourn is a playable character in team-based shooter Overwatch 2; however, there are no protagonists or main characters in team-based games. Both these characters are utilized differently as a part of the player experience — and either way, the player is not adopting the digitized lens of a Black female protagonist.

Black female leads are not entirely unheard of in video games — but they rarely headline the AAA blockbusters
It is not as if gaming studios no longer have room for Black women as lead protagonists in certain genres. The shooting game genre is a prime example. We have games based around military vs. military conflicts (Call of Duty franchise), military vs. aliens (Halo franchise), military vs. robots (Overwatch franchise), military vs. dinosaurs (2020's Second Extinction), and military vs. demons from hell (Doom franchise). If a person did not know any of these franchises, what would be the assumed gender of the protagonists? I argue most would still see an image of a male figure as the main protagonist.

Now, women are represented in action-centric games such as Kait Daiz from Gears of War 5, Dani Rojas from Far Cry 6, and Bayonetta from Bayonetta 3. The issue remains that Black women are not just underrepresented in the shooting genre, but in many other genres as well.

Black female leads are not entirely unheard of in video games — they can be found as far back as (likely further back than) 1999's Urban Chaos and its heroine D'Arci Stern. But they rarely headline the AAA blockbusters.

Dandara's titular character, Children of Zodiarcs' Nahmi, and Subnautica: Below Zero's Robin Ayou are from indie titles, albeit ones that gained critical acclaim. Assassin's Creed, Uncharted and Dishonored relegated their Black female leads to expansions and side stories, such as Assassin's Creed: Liberation's Aveline, Uncharted: The Lost Legacy's Nadine Ross and Dishonored: Death of the Outsider's Billie Lurke. Even Half-Life fan favourite Alyx Vance was only playable in her VR spin-off. The mobile market has begun to showcase more black women such as Insecure: The Come Up Game, based on the hit HBO show, Insecure.

The NPD Group (now Circana) has published the Top 20 best-selling games in the US every year since 1995. Within this 27-year time frame, there has never been a Black-female-led video game listed on the Top 20 best-selling video games list. (An argument can perhaps be made for Niobe in 2003's Enter The Matrix, but even then, she's one of two main characters)

Black men are represented in recent years, but not by much with characters such as Franklin Clinton from Grand Theft Auto V, Jameson Locke from Halo 5: Guardians, Bayek from Assassin’s Creed: Origins, and Colt from Deathloop. This highlights that games with Black characters typically involve them doing some violent action.

The Madden and NBA 2K franchises also typically make the Top 20 list every year, so apparently in the absence of violence Black characters are most likely to sell if they play sports. They are relegated to certain archetypes to ensure the game sells to a mostly White male cishet audience. This audience is willing to continue investing in a game, just as long as the changes are not too radical — just look at the backlash against EA and DICE when Battlefield V prominently featured women.

So Forspoken and its Black female protagonist is a notable rarity. Unfortunately, the game released to the public in an underwhelming state.The initial quality of the game does not necessarily determine its overall financial performance. No Man’s Sky and Cyberpunk 2077 went from glitchy messes to playable titles, thus leading to new sales.

Black characters should not be thought of as some random component, but an ideological position in which to say all walks of life belong in video games
Black-led games should have the same opportunities for representation and maturation of the gameplay experience as any other game. And if the character’s identity is salient to the narrative, then let their identity be informed by individuals who live and hold those identities — race, gender, religion, and so on.

Forspoken may have left many wanting more, but the developers are committed to giving more, although given Square Enix's decision to fold Forspoken developer Luminous Productions into its main organisation after what it deems to be lacklustre sales, it remains to be seen whether the game gets a second chance.

Square Enix deserves kudos for positioning a Black woman to take the lead in introducing players to its fictional world of Athia. Regardless of sales performance, incorporating Black characters should not be thought of as some random component. Rather, an ideological position in which to say all walks of life belong in video games.
 

The Rogue Wolf

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Da fuck?! She was the worse part of the game. And she's just such an awful representation of a black person, practically every negative stereotype roled into one. She's serial criminal with an absent deadbeat dad who's incredibly selfish and inconsiderate. She constantly avoid any responsibility and only bother helping the people of the new world she end up in when she find out her mom came from there.

They really only see the skin colour when they look at character, or they never played the game.