I've not had much of an opportunity to post much recently, because my computer has spent an extended amount of time behind my TV, since Hogwarts Legacy came out. My girlfriend's interest in that game has (thankfully) come and gone, but I have just really enjoyed playing games, whilst sat on my sofa, with a controller.
Most of my time has been spent playing Dragon Age Inquisition, which has surprisingly intuitive gamepad controls. Or at least, I don't feel handicapped by using one, because the game limits you to 8 active abilities, regardless of whether or not you are using a keyboard, or a controller.
This is the first time that I have touched the game, since the Tresspasser DLC came out (September 2015).
I think what is the most surprising thing about this game, is just how vast this game is. I have so far spent about 60 hours (according to my Save data), and I feel like I have done relatively little. This is one of those games where, should you choose to do so, you can just wander off, into one of the game's many side-zones, and disappear for hours, collecting things, and doing little side quests. Unfortunately for me, I feel compelled to do a lot of this stuff.
I feel like I have barely even touched the main story, there are a few zones where I haven't even set foot in, and there are still three DLCs that I need to get to.
This feels like such a massive overcorrection from Dragon Age 2, which was repetitive, but pretty dense. This is definitely massive, but pretty empty of much meaningful content.
Im going to be here for a while.
The thing is though, I feel quite conflicted on how I feel about this game. Im having a good time, but Im not having a great time, and every now and again, I kind of feel like my time could be better spent playing many other games.
But im still enjoying myself. It is just a vast ocean of "pretty good".
Otherwise, I have played a couple of smaller games on my Steam Deck. I finally ticked off Thomas Was Alone from my backlog. This was a cute little puzzle game, but maybe it was a little too long.
I also played a tiny game called Florence from my girlfriend's recommendation (who is trying to play more games this year), and that was a really adorable little puzzle game, with basically zero dialogue, but it does a really really great job at communicating how these characters feel, just through imagery, and game mechanics. Really impressed with this one. Though the game just kind of ends.
Otherwise, back to the Dragon Age grindstone. I hope to come up for air again, soon.