"Because single player is dead!".Fuck modern gaming why does a game with single player content at the jump and access to bots must die because damn servers went down.
i wanna insert that Joker meme "You get what you FUCKING deserve!" but im uber busy today, so let's pretend I did ok?
+1 for naked gun reference.i wanna insert that Joker meme "You get what you FUCKING deserve!" but im uber busy today, so let's pretend I did ok?
Sigh...The PvE that Overwatch 2 advertised itself on, that justified the existence of an Overwatch 2 in the first place, even though it wasn't in the release version of the game...
has just been cancelled.
-Battleborn did have a cash shop. It actually did it playfully, given that it was the Last Light Consortium selling material while playfully acknowledging that it was pointless given that the universe was ending.Gearbox should just revive battleborn as a major flex on blizzard. Came out same month as OW1, with PvE missions and hero progression and no cash shop iirc.
First of all, PVE was never dropped. You're conflating a PVE mode (Hero Missions) with PVE as a whole (Story Missions, Event Missions). It's like saying "game dropped its capture the flag mode, therefore it removed its multiplayer." There's all sorts of reasons to be miffed about losing a mode, fair enough, but it's an insane convolution to equate a mode of a game type with the game type itself.Now not to be petty but OV2 dropping the reason for existence I have to say one thing.
APOLOGIZE
APOLOGIZE HARDER
Fuck modern gaming why does a game with single player content at the jump and access to bots must die because damn servers went down.
I mean, it was the one that people actually wanted to play, the one that they advertised as the reason for the 2... Even if you take issue with the wording, that doesn't change the fact that a lot of people's reason to stick around, including mine, has gone up in smoke.The "PvE was cancelled" thing spun out of one element of PvE being cancelled.
Okay, serious question, without judgement - why were you excited for Hero Missions and not Story Missions? Because I get it, a lot of people were miffed that Hero Missions were cancelled, but I was always more interested in the Story Missions. The Hero Missions struck me as a little diversion.I mean, it was the one that people actually wanted to play, the one that they advertised as the reason for the 2... Even if you take issue with the wording, that doesn't change the fact that a lot of people's reason to stick around, including mine, has gone up in smoke.
Because I didn't actually like the Story Missions that much when I did play them in Overwatch, as well as the fact that they're only in the game for a few weeks before vanishing into the ether. The 'Event Missions' as you call them also feel kinda overpriced for what they're selling, which is mostly bundled-in cosmetics that you can't purchase the missions without also getting the 'FREE ADDITIONAL VALUE!!!!!!' like Fox News in your cable subscription.Okay, serious question, without judgement - why were you excited for Hero Missions and not Story Missions? Because I get it, a lot of people were miffed that Hero Missions were cancelled, but I was always more interested in the Story Missions. The Hero Missions struck me as a little diversion.
That's false advertisement. They should be sued for that.Also, as I said before, Hero Missions are literally what Overwatch 2 was sold on. Even if they're still technically around in a different form, it's not the one that was advertised.
Um, Event Missions are free. You need to pay for Story Missions, not Event Missions.Because I didn't actually like the Story Missions that much when I did play them in Overwatch, as well as the fact that they're only in the game for a few weeks before vanishing into the ether. The 'Event Missions' as you call them also feel kinda overpriced for what they're selling, which is mostly bundled-in cosmetics that you can't purchase the missions without also getting the 'FREE ADDITIONAL VALUE!!!!!!' like Fox News in your cable subscription.
Um, how?Also, as I said before, Hero Missions are literally what Overwatch 2 was sold on.
You're splitting hairs at this point, so I'm just gonna tie this conversation off.snip
Yeah, he does that way too often. Now you know what I've been through.You're splitting hairs at this point, so I'm just gonna tie this conversation off.
Dropped was not the right word maybe ping ponged from what is being describe is closer.Sigh...
PvE wasn't cancelled. OW2 was going to launch with two types of missions - Story Missions, and Hero Missions. Only the latter was cancelled, and was replaced with Event Missions.
The "PvE was cancelled" thing spun out of one element of PvE being cancelled.
-Battleborn did have a cash shop. It actually did it playfully, given that it was the Last Light Consortium selling material while playfully acknowledging that it was pointless given that the universe was ending.
-Wait, you...enjoyed the PVE missions in Battleborn? Really? I know, different strokes, different folks, but they were a drag for me both in terms of gameplay and narrative. Battleborn's PVE was on the level of Spartan Ops in Halo 4, only at least Spartan Ops furthered the overall story, Battleborn's story couldn't even make it past the gate of being interesting. I'll grant you that Battleborn had potential with its story (Lothar Rendain was an okayish villain, the varelsi were...actually, really not even that interesting), but I'm not sure why we're even comparing the two. And if we're making an appeal to authority, I've never seen anyone say anything positive about Battleborn's story or universe, whereas in Overwatch, there's a reason why people who don't even play the game still enjoy the animated shorts for instance.
-I honestly can't remember anything about Battleborn's hero progression, but I seriously don't get the issue with this. Hero trees were removed from OW2, that's true. Okay, and? I'm not disputing that a lot of people were miffed, I just don't get why. Battleborn had hero progression in PvE, that didn't make the PvE any less tedious.
First of all, PVE was never dropped. You're conflating a PVE mode (Hero Missions) with PVE as a whole (Story Missions, Event Missions). It's like saying "game dropped its capture the flag mode, therefore it removed its multiplayer." There's all sorts of reasons to be miffed about losing a mode, fair enough, but it's an insane convolution to equate a mode of a game type with the game type itself.
Second of all, again, Battleborn. Okay, I'll play. I'm assuming that you've played both Battleborn and Overwatch (as I have), so what makes you love Battleborn's PVE so much? Because I'm sorry, I wanted to like Battleborn, really, but even confining this to PVE, its gameplay was tedious, the varelsi just aren't interesting as villains, and Rendain just isn't enough to carry a game as an antagonist. Yes, there was potential in Battleborn's universe, at least in terms of its character interactions (again, see the tension between Rendain and Deande, or Deande and Melka given the former's Dominion origins), but that was all it was. Potential.