I finished No More Heroes III (PS5) a little half hour after midnight. A good game, but it does have some problems. The combat while fun is janky (the perfect dodges don't always work like you want to and the timing is finnicky), and streamlined to be more limiting. Travis no longer has his punch & kick beat/stun attacks. He doesn't get the decent amount of swords attacks featured in the prequels. High and low stance? Gone. Picking up a downed enemy off the ground? Somewhat gone, but not completely forgotten, if you land the crazy throw roulette. Multiple swords types? Gone too, but to make up for it, Travis's sword size changes based on the type of attacks or ending attacks.
It does have a better open world and a more tolerable entry fee that is not crazy expensive (the currency for new moves and permeant stat upgrades is a different story), and it is easy to get fast money without grinding like crazy in the first game. I still prefer the second game's no entry fee, but at least Suda learned not be a dick this time in that regard. The open world is better than 1's, but it is not perfect either. Some sandboxes are better than others. I hate Call of Battle, as it's the worse one due to the horrible screen saturation and brown palette. We didn't need a pointless take that to COD or 7th gen gaming in 2021, when everyone been moved on, Suda! Most of the bosses are good, but I don't care for Omaha, and I hate how Kimmy's fight transitions with dumb wall lasers and camera screw. Henry is the best boss of course.
The soundtrack is fire, the story is gonzo crazy, and it's nice to Travis fully develop, but still be the foul mouthed fighter that has stayed the same in certain ways.