Thanks, I forgot to watch this after I got off from work. Looks a little too frenetic and fast-paced for me, sadly.
Thanks, I forgot to watch this after I got off from work. Looks a little too frenetic and fast-paced for me, sadly.
I remembered you already had it, but just wanted to mention Civvie reviewing it.I've already got it but I can't play the full release since there is sound weirdness for me. I can only really hear dialog voices and my guns, everything else is super quiet, like they are being played through surround sound speakers that don't work. Chapter 1 and 2 were pretty amazing though.
No worries. I really want this game to come out on consoles.Thanks, I forgot to watch this after I got off from work. Looks a little too frenetic and fast-paced for me, sadly.
Remember when some Ubisoft developers complain that elden ring has a "bad" UI, because it doesn't have enough crap on the screen? Once again we have another Ubisoft title with the generic Ubisoft stuff, aesthetics, and generic UI and heads up display.
Yeah, consider me underwhelmed. It just looks like a condensed version of Valhalla, which makes it automatically better, but not better enough to make me want to bother with this game.
This game just looks so fucking gamey. Specifically, mobile gamey. The enemy attacks, the UI, the way your sword glows because reasons. All feels so cheap.
You know, I could dig a short, dense FPS adventure. Especially with Robocop wallpaper. That said, not much gameplay in this gameplay trailer.
You know, I could dig a short, dense FPS adventure. Especially with Robocop wallpaper. That said, not much gameplay in this gameplay trailer.
Looks kinda neat, but the sound needs a lot of work and there is something creepy about playing a cop with a kill counter. I mean, doesn't even look like there is a way to make arrests and being an "invincible" walking tank kinda makes it seem like the challenge would be less than lethal take downs, instead of just headshots.
I remember seeing a longer form of it though. IIRC It does the Deus Ex thing where theres little hubs between the actual shooting missions too. Where you do investigations and have to build public trust (or not) in Robocop and a bit of establishing his human side, so its not complete a pure FPS. Also I think they kind of mentioned that Robocop is basically "invincible until he's not" (like all the mooks mean nothing, but heavy weapons are horrible.... so the difficulty curve kind of whacck.
So long as I can shoot guy in the dick when they take hostage I'll be happy.
I remember seeing a longer form of it though. IIRC It does the Deus Ex thing where theres little hubs between the actual shooting missions too. Where you do investigations and have to build public trust (or not) in Robocop and a bit of establishing his human side, so its not complete a pure FPS. Also I think they kind of mentioned that Robocop is basically "invincible until he's not" (like all the mooks mean nothing, but heavy weapons are horrible.... so the difficulty curve kind of whacck.
"Your players will get bored if there's not some shiny thing onscreen every one and a half seconds! Then how are you going to get them to buy microtransactions?!"Remember when some Ubisoft developers complain that elden ring has a "bad" UI, because it doesn't have enough crap on the screen?
"Your players will get bored if there's not some shiny thing onscreen every one and a half seconds! Then how are you going to get them to buy microtransactions?!"
About damn time Turok 3.'Star Wars: Dark Forces' and 'Turok 3' to be remastered by Nightdive Studios
Nightdive Studios, a company known for remaking and upgrading old video games for modern consoles such as Quake II, has announced remastered versions of Star Wars: Dark Forces and Turok 3 Shadow of Oblivion.www.engadget.com