But look at that jawline though... the size of that nose... The eyes are too close together, the face is too long - Yep, they made her masculine on purpose.
I'm leaving whether or not this is a serious answer up in the air.
But look at that jawline though... the size of that nose... The eyes are too close together, the face is too long - Yep, they made her masculine on purpose.
I'm leaving whether or not this is a serious answer up in the air.
I like the reboot redesign as well and much for the same reasons. (The game has other things that harm credibility)The modern redesign is much more practical and realistic. It takes into account how Lara Croft would actually be moving around. What muscle groups would be more developed based on her rock climbing background, etc. I actually really like the 2012 redesign that Crystal Dynamics did. I don't think the show's design is as good (I find it a bit bland), but it's on the practical and realistic end. Like I said, the reason that Lara Croft isn't likeable in this show isn't her visual design, it's her personality.
No.Well the reason why her iconic outfit was...iconic. Was because she had a great set of tits on her. And revealing outfits are revealing. But in the modern era you cannot have a sexy character (at least not from western made media), but what's even worse is that they are also trying to delete the feminine out of the characters as well, making them as androgenous as possible.
Or that.Yeah, just look at the output of Blizzard, or Riot, or Larian, or CD Projekt, not a single sexy character in sight! The west should be ashamed. Nothing but uggos as far as the eye can see. /s
Huh, you're complaining about dual wielding pistols being unrealistic in a Tomb Raider game/show/movie? Tomb Raider is just using fun action movie type logic. Dual wielding pistols is perfectly inline with what Tomb Raider is going for. Tomb Raider doesn't get as wacky and cartoon-y as say Indiana Jones (that has a Scooby Doo bit in it) but it's not a very serious/practical/realistic world either. As long as the model (or actress for live-action) looks muscularly tone (or in shape) in really any kind of manner, that's good enough for Tomb Raider.how dual wielding pistols is actually horribly inaccurate
The modern redesign is much more practical and realistic. It takes into account how Lara Croft would actually be moving around. What muscle groups would be more developed based on her rock climbing background, etc.
I agree with you here for sure.Like yeah, MJ was an unfortunate design, but I frankly don't think Peter or Harry look very good either. The only main character who didn't get hit with an ugly stick is Miles.
What about the women complaining about the new Dragonage not letting them be busty or true to themselves? Do they not count? The pretty girl doesn't just exist for the male gaze, it's a ludicrous notion. People regardless of gender like seeing pretty people, and when it comes to entertainment they would rather watch pretty people than realistic people.You're forgetting one crucial thing. Women in videogames only exist for men to fap to. If women aren't sexy, what's the point of them?
I think Angela Jolie and Alisha Vikander both served Lara very well in live action and those two women have very very different body types. It's fine to be leaner and more toned, but not at the cost of the femininity. Lara is admirable because she's still got the softness of a woman and is (or becomes) a badass on top of that. Lara and James Bond I think fill the same sort of niche, sexy when needed, badass always.Huh, you're complaining about dual wielding pistols being unrealistic in a Tomb Raider game/show/movie? Tomb Raider is just using fun action movie type logic. Dual wielding pistols is perfectly inline with what Tomb Raider is going for. Tomb Raider doesn't get as wacky and cartoon-y as say Indiana Jones (that has a Scooby Doo bit in it) but it's not a very serious/practical/realistic world either. As long as the model (or actress for live-action) looks muscularly tone (or in shape) in really any kind of manner, that's good enough for Tomb Raider.
I do not almost constantly drown in the backsplash of lesbians constantly thirsting over videogame women to let "western devs don't make sexy women" pass by without comment.Well the reason why her iconic outfit was...iconic. Was because she had a great set of tits on her. And revealing outfits are revealing. But in the modern era you cannot have a sexy character (at least not from western made media), but what's even worse is that they are also trying to delete the feminine out of the characters as well, making them as androgenous as possible.
The vast majority of videogame character creators don't have my body type either, they can suck it up. There's plenty of busty options in the new Dragon Age game, you just have to pick a base body type that isn't "stick"What about the women complaining about the new Dragonage not letting them be busty or true to themselves? Do they not count? The pretty girl doesn't just exist for the male gaze, it's a ludicrous notion. People regardless of gender like seeing pretty people, and when it comes to entertainment they would rather watch pretty people than realistic people.
This is an interesting paragraph because despite intending to show a consistent standard, it displays an inconsistency in how you approach the two.And believe me, I would be making these same arguments if they did this shit to male characters but unfortunately male heroes are always build like Ambercrombe and Fitch Models. Always jacked always, six-pack abs, sometimes lean like Cloud Strife, sometimes a walking tank like Kratos, but never not manly.
I'm saying that they are trying to erase the standard for women but not for men. And keep in mind having women of different body types is fine, but when you erase femintity from existing characters then it's a stupid "problem". The Unfortunate part in regards to the men is that for all the claims of toxic masculinity, and whatnot, why is it still acceptable for the men to remain hyper perfect men in terms of body, but not okay for that to be the case with the women?Why do you think it's unfortunate...? Characters all fitting a homogeneous traditional gender role is exactly what you're saying you want for female characters, so why would it be unfortunate?
Astarion in Baldur's Gate 3 says hi if you want to talk about feminine leaning men. As for Lara being considered "masculine" now that she has muscles...isn't that an issue, that visible muscles are considered strictly a men's thing?I'm saying that they are trying to erase the standard for women but not for men. And keep in mind having women of different body types is fine, but when you erase femintity from existing characters then it's a stupid "problem". The Unfortunate part in regards to the men is that for all the claims of toxic masculinity, and whatnot, why is it still acceptable for the men to remain hyper perfect men in terms of body, but not okay for that to be the case with the women?
The push to erase the notion of gender really seems to only ever apply to women, why is that? Why is it not happening to the male characters. I don't want it to happen to either, but why is it only happening to one sex? Nobody seems to be reimagining Nathan Drake as a gay femboy, why not? It seems perfectly okay to make Lara gay and masculine and couple erase her old identity under the guise of "realism". Where is my lean cross-fit dick sucking Nathan Drake then?
Like I said, the original Lara Croft design was just "rule of cool" which worked fine when the games weren't attempting gritty realism. Once the games moved into more high fidelity realism territory with the 2013 reboot by Crystal Dynamics the more cartoonish elements wouldn't have fit.Huh, you're complaining about dual wielding pistols being unrealistic in a Tomb Raider game/show/movie? Tomb Raider is just using fun action movie type logic. Dual wielding pistols is perfectly inline with what Tomb Raider is going for. Tomb Raider doesn't get as wacky and cartoon-y as say Indiana Jones (that has a Scooby Doo bit in it) but it's not a very serious/practical/realistic world either. As long as the model (or actress for live-action) looks muscularly tone (or in shape) in really any kind of manner, that's good enough for Tomb Raider.
Feminine? Feminine?! What you obviously meant to say was drop-dead gorgeous.Astarion in Baldur's Gate 3 says hi if you want to talk about feminine leaning men.
I think you've described the live action Tom Holland Nathan Drake.Where is my lean cross-fit dick sucking Nathan Drake then?
I think the cartoon Lara is based on this design from Shadow of the Tomb RaiderI like the reboot redesign as well and much for the same reasons. (The game has other things that harm credibility)
However, i have difficulties recognizing the Crystal dynamics design in the pictures from the animation at all. I actually assumed it was supposed to be another new version/interpretation of the character.
When these discussions come up anything that isn't from Japan, Korea, or China get lumped together as "western."Wait, does CDPR even count as "Western" ?
No arguments here.Feminine? Feminine?! What you obviously meant to say was drop-dead gorgeous.
Except she looks fantastic here. I have no complains about the new lara though the 3rd game had a shit story and lara is a twat in the game, her design is great. Notice that in this picture she has toned arms but her womanly shape remains.I think the cartoon Lara is based on this design from Shadow of the Tomb Raider
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You keep saying "womanly shape" and I still don't know what you mean.Except she looks fantastic here. I have no complains about the new lara though the 3rd game had a shit story and lara is a twat in the game, her design is great. Notice that in this picture she has toned arms but her womanly shape remains.