Final Fantasy 7 Rebirth Full Review (spoilers)

Worgen

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Whatever, just wash your hands.
Got to chapter 4, quite enjoying it, I like the new combat additions and its cool how the characters in the back will shoot into combat. I do prefer the preset parties though which the remake did a great job with, but it works. I'm not sure about some of the music choices, some odd remixes at times. Seems pretty easy, but I am at the start of the game and did just finish a playthough of Remake on hard mode.
 

FakeSympathy

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So I just beat Midgardsomr (or Midgard Zolom in the orignal), and I was a bit taken back that this was a required boss fight. Not too tough, but plenty of annoying attacks of its own.

In the original, I remember saying "how hard can it be?", then proceeded to get my ass kicked. Had to come back a few levels later. I was in awe with that scene of the giant snake impaled on a tree, and was shocked at how powerful he really is. It was part of a gradual built-up to show his true capabilities in the end.

Here, while it was nice to see him actually doing it, sort of quelled the shock value that I had back then. IDK, maybe it's because I already know where this is headed, or maybe his strength was already demonstrated in the part 1 remake as a final boss fight, or maybe it's because they made the fight much easier and doable at earlier level compared to the original, but I think coming across the already-impaled body would've worked a lot better.
 
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meiam

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So I just beat Midgardsomr (or Midgard Zolom in the orignal), and I was a bit taken back that this was a required boss fight. Not too tough, but plenty of annoying attacks of its own.

In the original, I remember saying "how hard can it be?", then proceeded to get my ass kicked. Had to come back a few levels later. I was in awe with that scene of the giant snake impaled on a tree, and was shocked at how powerful he really is. It was part of a gradual built-up to show his true capabilities in the end.

Here, while it was nice to see him actually doing it, sort of quelled the shock value that I had back then. IDK, maybe it's because I already know where this is headed, or maybe his strength was already demonstrated in the part 1 remake as a final boss fight, or maybe it's because they made the fight much easier and doable at earlier level compared to the original, but I think coming across the already-impaled body would've worked a lot better.
Awww man, they really go out of their way to deflate Sephiroth anyway they can. I half expect him to be a waifu in part 3 at this point.
 
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CriticalGaming

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So I just beat Midgardsomr (or Midgard Zolom in the orignal), and I was a bit taken back that this was a required boss fight. Not too tough, but plenty of annoying attacks of its own.

In the original, I remember saying "how hard can it be?", then proceeded to get my ass kicked. Had to come back a few levels later. I was in awe with that scene of the giant snake impaled on a tree, and was shocked at how powerful he really is. It was part of a gradual built-up to show his true capabilities in the end.

Here, while it was nice to see him actually doing it, sort of quelled the shock value that I had back then. IDK, maybe it's because I already know where this is headed, or maybe his strength was already demonstrated in the part 1 remake as a final boss fight, or maybe it's because they made the fight much easier and doable at earlier level compared to the original, but I think coming across the already-impaled body would've worked a lot better.
I think having it as a regular boss fight made sense, having it as an optional boss later on would be harder I think with the new way the narrative is being told. Plus since it's the end of the first real chapter of the game they needed to give you some sort of boss fight to give you a tutorial on how to fight bosses in the game. The implication of power is still there as it took your whole team to beat down the snake and still technically not beat it, but sephiroth just beats it with a flick of his wrist, that shows power dynamics pretty well dont you think?

The only other way I could see them telling the story, is that after all the hype of the snake in the swamp and having to get a chocobo and everything, You're party goes through the swamp with no danger at all, and everyone wonders where the snake is. Only to then come across the impaled monster and realizing that Sephiroth already took care of it and there was no danger anymore. But it robs the player of a boss fight and having a boos fight is more fun.

Also in the original, there was another snake. So even after you see the impaled snake, you still can go fight it. So it's like, two snakes? Or what actually is the thing here? It's a little odd because they both make the snake dangerous to you, but then show sephiroth killed it, but not really because you can still go fight it. It plays both sides of the awe and build up of Sephiroth, whereas Rebirth just takes a stance and says, "You cannot beat this thing, but he can and he can do it easily watch."