Your video game hot take(s) thread

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,292
4,124
118
Gender
Whatever, just wash your hands.
Nope. Even then with Doom 4/Eternal. people still went back and had their servings of COD, Halo, and Battlefield, add on top of that these lame ass hero/team shooters like Valorant (gets MILLIONS of players daily, btw). If you're gonna talk about just outliers of a certain style of genre that do well versus the rest of the genre being dominated by military style or champion-based abilities, you're proving my point. Even Cyberpunk 2077, a futuristic sci-fi shooter with gunplay similar to COD, gets less people playing it than COD.
I don't know how it stacks up on console but cod pales in comparison to the juggernaut that is Counter Strike 2 and even PUBG. Depending on the time of day Destiny 2 will also be beating it.
 

XsjadoBlayde

~ just another dread messenger ~
Apr 29, 2020
3,579
3,710
118
You know when something's good, everybody else knows it's good, with clear uncut goodness emanating from each minute it imposed upon the human race? Yet no matter what you do, the only feeling it leaves you with whenever you walk away is: what even is the point anymore? A lingering existential depression crash thought dormant or distracted but ultimately always haunting ready for next window to pounce? No? Oh. Well, same, hah. Was just thinking of, uh, a friend. A friend's story about a friend! Yes. Not sure how you arrived at any other conclusion, but moving on...

Maybe unplanned drug decisions, maybe love interest choices, financial splurges (hey just contributing to the economy here mate!), failed attempts at diplomacy or the dreaded "debates" online, paying for expensive vet treatment only for them to die the next day, or having to pay to give them a non painful death. Or maybe it's Spelunky.

Ok I admits it, it's Spelunky. Is there any progression in this at all? Cos I remember the very first mario game on Gameboy that never let you save, I spent so long trying to complete it and when it eventually happened it unlocked a new game plus type mode which so cool but as soon as I lost last life on the revamped first level it straight up restarted the game as if I hadn't done a single bloody thing. One of the earliest memories of personal gaming was that moment: "what's even the fucking point?" Seriously haven't once bothered going back to that title since.

And that kinda how Spelunky feels every time I go back to it for an hour or two only to die making no progress. Yeah it's the essence of the roguelike genre I know, but knowing don't stop the same sinking feeling of despair afterwards as if nothing happened at all. Time robbed with nowt to show. Would it have been more productive to stare longingly up at the ceiling instead? For at least then a chance of a profound thought or two may occur? An extra angle to the book/song/art piece that could've been applied to various background creative endeavours? Or a new hustle? What's even the point anyway?
 

ExtraWildGames

Elite Member
Jun 11, 2024
189
125
48
You know when something's good, everybody else knows it's good, with clear uncut goodness emanating from each minute it imposed upon the human race? Yet no matter what you do, the only feeling it leaves you with whenever you walk away is: what even is the point anymore? A lingering existential depression crash thought dormant or distracted but ultimately always haunting ready for next window to pounce? No? Oh. Well, same, hah. Was just thinking of, uh, a friend. A friend's story about a friend! Yes. Not sure how you arrived at any other conclusion, but moving on...

Maybe unplanned drug decisions, maybe love interest choices, financial splurges (hey just contributing to the economy here mate!), failed attempts at diplomacy or the dreaded "debates" online, paying for expensive vet treatment only for them to die the next day, or having to pay to give them a non painful death. Or maybe it's Spelunky.

Ok I admits it, it's Spelunky. Is there any progression in this at all? Cos I remember the very first mario game on Gameboy that never let you save, I spent so long trying to complete it and when it eventually happened it unlocked a new game plus type mode which so cool but as soon as I lost last life on the revamped first level it straight up restarted the game as if I hadn't done a single bloody thing. One of the earliest memories of personal gaming was that moment: "what's even the fucking point?" Seriously haven't once bothered going back to that title since.

And that kinda how Spelunky feels every time I go back to it for an hour or two only to die making no progress. Yeah it's the essence of the roguelike genre I know, but knowing don't stop the same sinking feeling of despair afterwards as if nothing happened at all. Time robbed with nowt to show. Would it have been more productive to stare longingly up at the ceiling instead? For at least then a chance of a profound thought or two may occur? An extra angle to the book/song/art piece that could've been applied to various background creative endeavours? Or a new hustle? What's even the point anyway?
If you're saying "playing Spelunky and dying = losing all progress" is a waste of time in your life, what would be the difference if you've went through and beaten it? You still didn't do anything productive and arguably, wasted your time playing a game when you could be doing something else. And that's okay, because what counts as "wasting time" vs "being productive" is subjective on one's circumstances and is kind of a bullshit statement anyways. A lot of people just waste time in their lives, and not a lot of people are doing something grandiose or pretentious like "seeking further evolution" like some mad scientist or tech bro billionaire. You can only really FEEL that you wasted time, and I can't tell you how to feel because that's something only one's self can understand. But do know this; your time is what you make of it, and feeling that you wasted your time on something like trying to beat a game on permadeath or some shit, just know there are people sitting in cubicles trying to scam the elderly and gullible idiots out of their money for a JOB. Look around you and know that you aren't better than other people AND other people aren't better than you.
 

XsjadoBlayde

~ just another dread messenger ~
Apr 29, 2020
3,579
3,710
118
If you're saying "playing Spelunky and dying = losing all progress" is a waste of time in your life, what would be the difference if you've went through and beaten it? You still didn't do anything productive and arguably, wasted your time playing a game when you could be doing something else. And that's okay, because what counts as "wasting time" vs "being productive" is subjective on one's circumstances and is kind of a bullshit statement anyways. A lot of people just waste time in their lives, and not a lot of people are doing something grandiose or pretentious like "seeking further evolution" like some mad scientist or tech bro billionaire. You can only really FEEL that you wasted time, and I can't tell you how to feel because that's something only one's self can understand. But do know this; your time is what you make of it, and feeling that you wasted your time on something like trying to beat a game on permadeath or some shit, just know there are people sitting in cubicles trying to scam the elderly and gullible idiots out of their money for a JOB. Look around you and know that you aren't better than other people AND other people aren't better than you.
you ain't gonna convince me Spelunky is a good time using intro level psuedo philosophy, but A for effort at least 👌 tbh if we're using the b&w binary of productive vs waste of time, I consider almost all videogames a waste of time already,. is just most are an acceptable trade-off to escape the misery of consciousness within the decaying reality. will happily crawl into a hole and die alone as long as the morphine supply lasts and works 👩‍🔬
 
  • Like
Reactions: BrawlMan

Phoenixmgs

The Muse of Fate
Legacy
Apr 3, 2020
10,087
844
118
w/ M'Kraan Crystal
Gender
Male
you ain't gonna convince me Spelunky is a good time using intro level psuedo philosophy, but A for effort at least 👌 tbh if we're using the b&w binary of productive vs waste of time, I consider almost all videogames a waste of time already,. is just most are an acceptable trade-off to escape the misery of consciousness within the decaying reality. will happily crawl into a hole and die alone as long as the morphine supply lasts and works 👩‍🔬
 
  • Like
Reactions: ExtraWildGames

Gergar12

Elite Member
Legacy
Apr 24, 2020
4,175
902
118
Country
United States

Hot take, I would have given Ellie to the Fireflies. Then I would have shot myself if I were Joel.
 

ExtraWildGames

Elite Member
Jun 11, 2024
189
125
48
you ain't gonna convince me Spelunky is a good time using intro level psuedo philosophy, but A for effort at least 👌 tbh if we're using the b&w binary of productive vs waste of time, I consider almost all videogames a waste of time already,. is just most are an acceptable trade-off to escape the misery of consciousness within the decaying reality. will happily crawl into a hole and die alone as long as the morphine supply lasts and works 👩‍🔬
No psuedo philosophy, just saying what I've experienced for myself and feel.
 
  • Like
Reactions: BrawlMan

Drathnoxis

I love the smell of card games in the morning
Legacy
Sep 23, 2010
5,893
2,156
118
Just off-screen
Country
Canada
Gender
Male
You know when something's good, everybody else knows it's good, with clear uncut goodness emanating from each minute it imposed upon the human race? Yet no matter what you do, the only feeling it leaves you with whenever you walk away is: what even is the point anymore? A lingering existential depression crash thought dormant or distracted but ultimately always haunting ready for next window to pounce? No? Oh. Well, same, hah. Was just thinking of, uh, a friend. A friend's story about a friend! Yes. Not sure how you arrived at any other conclusion, but moving on...

Maybe unplanned drug decisions, maybe love interest choices, financial splurges (hey just contributing to the economy here mate!), failed attempts at diplomacy or the dreaded "debates" online, paying for expensive vet treatment only for them to die the next day, or having to pay to give them a non painful death. Or maybe it's Spelunky.

Ok I admits it, it's Spelunky. Is there any progression in this at all? Cos I remember the very first mario game on Gameboy that never let you save, I spent so long trying to complete it and when it eventually happened it unlocked a new game plus type mode which so cool but as soon as I lost last life on the revamped first level it straight up restarted the game as if I hadn't done a single bloody thing. One of the earliest memories of personal gaming was that moment: "what's even the fucking point?" Seriously haven't once bothered going back to that title since.

And that kinda how Spelunky feels every time I go back to it for an hour or two only to die making no progress. Yeah it's the essence of the roguelike genre I know, but knowing don't stop the same sinking feeling of despair afterwards as if nothing happened at all. Time robbed with nowt to show. Would it have been more productive to stare longingly up at the ceiling instead? For at least then a chance of a profound thought or two may occur? An extra angle to the book/song/art piece that could've been applied to various background creative endeavours? Or a new hustle? What's even the point anyway?
There is a little bit of progression in that you can eventually open up some shortcuts that let you start at later areas, but in general no, the only progression is in your understanding of the game mechanics and skill as a player. Spelunky definitely falls closer to the oldschool style of roguelike in that. You need to have a determined sort of personality to beat roguelikes, and Spelunky isn't easy either, even to just get the normal ending.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,486
1,285
118
Gender
Male
Persona 5: sub > dub.

Goro Akechi: dub > sub.

Edit to clarify - I think that overall Persona 5's original Japanese dub is better than the English one, but Akechi specifically sounds better in English than Japanese. No disrespect to Soichiro Hoshi or his performance, but Robbie Daymond just kills it, and if I could have him in English and everyone else in Japanese I would, but since that isn't an option I just leave it on JP.
 
Last edited:

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,716
12,706
118
Detroit, Michigan
Country
United States of America
Gender
Male
Rebellion are the masters of straight forward 3rd person shooters, and you got to love them for sticking around this long and perfecting their craft. I may not care much for Sniper Elite, but I love their spin-off arcade shooting games: Strange Brigade and Zombie Army 4. More so the former, and I find SB better than ZA. You can actually activate traps, upgrade weapons, and everyone has their own power up. Both game have the same DNA, but SB obviously came first.

Soldier Blade (TurboGrafx-16/PC-Engine) is one the best SHMUP ever made, and rivals even many modern games from today. Honestly, it's so damn good with its unique mix and match power/weapon system. The closest Serei Senshi Spriggan on the same system, but never made it State side. Get on emulator or the TG/PC-Engine Mini. Both games are available on it.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,716
12,706
118
Detroit, Michigan
Country
United States of America
Gender
Male
I actually like Fighter's History and its sequel, more than most of the SNK fighting games. The moves are much easier to execute, thus more fun and less of a hassle to play. Especially compared to all of the crazy pretzel motions SNK would do, and sometimes even Capcom too.
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
15,292
4,124
118
Gender
Whatever, just wash your hands.
Borderlands 3 is better then Borderlands 2. Borderlands 3 has better gameplay, more interesting guns, more varied environments and more character from its player characters. But one thing that Borderlands 2 does better is Handsome Jack. The twins in Borderlands 3 are good bad guys but Handsome Jack is a perfect badguy. Like top 10 easily in pretty much any fictional media.
 

ExtraWildGames

Elite Member
Jun 11, 2024
189
125
48
I actually like Fighter's History and its sequel, more than most of the SNK fighting games. The moves are much easier to execute, thus more fun and less of a hassle to play. Especially compared to all of the crazy pretzel motions SNK would do, and sometimes even Capcom too.
Fighter's History Dynamite is sick. People love that game @ my locals. Specially with Karnov mirrors

BAAAAALLLLLLLOOOOOOOON

FAAAIYAAAAA
 
  • Like
Reactions: BrawlMan

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,486
1,285
118
Gender
Male
Bring back motions like this:
The pretzel and the star at least look somewhat intuitive, though admittedly I say this as somebody who's played both Blazblue (632146D) and The King of Fighters (QCB>HCF) in the past, but Summon Suffering's input is... how do you even describe that to somebody, let alone reach the point where doing it actually makes sense? Not to mention having an 'up' anywhere in a command input for a grounded move is a good way to ensure that most players never use it (see: 360/720 inputs).
 

ExtraWildGames

Elite Member
Jun 11, 2024
189
125
48
The pretzel and the star at least look somewhat intuitive, though admittedly I say this as somebody who's played both Blazblue (632146D) and The King of Fighters (QCB>HCF) in the past, but Summon Suffering's input is... how do you even describe that to somebody, let alone reach the point where doing it actually makes sense? Not to mention having an 'up' anywhere in a command input for a grounded move is a good way to ensure that most players never use it (see: 360/720 inputs).
Well you can do HCBX2, DF for Pretzel because of the generous buffer window in KOF, plus a lot of shortcuts for doing stuff off super cancels.
 

Kyrian007

Nemo saltat sobrius
Legacy
Mar 9, 2010
2,649
744
118
Kansas
Country
U.S.A.
Gender
Male
Borderlands 3 is better then Borderlands 2. Borderlands 3 has better gameplay, more interesting guns, more varied environments and more character from its player characters. But one thing that Borderlands 2 does better is Handsome Jack. The twins in Borderlands 3 are good bad guys but Handsome Jack is a perfect badguy. Like top 10 easily in pretty much any fictional media.
Not bad. Better environments, most assuredly. More character from player characters... yes, with the gameplay caveat that on launch there were pretty limited good builds until some of the updates fixed things. The 4th skill tree really helped, and ALMOST made up for the reduction of playable characters. And I thought vehicles were another big improvement too. But more interesting guns...

...

That's where I start to disagree. More, sure. More interesting, not quite the word I'd use. More gimmicky, that's where I'd go with what they did. And regardless, I can't forgive them for what they did to Maliwan weapons in general. But Maliwan sniper rifles in specific. And in general, sniper rifles of all makes. It got to the point where I was auto trashing any sniper rifle lower than orange, unless it was a Jakobs. Maliwans fired a projectile that took 15 seconds to get to a target, and nothing else except a Jakobs did enough damage to 1 hit on a critical.

In the end, you're probably right. But some of the things that BL 3 whiffed on... were things that really bothered me. The in-game economy was just as bad as BL 2's. I preferred BL 2's progression from normal to TVHM to UVHM rather than... whatever BL 3 was trying. And this is just me, just my perception. But BL 3 seemed somehow more linear. Like you were just going from story mission to story mission and never really had to just go around and explore and find out-of-the-way areas and missions.
 
  • Like
Reactions: BrawlMan

Old_Hunter_77

Elite Member
Dec 29, 2021
2,332
2,166
118
Country
United States
Rant: release days.

Apparently, the entire video game industry just doesn't want to release anything in like ALL of next year because of GTA6. Not just big open world games about urban crime, but like cozy games and platformers and everything.

It's insane!

One of the great things of gaming is discovering a game from a few years ago. Video games take a long time to play and after a few years get discounted or put on subscription services- more than any other medium, it benefits from time. I would say any game from literally the past decade feels less "old" than a TV show.

The only games that actually benefit a player to getting it on release day is anything with competition so you can play with friends and start training- fighting games, etc. Sports games release every year because of the updates to team rosters (that's the disconnect between "I hate sportsball" gamers who make fun of yearly Maddens being the "same game" and those who buy them). Multiplayer shooter type stuff when player count is going to be higher at or near launch except for the perennials like Fortnite.

But the games I like- single player with story? Man, just put it out when it's done, I'll find it eventually. A year from now, 5 years, who cares? But this is the business model where only the first weekend counts apparently and that is just stupid and destructive and I hate it.

The months right before and after GTA6- just avoid games media, folks. It will be content creators bitching about having too many games to play, and anything with a 30+ hour campaign will suffer from reviewers who feel they're time is wasted by anything that isn't amazing or "challenging the art of games" or some crap. A lot of games and studios are going to be devastated by this.
 
  • Like
Reactions: BrawlMan