It's been overhyped beyond reason and some fans are ridiculously conflating development time with size, so if Silksong took 8 years to develop against HK's 3 then surely we get somewhere between double to triple content.I don't have any interest in this game, but for the sake of its fans it had better be damn good for all the waiting.
That's on them, really. From everything I've heard, it's more likely that they spent a majority of that time super-polishing everything that's in the game, not lumping on huge amounts of extra content.some fans are ridiculously conflating development time with size
I honestly mostly gave up on ever seeing it.Hollow Knight: Silksong releases September 4.
Why did you even bother bringing him up.Gmanlives did a review of it, despite how much of a wiener he is.
Hes actually why I know the game exists. His vid showed up in my feed and I ended up clicking on it, I thought it was actually about Ninja Gaiden at first.Why did you even bother bringing him up.
? I don't need that hypocritical biatch to know the newest game is good. Here are two people that are much better.
Now you don't need to see his dumb ass ever again. I actually brought up Shinobi AoV a few times before in this thread. It doesn't matter now.Hes actually why I know the game exists. His vid showed up in my feed and I ended up clicking on it, I thought it was actually about Ninja Gaiden at first.
Either way, too bad its coming out so close to Silksong. I've really liked Lizardcubes games but Silksong and I still need to beat Ender Magnolia.Why did you even bother bringing him up.
? I don't need that hypocritical biatch to know the newest game is good. Here are two people that are much better.
Shinobi willl be fine. I have no interest in silk song at all, and I already got Lost Soul Aside coming out the same week as Shinobi.Either way, too bad its coming out so close to Silksong. I've really liked Lizardcubes games but Silksong and I still need to beat Ender Magnolia.
Hollowknight was so good I kinda have to. Even though I do not like how Team Cherry dealt with fans. I would have liked to at least hear they are still working on it.Shinobi willl be fine. I have no interest in silk song at all, and I already got Lost Soul Aside coming out the same week as Shinobi.
I didn't appreciate the long silences and hiatuses of LSA, but at least the creator didn't do any of that stuff you mentioned from yeah Cherry.Hollowknight was so good I kinda have to. Even though I do not like how Team Cherry dealt with fans. I would have liked to at least hear they are still working on it.
What lesson do you think they should have learned from it? Aside from not counting on live service games and advertise more.In news that surprise no one, Sony learned nothing from Concord fiasco.
![]()
Concord's Failure Led To Increased Oversight, Says Sony Exec
Sony's Hermen Hulst argues that Concord's dismal reception proves that games need to be tested more frequently in development.www.gamespot.com
In news that surprise no one, Sony learned nothing from Concord fiasco.
![]()
Concord's Failure Led To Increased Oversight, Says Sony Exec
Sony's Hermen Hulst argues that Concord's dismal reception proves that games need to be tested more frequently in development.www.gamespot.com
Also, Sony how about you learn to get the fuck out of everybody's way and your own especially.What lesson do you think they should have learned from it? Aside from not counting on live service games and advertise more.
But then how do the executives justify their ridiculously-inflated pay?!Also, Sony how about you learn to get the fuck out of everybody's way and your own especially.
In news that surprise no one, Sony learned nothing from Concord fiasco.
![]()
Concord's Failure Led To Increased Oversight, Says Sony Exec
Sony's Hermen Hulst argues that Concord's dismal reception proves that games need to be tested more frequently in development.www.gamespot.com
Basically, yup -Also, Sony how about you learn to get the fuck out of everybody's way and your own especially.
That their own exec know nothing about the market and they need less oversight on studio, as demonstrated by them promising to double down on live service right after Concord failed, which we can see in the soon to fail marathon.What lesson do you think they should have learned from it? Aside from not counting on live service games and advertise more.
What's interesting is that the dev behind Concord was only acquired by Sony halfway through development. Initial development took place under a company called ProbablyMonsters. Not sure why Sony decided to buy the dev, maybe they believed in Concord, but the lack of advertising kinda points to that not being the case and them wanting something else.That their own exec know nothing about the market and they need less oversight on studio, as demonstrated by them promising to double down on live service right after Concord failed, which we can see in the soon to fail marathon.