General Gaming News.

Recommended Videos

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
4,449
4,345
118
Seattle, WA
Country
US

The claim accuses Valve of "rigging the market and taking advantage of UK gamers" by contractually obligating publishers and developers to not sell their games on other platforms at lower prices than the versions available on Steam. This "forces" them to always give Steam the best deal and limits potential offers to customers, it's argued.
Okay, but is it actually "rigging the market", or is Valve simply following the regional pricing? I mean yeah they can suck major balls, but isn't UK in particular notorious for how expensive everything is? NGL, kinda sounds like copium to support all those sucky digital marketplaces, like Ubisoft Connect, EA App, or EGS
 
Last edited:

Chimpzy

Simian Abomination
Legacy
Escapist +
Apr 3, 2020
14,724
11,844
118



Okay, but is it actually "rigging the market", or is Valve simply following the regional pricing? I mean yeah they can suck major balls, but isn't UK in particular notorious for how expensive everything is? NGL, kinda sounds like copium to support all those sucky digital marketplaces, like Ubisoft Connect, EA App, or EGS
What it means is that if you want to put a game on Steam and also, say, EGS, you cannot sell it on EGS for less than on Steam, even though EGS 12% commission vs Steams 30% would allow you to sell it there for less while keeping the same profit margin for yourself. You need to maintain pricing parity. And, say, if your game has been out for a while and you want to permanently lower the price on EGS, you also need to lower it on Steam to the same amount. Not sure if this also applies to temporary discounts like sales. I think not, because on price trackers I sometimes see the same game discounted by different amounts on different stores.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,012
5,905
118
Are the Chinese/Korean Souls/DMC games the new "slop" content in gaming, because they just seem to be popping out of the ground like daisies.
 

CriticalGaming

Elite Member
Legacy
Dec 28, 2017
12,091
6,328
118

?? what are they changing?
They are just updating the game to the ps4/xbox versions which have some higher resolutions and cheats enabled.

The current version on steam is the original PC version from like 1998, rereleased in 2013 to work on modern windows and steam. It's effectively a port of the original ps1 game still.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,844
14,284
118
Detroit, Michigan
Country
United States of America
Gender
Male
DMC games the new "slop"
Yeah, most of those ain't "slop", and they've been coming out since after 2019 fine. I really detest that term now, and the people who don't know how to use it. I'm not referring to Shinji. You're good.

  • Astral Chain (2019)
  • Oneechanbara Origin (2019 in Japan, 2020 everywhere else)
  • Punishing Gray Raven (2019)
  • Streets of Rage 4 (2020)
  • No More Heroes III (2021)
  • SIFU (2021)
  • Bayonetta 3 (2022)
  • Soulstice (2022)
  • Evil West (2022)
  • God of War: Ragnarok (2022) - Both Norse Era games still count, even though there is a shift in perspective.
  • Gungrave GORE (2022)
  • Hi-Fi Rush (2023 on Series X/PC, & then 2024 on PS5)
  • Wanted: Dead (2023)- Though that's a piece of garbage to me.
  • Zenless Zone Zero (2023)
  • FFXVI (2023)
  • FFVII Remake, Inter-grade, & Rebirth sort of count, depending on how you customize certain characters with Materia. You can have Cloud, Tifa, and Yuffie play like Platinum Games characters, if you equip them the right way.
  • Stellar Blade (2024)
  • Ninja Gaiden II Black (2025)
  • Lost Soul Aside (2025)
  • Shinobi: Art of Vengeance (2025)
  • Ninja Gaiden 4 (2025)
  • Romeo is a Dead Man (2026)
  • Stupid Never Dies (2026)
  • Onimusha: Way of the Sword (2026)
  • Phantom Blade 0 (2026)
  • Tides of Annihilation (TBA/2027)
 
  • Like
Reactions: NerfedFalcon

FakeSympathy

Elite Member
Legacy
Jun 8, 2015
4,449
4,345
118
Seattle, WA
Country
US
What it means is that if you want to put a game on Steam and also, say, EGS, you cannot sell it on EGS for less than on Steam, even though EGS 12% commission vs Steams 30% would allow you to sell it there for less while keeping the same profit margin for yourself. You need to maintain pricing parity. And, say, if your game has been out for a while and you want to permanently lower the price on EGS, you also need to lower it on Steam to the same amount. Not sure if this also applies to temporary discounts like sales. I think not, because on price trackers I sometimes see the same game discounted by different amounts on different stores.
Huh. Now that you mention it, I don't think I've seen digital games have their prices go down permanently on Steam except on rare occasion. I guess this is one of those unspoken rule situation? Does Valve/Steam have a clause somewhere in their TOS that actively prevents lower prices on other digital marketplace?
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
21,012
5,905
118
Yeah, most of those ain't "slop", and they've been coming out since after 2019 fine. I really detest that term now, and the people who don't know how to use it. I'm not referring to Shinji. You're good.

  • Astral Chain (2019)
  • Oneechanbara Origin (2019 in Japan, 2020 everywhere else)
  • Punishing Gray Raven (2019)
  • Streets of Rage 4 (2020)
  • No More Heroes III (2021)
  • SIFU (2021)
  • Bayonetta 3 (2022)
  • Soulstice (2022)
  • Evil West (2022)
  • God of War: Ragnarok (2022) - Both Norse Era games still count, even though there is a shift in perspective.
  • Gungrave GORE (2022)
  • Hi-Fi Rush (2023 on Series X/PC, & then 2024 on PS5)
  • Wanted: Dead (2023)- Though that's a piece of garbage to me.
  • Zenless Zone Zero (2023)
  • FFXVI (2023)
  • FFVII Remake, Inter-grade, & Rebirth sort of count, depending on how you customize certain characters with Materia. You can have Cloud, Tifa, and Yuffie play like Platinum Games characters, if you equip them the right way.
  • Stellar Blade (2024)
  • Ninja Gaiden II Black (2025)
  • Lost Soul Aside (2025)
  • Shinobi: Art of Vengeance (2025)
  • Ninja Gaiden 4 (2025)
  • Romeo is a Dead Man (2026)
  • Stupid Never Dies (2026)
  • Onimusha: Way of the Sword (2026)
  • Phantom Blade 0 (2026)
  • Tides of Annihilation (TBA/2027)
I put slop in quotations for a reason. It's like almost everyday I see a trailer for a new game from China that has this overly designed SquareEnix/Eastern aesthetic, selling itself on Soulsborne content. And the Souls games were already kinda starting the blend together anyway. Now with China hoping onto this trend its like a damn burst.
 
  • Like
Reactions: BrawlMan

Chimpzy

Simian Abomination
Legacy
Escapist +
Apr 3, 2020
14,724
11,844
118
Huh. Now that you mention it, I don't think I've seen digital games have their prices go down permanently on Steam except on rare occasion. I guess this is one of those unspoken rule situation? Does Valve/Steam have a clause somewhere in their TOS that actively prevents lower prices on other digital marketplace?
Yes, there is such a clause. Maintaining price parity between Steam and other marketplaces is a requirement for publishing on Steam. Mind you, this applies to the base price of a game, not any temporary discounts. If you put your game on, say, GOG, and want to discount it deeper there during the holidays than on Steam, you can do that. But not permanently discounted, of course, because that would be interpreted as trying to undercut Steam.

Valve does also allows you to freely generate as many Steam keys as you want, which you can then sell via official key sellers like Humble, Greenmangaming or Fanatical, or even give away, and which Valve does not make a cent on. These key sellers also charge a commission for selling via their store, but generally lower than Steam's 30%. Iirc, it's only 5% at GMG and Fanatical. While you can't sell your game at a cheaper base price on those stores, same as GOG or EGS, you can offer discounts. So the trick is to discount your game on those key seller sites a lot of the time, but not permanently. So you're technically not undercutting Steam, you're just offering a game on sale. And because of the lower commission those sites charge, you make the same money or more as you would on Steam.

This a loophole, of course, but one which Valve seems to tolerate, because most people aren't aware of these official key sellers and thus the majority of a game's sales will still come from Steam itself. And the keys are Steam keys, so customers will still need to engage with the Steam ecosystem, including any DLC or MTX they may then buy through Steam, and which Valve makes money on.
 

CriticalGaming

Elite Member
Legacy
Dec 28, 2017
12,091
6,328
118
I put slop in quotations for a reason. It's like almost everyday I see a trailer for a new game from China that has this overly designed SquareEnix/Eastern aesthetic, selling itself on Soulsborne content. And the Souls games were already kinda starting the blend together anyway. Now with China hoping onto this trend its like a damn burst.
Speaking of the devil.

Another one.

 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
34,844
14,284
118
Detroit, Michigan
Country
United States of America
Gender
Male
It's like almost everyday I see a trailer for a new game from China that has this overly designed SquareEnix/Eastern aesthetic, selling itself on Soulsborne content. And the Souls games were already kinda starting the blend together anyway. Now with China hoping onto this trend its like a damn burst.
There's a reason why I had a list of Devil May Cry style games. A majority of which are either Japanese or from the West. Only about four of them are from China, and two of those are gacha games.

Those other genre games you mentioned, people can ignore them and move on. I don't pay any mind and just focus on anything else that is not that. Which there are plenty of.
 

Bedinsis

Elite Member
Legacy
Escapist +
May 29, 2014
2,043
1,103
118
Country
Sweden
An analyst discovered that people tend to favor games developed in their home countries.
Gamers Really Love Games From Their Home Country, Says Analyst - GameSpot

I can say myself that I tend to pay more attention if I know that a game is developed in my home country, but I suspect I'm an odd duck and for most people it's a matter of the developer in question being at their home turf when it comes to public relations and therefore knowing what channels to go through to get the most eyeballs on their titles. That and favoring their home market since they can more easily account for what the impact of said advertising is.

I remember the time I was in Copenhagen shortly after a new Hitman game by Danish developer IO Interactive was released and there was a square where the game was advertised prominently. I doubt they pulled such big ads all across the world, so it probably garnered more awareness than average in their native Denmark,
 
  • Like
Reactions: FakeSympathy