Metal Gear Rising ain't that hard to learn. Everything sounds like a skill issue. The game has its problems, but nothing that serious. Also, Platinum ain't going anywhere, nor "has beens". They still get work. Recently with Ninja Gaiden 4 (awesome game) and the bonus action game inside of Metal Gear Delta. Meaning they worked with Konami again. They got Last Ronin, and the team is filled with mostly new blood, but they're getting more experience. I would not expect anything less from a blind hater.
I prefer Shadow Warrior 3. It's what I wanted Doom Eternal to be.I'm pretty certain Doom Eternal also doesn't have I-frame dodges. You do get them during Glory Kills and chainsaw kills, but you're usually not going to be using those to avoid attacks as opposed to simply not getting hit by them at all. And since the dash both doesn't have I-frames and does have a cooldown, most of the time, not getting hit is related to positioning and anticipation rather than pure reaction.
And Doom Eternal, when you get in the zone and you're dodging and blasting everything, is gaming Nirvana.