- Feb 7, 2011
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Ok, I've got a couple of fragrant branches of yore, where is it worth using them? I'm sick of seeing statues blocking my path from goodies all over the place.
Im trying Dragon's Dogma Dark Arisen. I tried the original one last generation. Maybe my memory is hazed, but DA seems markedly harder. Experience is more stingy, leveling up takes longer, enemies are harder, weapons aren't as good, and it seems the larger monsters have a much MUCH higher roaming capacity. I know there's like a small dragon in South Gransys, but I thought he just stayed in the woods. Not anymore, the fucker will follow you almost around the entire region trying to troll you.
Also I will say the new DLC, the Dark Arisen part, is kinda a beginners trap. From the very start before you're even on Quest 1, its all 'A New area is open you to Arisen, check back tonight and give it a try.' and so you do. And what level is the new area, literally just outside the starting town, opened up for free before you've even chosen a class? 70+. That was a fun little kick to the teeth.
It'd be like if there was a portal in the graves of Dark Souls 3 you unlock instantly that just teleports you to the Dark Eater.
On the bright side, there are exactly as many branches as statues. On the downside, some statues are fare more useful then others.Ok, I've got a couple of fragrant branches of yore, where is it worth using them? I'm sick of seeing statues blocking my path from goodies all over the place.
Here’s where all the branches are for reference. Like Dalisclock said at least you won’t be missing any. I thought there was a map somewhere or where they can be used but haven’t found it.Ok, I've got a couple of fragrant branches of yore, where is it worth using them? I'm sick of seeing statues blocking my path from goodies all over the place.
Played a fair amount of Spiritfarer. Yeah, I can really see where the feels come in. It's not immediately apparent in the first few hours but it does eventually hit hard what this game is all about and it does show that behind the ghibli artwork and fantasy setting is a rather sad and touching game about helping people accept death. It's not so bad for Gwen but Summer and Alice's character arcs have been hitting pretty hard lately and I'm about ready to send them through the everdoor, but there's those conflicting "I really like these characters and don't want to see them go" and "I hate watching them suffer like this and it's better to let them go".
I am getting the sneaking suspicion that game is hiding something from me. For a game set in the spirit world, nobody really acts or even refers to themselves as being dead or waiting for the afterlife. In the Southern Parts of the map there are numerous islands that look like they're supposed to be pieces of New York City, like moments in space and time split off onto their own little areas. Maybe the spirit world is weird but maybe there's more going on. There's also the fact a lot of the Spirits you run into seem to have some kind of connection to Stella and don't seem to be randos(though I'm not sure about Mickey and his buddy).
It's like a much cuter and less violent/sweary Chapter 6 of Red Dead Redemption 2 all over again.
Otherwise still wrapping up the Red Dead 2 post game. FInishing up the stranger quests I didn't complete before and finally got down to New Austin to explore. And it just feels really empty. It's very pretty much there doesn't seem to be much to actually do in that area. Thieves landing is a gang hideout, McFarland Ranch is there but there's nothing to do there, Armadillo is a ghost town, with bodies and dead people in the streets(but at least I can shoot Herbert Moon in the face without even getting a bounty or a loss of honor, so there's that) and the only real town seems to be Tumbleweed. Mexico is inaccessible but considering how empty New Austin feels I don't feel like I'm missing much.
Hell, if the Van Der Linde gang had made it down there they would have died of boredom before too long. More seriously, it lends a lot of credence to the theory the dev team ran out of time and this is why New Austin is locked off in the main storyline. OTOH, if Rockstar wants to remake RDR1, they've already got the New Austin and West Elizabeth completed to work from. Hell, using assets from RDR2 to remake RDR1 would save them a substantial amount of time and resources.
I saw another video talking about tumbleweed(Fizhy, who does a lot of RDR2 vids) but I'll take a look at that one as well.Yeah, and also this -
I like New Austin for the scenery and nostalgia mostly, along with finding some good unique loot and legendary hunting. The Strange Man has a couple good video features on it, most notably about Tumbleweed.
Try Nioh 2 if you haven't had your fill yet. It's absolutely incredible. Immensely satisfying combat that is deeply customizable and a major step up in level design and enemy variety compared to the previous game. The only downside is that it's also still a Diablo style loot grind. But it's not that intrusive and tinkering with weapon abilities and collecting armor sets for accumulative bonus has it's own rewards.I just finished Sekiro. And for the first time in a while, I have no idea where to go next. Before, I could just pick up the next game by Fromsoft, other than the jaunt I took into Tsushima back in August, but now I'm at a loss.
I thought you’d already played God of War. I vote that one, especially if you’ve played any of the classic games. Interested to hear your thoughts about the changes.I just completed Hollow Knight. The only thing I can say against it is that some of the hitboxes feel a little bit off. Absolutely everything else is perfect. If you haven't played Hollow Knight, it's on every system under the sun and barely costs anything. Go do it. You won't be disappointed.
Next: Once again, I'm in this position where I don't know what to play next. Nioh 2, Devil May Cry 5, God of War 4, Spiderman, Astral Chain... so many good games, so little time.
Played it, never beat it. Didn't get that far either, only up to meeting the World Serpent the first time. Never played any of the originals.I thought you’d already played God of War. I vote that one, especially if you’ve played any of the classic games. Interested to hear your thoughts about the changes.
I thought you’d already played God of War. I vote that one, especially if you’ve played any of the classic games. Interested to hear your thoughts about the changes.
If you haven't played the previous GoW games, GoW 4, while still awesome, will probably have far less impact for you. I'd still recommend it, as it's a really excellent game, both for story and mechanics. But, yeah it's kind of like coming into Return of the Jedi without seeing any of the previous films. The broad story strokes can be understood, but a lot of little bits here and there will be lost on you without the frames of reference. For example you will probably not get why Kratos looks very pensive at a vase in a particular scene. Still, really excellent game.Played it, never beat it. Didn't get that far either, only up to meeting the World Serpent the first time. Never played any of the originals.
I half expected you to criticize the map system, if only because that seems to be the one big thing it gets hit for by a lot of people. I personally think it's fine but I know a lot of people disagree on that.I just completed Hollow Knight. The only thing I can say against it is that some of the hitboxes feel a little bit off. Absolutely everything else is perfect. If you haven't played Hollow Knight, it's on every system under the sun and barely costs anything. Go do it. You won't be disappointed.
Next: Once again, I'm in this position where I don't know what to play next. Nioh 2, Devil May Cry 5, God of War 4, Spiderman, Astral Chain... so many good games, so little time.
I think as long as he has some knowledge of the trilogy he'll be fine. It's not like GoW has much of a plot anyway. It's mostly "KRATOS MAD! Kratos sad. KRATOS MAD! Repeat" with some rage against Olympus and daddy issues thrown in.If you haven't played the previous GoW games, GoW 4, while still awesome, will probably have far less impact for you. I'd still recommend it, as it's a really excellent game, both for story and mechanics. But, yeah it's kind of like coming into Return of the Jedi without seeing any of the previous films. The broad story strokes can be understood, but a lot of little bits here and there will be lost on you without the frames of reference. For example you will probably not get why Kratos looks very pensive at a vase in a particular scene. Still, really excellent game.
If you haven't played Spiderman for the PS4 yet, I highly suggest that one. Super fun game, especially if you are a fan of Spidey. Really good cast, good acting, dialogue. The gameplay is tight as shit, and it really captures and improves on the swing mechanics that made Spiderman 2 such a beloved game. Movement and combat are both fun and fluid. Just really solid.
Yeah like I said it's not a big deal, but some of the more subtle callbacks would be lost on him.I think as long as he has some knowledge of the trilogy he'll be fine. It's not like GoW has much of a plot anyway. It's mostly "KRATOS MAD! Kratos sad. KRATOS MAD! Repeat" with some rage against Olympus and daddy issues thrown in.
Yeah like I said it's not a big deal, but some of the more subtle callbacks would be lost on him.
Yes, also The end when he kills Baldur, and repeats the very words Zeus said to him, as HE was the angry god child, raging at HIS negligent parent.“You’re Zeus’s son??...Well, that explains a lot!”
Plus the blades scene wouldn’t have nearly the impact if the trilogy hadn’t been played.
I forgot to mention this scene and the one with Nero in DMC5 is partially why I spared Jin's uncle. Hell, I am still surprised I flashed back to both the cycle ends here dialouge.Yes, also The end when he kills Baldur, and repeats the very words Zeus said to him, as HE was the angry god child, raging at HIS negligent parent.
Again, the game is still VERY playable all on it's own, no doubt. But some of the subtle little call backs will have less oomph.
Never played the DMC series so can't comment, but yeah that would make sense. I spared him mostly because I just don't like killing people when given the choice not to. especially when it's clearly over something as dumb as "honor" like it's presented in that game. Jin's response as to why he didn't kill him was pretty perfect for me. "I don't kill family." I was like, yep, that checks out. Well done Jin.I forgot to mention this scene and the one with Nero in DMC5 is partially why I spared Jin's uncle. Hell, I am still surprised I flashed back to both the cycle ends here dialouge.