Here's another one. She doesn't take a hit until the "mini-boss" appears. Skilled fighters (regardless of gender) taking out multiple combatants is par for the course. An action scene is not about what would realistically happen, you know that, right? Especially in a pulpy action movie/game. Do you actually think the rest of Uncharted is completely realistic?She's also 1 vs 1 and it's more martial arts vs cage fighting also it's mostly a defensive fight with her countering. while Nadine was 2 vs her with being on the offense most of the time.
Number of opponents can make a difference
And that's another issue in TLOU part 2 then of breaking established cannon but not that egregious, people can and do travel fair distances by foot still and could if they needed to most likely.
Shitty A.I. is gameplay as such though which isn't lore or world buildings.
Doesn't change the fact that traveling across the country is very dangerous.
Houseman made the claim that changes to games shouldn't come from the outside. Well, maybe it should if developers don't care about making the hard changes that will actually improve games like improving shitty AI that devs seem to have no interest in improving. Most devs only care about making the same game look better vs actually making better games because making better games is hard and making it look better is easy.