Or has this project always been a misunderstood disaster waiting to happen, like *I lost count of* so many other VG-to-film adaptions?
"I haven’t seen (Uncharted), so I don’t know if I succeeded in (being a 'tough guy')", continues Holland. "But it was an important lesson learned, because, at times, it was less about 'land a mark and go through this scene' and more about 'land a mark, stand like this and see my bulging biceps'. It was a mistake and is something that I will probably never do again."
Oy vey. Does this even really sound like Uncharted? Has he played the games? Nate is far from ever being presented as a typical muscle-bound tough guy. I’m wondering how the director was steering this ship. Let’s not even go there with Mark Wahlberg as Sully.
"I haven’t seen (Uncharted), so I don’t know if I succeeded in (being a 'tough guy')", continues Holland. "But it was an important lesson learned, because, at times, it was less about 'land a mark and go through this scene' and more about 'land a mark, stand like this and see my bulging biceps'. It was a mistake and is something that I will probably never do again."
Tom Holland candidly expresses misgivings over his Uncharted role
‘It was an important lesson learned’ Perhaps no video game adaptation has struggled to get onto the silver screen harder...
www.destructoid.com
Oy vey. Does this even really sound like Uncharted? Has he played the games? Nate is far from ever being presented as a typical muscle-bound tough guy. I’m wondering how the director was steering this ship. Let’s not even go there with Mark Wahlberg as Sully.
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