Recent content by Astro

  1. Astro

    Zero Punctuation: The Last of Us

    Yes, there's something Yahtzee implies which the biggest spoiler possible.
  2. Astro

    Zero Punctuation: The Last of Us

    Because the good things about the game are not safe and predictable. It's fair to say that it has a safe and predictable plot, but when you can play for thirteen hours with almost nothing happening except meeting new characters and character drama, it's time to reanalyze its intentions. It's...
  3. Astro

    Zero Punctuation: The Last of Us

    It was kind of annoying to see him treat the Uncharted series so flippantly, even though I don't like it equally as much as him, but superficial critiques are more valid for a superficial game. The Last of Us wasn't anywhere near as superficial as Uncharted was though, so it's a shame to see him...
  4. Astro

    Zero Punctuation: The Last of Us

    I like Yahtzee's analyses, so it's disappointing to so him totally shrug something off because of he's a knee-jerk reactionary. It won't affect my perception of the game, but it will affect my likelihood to read and watch interesting material about the game written by Yahtzee.
  5. Astro

    Zero Punctuation: The Last of Us

    I was with Yahtzee on his umbrage against Uncharted, but I get the feeling that he's somewhat anti Naughty Dog at this point. I'd definitely agree that the plot is safe and cliché, so much so that you can pretty much infer almost everything that happens when someone tells you the concept of the...
  6. Astro

    No, BioShock Infinite's Ending Doesn't Suck

    Excuse me, I'll try to be more clear. How does depth manifest itself in BioShock: Infinite, e.g., in what way do the present themes achieve depth? Before you answer, let's look at the etymology of the word 'deep': "profound, awful, mysterious; serious, solemn; deepness, depth," deope...
  7. Astro

    No, BioShock Infinite's Ending Doesn't Suck

    What's deep about it?
  8. Astro

    No, BioShock Infinite's Ending Doesn't Suck

    The game isn't over-the-top violent because it shows that Booker is a monster. This should be clear to anyone who has played the game because the Booker we play is clearly not a monster. He kills people in self defense out of necessity, he's treats minorities fairly and he's disapproving of his...
  9. Astro

    Games With Fake Wars Are Stupid

    I think the incongruity works in Metal Gear. It isn't a perfect series, but it has enough charm and tragedy to draw you in emotionally, and I think a guard running around holding his arse in the midst of that makes it all the funnier. I didn't like it in Metal Gear Rising because it was...
  10. Astro

    Zero Punctuation: Black Knight Sword & Hotline Miami

    Yeah, it's normally smug and stupid as well when you deconstruct their subtext.
  11. Astro

    Zero Punctuation: Black Knight Sword & Hotline Miami

    It's a shame that YZ didn't realize Hotline Miami was basically telling him to go fuck himself for expecting a satisfying plot. I think it would've been interesting to hear his thoughts on the idea.
  12. Astro

    Zero Punctuation: Top 5 of 2012

    I don't think Yahtzee hates Mass Effect, he just has large subjective quibble with it which he doesn't mention much because it would be unfair to critique it on the basis of not having the kind of 'feel' he likes. He doesn't like the writing in the same way he doesn't like the writing in...
  13. Astro

    Zero Punctuation: Top 5 of 2012

    A two-dimensional 'game' with pictures of anime constituting for visuals and no voice-acting managed to successfully have multiple storylines. OK. This doesn't mean it's a good idea for other games. Or more accurately, visual novels with a lot of character interaction and not a lot of plot...
  14. Astro

    Zero Punctuation: Top 5 of 2012

    I had no idea what that was, so I looked it up, and from what I can see the resources going into this aren't anywhere close to something like The Walking Dead. However, the point isn't that it may be possible or not, it's that it's not viable from a business standpoint and near pointless from a...
  15. Astro

    Zero Punctuation: Top 5 of 2012

    Because it's unnecessary, time consuming, money consuming, and stupidly difficult to implement. Do you want a videogame story with carefully put together pacing, structure, and coherent arcs, or do you want one which lets you nihilistically drive a probably shitty story on your own? It's...