I so predicted you were gonna put Dishonored on 5th Best, just as you mentioned the Moral Choice system. Lo was it so.
The modern military shooter was great in this instance, the indie survival horror game was shitty in this instance. However, this year we also saw Lone Survivor, an indie survival horror game, but we also a saw Warfighter, a shitty modern military shooter. That just proves that both genres have their own fuck-ups and triumphs.Triforceformer said:Modern military shooter takes top slot, indie-developed survival horror game is the game Yahtzee considers even worse than Kane and Lynch. The Mayans weren't predicting end times, they were predicting the year the game's industry went snooker loopy.
First, Gonna check out Alpha Protocol.jmarquiso said:I highly recommend Alpha Protocol for branching storylines. The game completely shifts and changes based on your choices, which is precisely why Yahtzee was so confused by the story.JoaoJatoba said:Again I call out for Katawa Shoujo, that has multiple storylines, each of them really well written and character-focused.
Seriously, do yourself a favor and play through the entire run blind first. Then after do another playthrough if you want. The game is definitely "tailored" to your choices, the plot is not. At the moment you're ruining that illusion. There is no optimal way to play. There are no "good" choices. Still every choice you make reflects on you as a player. I was also disappointed for awhile until I stopped experimenting with the choices and trying to work my way around it. The first run through is the most personal. The rest are more and more experimental.JoaoJatoba said:I'm still on the middle of episode 3, so let's see what the games presents me from now on.
Nevertheless, my point is, they said that the story and gameplay fits my choices, and I don't see that happening, i.e., whatever choices I make, I'll end up seeing the same major events of the story that you saw on episode 4 and 5. The difference is who is going to be alive and who will like me or not, I'm guessing...
But, with all that, The Walking Dead still a GREAT GAME! =)
Also - keep in mind that "silence" is a dialog option.
And no, the plot will not change. Not by much. But some characters will have different arcs. Others will simply not change no matter how hard you try (they're stubborn like that - and I like that about the game).
If a GAME says it'll change based on how I play and that the GAME adapts to the choices I make, I greatly expect that either the gameplay or the story will change (gameplay + story = video game, for me), which I just didn't see happening so far. That's my only complain about TWD! They say on the first title screen that and that doesn't happen.http://steamcommunity.com/sharedfiles/filedetails/?id=117825586
I wouldn't say he hates Mass Effect, just that he thinks there's too much story and not enough game and that the gameplay isn't strong enough to hold everything up and certain aspects of the game suffer because of it. I'd say he rips on it about the same as most other games he reviews.jmarquiso said:Also Yahtzee seems to hate Mass Effect.IronMit said:This makes up for escapist crowning Mass effect 3 as game of the year.
The only reason I am on this site is because of Yahtzee/ zero punctuation.
I will be playing spec ops the line and walking dead now.
I agree with Dishonored just about making it into the list. Lots of average games this year so a good game like dishonoured can edge it. Impressive for a new IP, a sequel can iron out a lot of the issues and balancing. Not sure what they are going to do with the story though
I'm no stranger to Visual Novels, I think that Fate/Stay Night is a brilliant piece of storytelling, as is Higurashi, but many of them are just as "fake nonlinear" as TWD, or (as in case of FSN) completely linear with choices like "A - continue the story. B - die".JoaoJatoba said:There is a seed of this kind of games in the Visual Novel genre (see Katawa Shoujo). If only someone could make it work in a smaller scale in a regular game...
OhJohnNo said:-snip-
If you hit quote for each different person they will stack up in the 'Reply to Thread' box.jmarquiso said:-snip-
I'm just saying, it's a choice, and I'm not going to condemn somebody for not playing this game, unless they try to impose their opinions on other people. Hell, nobody's forced to look at or like any sort of art, if we're going by that comparison.Balkan said:So, you respect someone missing on a great game just because its not fun? Why should be judge Spec Ops for it's fun factor, when the game has different goals? I mean, games are so varied, why are people judge them only on how much fun they had? Games are not toys anymore, people should learn this if they think that games are art.weirdguy said:No, I think it's more about the poor mechanics, and that playing it is exactly like hitting yourself in the face with the history book as illustrated in the video. Some people don't want to buy a game that's really, really not fun, and I can respect that. In fact, it's sort of wise to avoid it because you can't really stop playing it once you get into it like in that movie Saw where you have to cut your leg off to escape.Balkan said:I'm here, friend. The unpopularity of the line just shows the state of the industry. The game is a mind fuckingly amazing, but people won't buy it, because the reviewers gave it an 8 and not a 9.Baldry said:FINALLY. Some list agrees spec ops is the game of the year, I can die happy.
Also, why are people saying that the gameplay was bad? It wasn't worse than say Gears of war, and people seem to like that game. It was competent enough to get you through the story, the actually important bit.
There is interactivity though. Its not like you just sit there watchin scene to scene like a movie. You do stuff between scenes, you interact with characters in real time (its actually mildly amusin to do a playthrough where you're pretty much silent the whole time), you can fail if all you plan to do is sit back and watch durin multiple areas.xdiesp said:Without interactivity, you might as well be watching a cutscene. Surely you are not deluding yourself of being playing a game if all you do is watch...shintakie10 said:The second line is the important part. The game isn't about point A to point B, its what happens between point A and point B. The interactions between the characters, how they see you, and how you see your own character are what the game is about.
You're missing the point. Think of this as a debate. One one side you have people who dislike modern military shooters and on the other side you have people who like modern military shooters. This is about proper debate etiquette. It doesn't matter if you think your opponent is hitler reincarnated. If you can't even be bothered to adress them on equal terms, then why should anybody bother with you and your opinon.Nazulu said:That's the whole point mate. He's sick of seeing these samey, bland, mainstream appealing, triple AAA FPS's and believes they are the lowest form of gaming, so he's giving them a name that he thinks suits these games.FallenMessiah88 said:Perhaps, but that still doesn't make it any less stupid. People claim that it's to distinguish between different sub genres of shooters which is all fine and good. The problem is that it's a derotagory term. I don't particularly like romantic comedies, but I don't go around using terms like "Kissykissypukebarf" to describe them.MegaManOfNumbers said:I believe that's the point of the newfangled terminology.FallenMessiah88 said:The only thing this list did was to remind me how few games I have acutally played this year. I still have a lot of catching up to do.
Also, spunkgargleweewee is still a really stupid term.
Sometimes artists do controversial things like this, and it's completely understandable that not everyone can follow their notion, or just thinks it's silly because everyone likes to do things differently. He's made his point though, Croshaw made it very clear what he is sick of seeing in modern day shooters. So you can think of it as it ticks him off as much as this term ticks you off.
Maybe from the beginning when these repetitive military shooters were being over developed, but it's been going on for so long now that it doesn't really matter if certain people can't take you seriously. I think this new name is the step up from that, making it clear where you stand on the issue.FallenMessiah88 said:I would actually prefer to use the word "romcom", especially if I wan't people to take my opinion seriously.
I'm curious if Yahtzee would name CoD4 SGWW, I found that game to be a really good experience.
Guess what? The entire point of Spec Ops: The Line was to sucker you into thinking 'oh, boy, another generic modern-day shooter' so that it can then subvert all your expectations for the story, which is the most important part. The mechanics serve the plot.The7Sins said:Did Spec ops have a good story and narrative? Yes. But was it a good game? Hell no. It is a generic third person shooter with the bane of shooting regenerating health tacked on in addition to the cover mechanics that third person games are known for.
(emphasis mine)
Facts and opinions.The7Sins said:As I've said the mechanics still make it a shit game despite the story. I only played it because people kept saying how revolutionary the story was. But in the end the gameplay being so fucking simple made me bored to tears of the game long before it was over. Shit game overall just like 99% of all games with regenerating health and\or a heavy emphasis on cover based shooting. Spec Ops violates both those sins and is piss easy because of it. A good story does not redeem it. That good story would have been better served in a game with either different mechanics or not in a game @ all but instead a movie or book (or 2).
I'm just glad I did not pay for this hot turd sundae of a game.
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