Feast your brainmeats on the craziness of Metal Wolf Chaos. (Warning: Contains amazing cheese and terrible english written by and for Japanese people.)
You are included in people.
You are not the only person I have seen put this forward though, and even by the standards of "figuring out what the hell is even" in Souls, which is largely like trying to put a jigsaw together when you don't have a picture of it and the cat's chewed half the...
Thing is, this kind of stuff happens in videogame development all the time. Features get proposed, worked on, halfway built, and then abandoned in just about every game ever. In the olden days though you just wouldn't hear about it until maybe people reverse engineered the released product...
Based on his use of the Sniper Crossbow, and his general demeanour, Marvellous Chester is from Carim.
People are basing the connection on literally one word at this point, which is p. weak.
Men's Rights Activists.
It's like white pride advocates, in theory one of them somewhere might not be a complete wanker, but no-one's ever found one who isn't.
That's an interesting way of looking at it. Having more natural breakpoints in the content might have extended the raw time people spent clearing it, but I do think that just making better use of the bonus content and ranking system would have solved the problem and drawn attention to what has...
People complaining that the games are "short" is the reason we get Sonic games with shitty padding like Unleashed's night levels.
Because make no mistake those levels were there directly to increase the length of the game because with only the day levels people would have complained about...
You might as well start out with Enemy Within. The game is better for the options it adds and it won't be too overwhelming for a first timer because they tend to unlock in the mid game anyway.
Long War is probably more for people who are experienced with the game already and want to add more...
The Adventure games were OK, but they already showed that Sonic is a super limited character in 3D. Almost every time they wanted something "special" to happen it did so via boost plates or springs so that the weak level of control the player had over Sonic didn't ruin it all.
It just wasn't...
The real problem with Sonic is that they've never really figured out how to make Sonic fun to play in a 3D environment. The 3D platformers that worked well, Mario, classic Spyro, Jak & Daxter, etc. all have characters who are inherently fun to use. Sonic never really has been, he was always...
Since they made precisely one good 3D sonic game ever, Generations, and then completely ignored everything that worked about that game for subsequent releases who is surprised that there is a shitty Sonic game coming out?
Sad, but not surprised.
Howl's Moving Castle is perfectly good until it runs into the third act like a brick wall. This is, essentially, because this is the point where it deviates enormously from the original book. There are elements removed from the book which aren't really replaced with anything. Which is why the...
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