Recent content by Kinokiro

  1. Kinokiro

    Zero Punctuation: Nier

    BOOSH!
  2. Kinokiro

    Zero Punctuation: Left 4 Dead 2 & New Super Mario Bros Wii

    Now, I'm going to go against most of the argument here for a sec... I was a huge fan of the New Super Mario Bros games. I loved the one on DS, and I love the one on Wii. It's a fresh perspective on the stale 2D gameplay, in my opinion. Sure, I could play Super Mario World, but it's...
  3. Kinokiro

    Zero Punctuation: Oblivion

    Agreed. The best thing about Oblivion was Cpt. Jean-Luc Picard... and they killed that off in the first hour of gameplay.
  4. Kinokiro

    Zero Punctuation: Oblivion

    At least in Morrowind you actually feel like you're important... The whole time you play Oblivion it's like you're a generic twat wandering the countryside smiting wolves and deer... Only when you decide to enter a portal and really cheese off the demons does it get interesting... but at that...
  5. Kinokiro

    Zero Punctuation: The World Ends With You

    I see Yahtzee's point on this... In a game like say... Trapt. The cutscenes usually make little to no sense whatsoever, and are overly and unnecessarily long. In games like Bioshock, where the action is constant (not breaking out of the character) it's much more fluid. It reminds me of...
  6. Kinokiro

    Zero Punctuation: The World Ends With You

    Hell, if he thinks that TWEWY is bad for cutscenes... play the original Xenosaga. It's like watching a movie that you have to walk around and figure out where the next scene is...
  7. Kinokiro

    Zero Punctuation: Grand Theft Auto IV

    Most light posts you hit take off with you, it's the trees (no matter how toothpick they are) that are immovable. You hit a stick-tree and you can bet you'll be close to a trip to the hospital.
  8. Kinokiro

    Zero Punctuation: Grand Theft Auto IV

    Another thing I like about this, is that the game rewards you for being a skilled driver, and not just foot-to-floor driving. It's very realistic in the fact that if you're going 180 and you come to a dead stop, you're flying out of the windshield top speed. I remember in past games, you could...
  9. Kinokiro

    Zero Punctuation: Grand Theft Auto IV

    I must say, going to the bar and then driving drunk has been one of the more entertaining bits of any game that I've played in the series... Outrunning the police while you're swerving all over the road... hahahaha, what a sense of accomplishment! Though, I must comment on the police being...
  10. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    Spencer: Seriously... This game has a lot of depth. Just like if someone were to walk-on to a Street Fighter tourney, they'd be massacred before the lights were turned on. If anything, SSB has more depth than most 2D fighters, mainly due to the changing environment.
  11. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    I unlocked all the players in about 7 1/2 hours of gameplay,
  12. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    I find him more like a Ganondorf. He has the potential to be powerful and challenging but you really need to be precise and calculated. The one up he has on Ganon, is that he has projectiles.
  13. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    I think Yahtzee's beef is more a fact of Nintendo resting on it's laurels about games. It has brilliant series such as Mother, and Fire Emblem that it keeps exclusive to Japan, buried under hundreds of Mario titles, until it's too late. They bring over a half effort, and when the series does...
  14. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    Snake is very slow... I don't see how he could be very effective. I understand his weapons make him extremely powerful, but that can be dodged easily, leaving him wide open while he haplessly watches his Nikita or Mortar float past you.
  15. Kinokiro

    Zero Punctuation: Super Smash Bros. Brawl

    Importer: I agree with you about Tekken, Soul Calibur. I can't stand those games either. Funny you mention DBZ, because the very early DBZ fighters (Dragonball Z: Final Bout) were actually one of my favorite 2D fighting games.