100 day protest ends early.

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mark_n_b

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Mar 24, 2008
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This also lead to him faking his death on line.

I am inclined to believe this gent is not all there. I went through his blog, he decided to stage this process after a delay in his application of a couple of months. Seriously, an 8 week delay and he through a shit fit. He embodies a very scary type of fanboy naivete and behaviour.

Fact is, delays in applications like this are common, Nintendo has a lot to consider before they distribute their SDK's. Security is a big issue, they do not want their processes and technology leaked to the public, and distributing the SDK to an individual is the first step in letting that happen.

I'm letting all you potential studio establishers out there know that it is not as simple as renting office space, filling out a form and waiting for a reply. Bob seemed to think it was that simple, and after five years of work, to flip out over a two month delay is odd.

We're not getting the whole story on this one.

Edit: after just reviewing his site, I am less impressed, I am getting the impression this is just a viral ad campaign by bob. 100 days that ends with 30 that ends with police involvement the spins into a villainous yet interesting to media "insane" persona that apparently leads to the "bob's game tournament" at the end of 100 days... excuse me 70. I stand by my assessment of fanboy naivete but it is obviously a different variety than the driven to temper tamper variety.
 

Starnerf

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Jun 26, 2008
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Doesn't it cost most game companies several thousand dollars to get a Development Kit? Why would this guy think they'd just send him one?
 

TsunamiWombat

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Sep 6, 2008
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His failure gives me pleasure AND sustinance. Yes, let me drink the sweet milk of your tears, foolish man.

He's a batshit crazy Fanboy who needs to relax.
 

mark_n_b

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Mar 24, 2008
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Starnerf said:
Doesn't it cost most game companies several thousand dollars to get a Development Kit? Why would this guy think they'd just send him one?
As I understand it, he is not asking for them to send him the kit for free. He's adhering to all of Nintendo's Developer requirements and is willing to sign the $5000.00 cheque (a DS SDK is more elaborate than a DVD however)
 

ArcadianTrance

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Jan 11, 2009
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Ok I'm sorry because I'm about to sound completly heartless...
That man is immature and stupid, as others have pointed out he should have planned better if I was in charge of a company and some guy I had never heard of came to my company saying he'd just spent five years making a game and nown after five YEARS he finally decided to get a development kit my first impression would be that he's extreamly irresponsible Mark_n_b already brought up the security issues, would you send it?
I wouldn't!
And then he locks himself in a room without anything to do saying he's gonna "protest" for one hundred days only to GIVE UP. I don't know what you sympathizers envisioned when you read this but the only thing I could think of was a winey brat throwing a temper tantrum trying to get his way. So I'm glad nintendo said no.
 

newguy77

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Sep 28, 2008
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Off topic, but what is his game about? It just looked like a normal, boring life simulator. Is there some kind of ulterior motive in the game or do you just live another life in a cloud of ones and zeros?
 

Groovewood

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Jun 18, 2008
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I can't help but get the feeling that Bob's game is either some kind of viral marketing, or some kind of troll. At first it seemed like he was an ego maniac indie developer, but as things went on it just seemed to get so over the top, to the point where I can't take it serious.
 

Gamer137

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Jun 7, 2008
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Mister Benoit said:
He should just release it on XBLA, it's indie dev friendly.
1. The 360 can't play a game designed for a DS, assuming it is stylus heavy controls.
2. This may be more about my priciples then logic, but indie games are pretty cheap on XBLA, and i'm sure M$ takes a large cut of it. I would put it on Newgrounds before selling all my rights to my product to Microsoft for a very small profit.
 

DoW Lowen

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Jan 11, 2009
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I think it is pretty outright for lack of a better word... completely f***ing stupid of him to expect such a thing. People are right, if it was a game 5 years in the making and if he was so clearly obsessed with it why in god's name did he not get a developer kit in the first place. I'm not completely sure what it is to be honest, but if it's so important wouldn't it have been high on his priority list? This story really does sound like a viral marketing campaign, for someone with no internet, phone or TV access how did he blog his events? Did he bother looking for the developer's kit on the internet? It sounds a bit shifty to me.
 

Sennz0r

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May 25, 2008
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DoW Lowen said:
I think it is pretty outright for lack of a better word... completely f***ing stupid of him to expect such a thing. People are right, if it was a game 5 years in the making and if he was so clearly obsessed with it why in god's name did he not get a developer kit in the first place. I'm not completely sure what it is to be honest, but if it's so important wouldn't it have been high on his priority list? This story really does sound like a viral marketing campaign, for someone with no internet, phone or TV access how did he blog his events? Did he bother looking for the developer's kit on the internet? It sounds a bit shifty to me.
I really don't think it's that easy to get a dev kit off the internet. I'm pretty sure that if something like that costs $5000,- Nintendo wouldn't just let it leak onto the internet.

I have to admit his actions weren't thought through well enough and maybe he should have asked for the dev kit first, but if you look at how much the thing costs, maybe he just wanted to be sure he could actually finish the game up to the point where he would need the dev kit. It would've been a waste of money if he got it first and then got stuck with the development.

Or maybe I'm just completely wrong because it seems he's stuck now so it doesn't make any real difference.
 

VoleurdeThym

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Jan 1, 2009
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If I was the guy, I'd finish the damn thing and sell $5 downloads of it or people with the DS cards (can't think of what they're called at the moment).
Anyway, with all the garbage Nintendo releases for Wii and DS, I'm surprised they didn't "OK" it and try to make some profit.
 

mark_n_b

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Mar 24, 2008
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newguy77 said:
Off topic, but what is his game about? It just looked like a normal, boring life simulator. Is there some kind of ulterior motive in the game or do you just live another life in a cloud of ones and zeros?
Apparently it is comparable to traditional tile RPG adventures, there are (supposedly) enemy's and bosses and involved story game-play, but bob does not want to spoil the surprise because that's the way true believers feel. I agree it looks pretty dull with what we have seen so far. More evidence this is more a viral gag than anything else.
Gamer137 said:
1. The 360 can't play a game designed for a DS, assuming it is stylus heavy controls.
2. This may be more about my priciples then logic, but indie games are pretty cheap on XBLA, and i'm sure M$ takes a large cut of it. I would put it on Newgrounds before selling all my rights to my product to Microsoft for a very small profit.
1. True, but given that it is a classically designed tile based game programmed in C, it should take to dpad / joystick control systems with little programming changes.
2. I have to agree, XBLA takes the whole retail packaging thing out of the equation saving a lot of money on insurance, shipping, packaging, etc. XBLA also does not take much of a cut, they pay per each individual download of the title, and given bob's nuttiness, his game would likely get a lot of curious gamers downloading.

Xbox has similar requirements to Nintendo for acquiring their SDK (which stands for Software Development Kit for those who may be wondering) so he would have to jump through similar hoops, but as has been pointed out, XBLA is much more politically open to ideas like bob's. Ironically, having the title available for XBLA would likely assure approval for a DS port.

Here's a question for y'all to consider as well, There are multiple DS approved publishers that both have access to DS SDK's that bob could work on to port his game to the official platform, their assurance of publication is likely enough of a voucher for Nintendo as well.

I'm so reminded of lonely girl.
 

DirkGently

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Oct 22, 2008
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Y'know, instead of spending all this time trying to make a game to impress nintendo to give it to him and then spending all that time protesting, you'd think he'd have gotten a job and fucking bought the fucking license.
 

Tattaglia

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Aug 12, 2008
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Maybe he should've made a 100-day advent calendar, with little chocolates in the shape of a thumbs up to encourage him. That would've worked for me.
 

mark_n_b

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Mar 24, 2008
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DirkGently said:
Y'know, instead of spending all this time trying to make a game to impress nintendo to give it to him and then spending all that time protesting, you'd think he'd have gotten a job and fucking bought the fucking license.
As has already been pointed out, it is not that simple. You don't just pay Nintendo for an SDK you have to meet a number of conditions, the stability of your company, the financial viability of the project, you need to be able to demonstrate you are able to meet minimum QA standards, you need distinct studio space that is not your residence... I could go on but I'd have to go over the application procedures.

My studio intends to apply for a dev license and kit within the next five years so I am horrifyingly familiar with the process. I would much rather work towards being an XBLA developer but a lot of our title concepts are more suited to the demographics of other systems.

The reason bob is freaking out is because he thinks he meets and exceeds all these standards and is willing to purchase the dev kit if Nintendo would offer to sell it to him.
 

Simriel

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Dec 22, 2008
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mark_n_b said:
DirkGently said:
Y'know, instead of spending all this time trying to make a game to impress nintendo to give it to him and then spending all that time protesting, you'd think he'd have gotten a job and fucking bought the fucking license.
As has already been pointed out, it is not that simple. You don't just pay Nintendo for an SDK you have to meet a number of conditions, the stability of your company, the financial viability of the project, you need to be able to demonstrate you are able to meet minimum QA standards, you need distinct studio space that is not your residence... I could go on but I'd have to go over the application procedures.
o

My studio intends to apply for a dev license and kit within the next five years so I am horrifyingly familiar with the process. I would much rather work towards being an XBLA developer but a lot of our title concepts are more suited to the demographics of other systems.

The reason bob is freaking out is because he thinks he meets and exceeds all these standards and is willing to purchase the dev kit if Nintendo would offer to sell it to him.
The Actual question everyone seems to be missing is DOES he actually meet and exceed said needs?
 

Isaac Dodgson

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May 11, 2008
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Simriel said:
mark_n_b said:
DirkGently said:
Y'know, instead of spending all this time trying to make a game to impress nintendo to give it to him and then spending all that time protesting, you'd think he'd have gotten a job and fucking bought the fucking license.
As has already been pointed out, it is not that simple. You don't just pay Nintendo for an SDK you have to meet a number of conditions, the stability of your company, the financial viability of the project, you need to be able to demonstrate you are able to meet minimum QA standards, you need distinct studio space that is not your residence... I could go on but I'd have to go over the application procedures.
o

My studio intends to apply for a dev license and kit within the next five years so I am horrifyingly familiar with the process. I would much rather work towards being an XBLA developer but a lot of our title concepts are more suited to the demographics of other systems.

The reason bob is freaking out is because he thinks he meets and exceeds all these standards and is willing to purchase the dev kit if Nintendo would offer to sell it to him.
The Actual question everyone seems to be missing is DOES he actually meet and exceed said needs?
precisely what i was about to ask... Nintendo may be a large corporation and they may only be interested in making money even if that means crushing peoples hopes and dreams, but Nintendo isn't above putting out shovelware either (far from it, it's almost like they live for it) so even if the game was decent, there has to be a good reason why Nintendo didn't give the nutter a Dev kit.

...Oh heaven's I just said nutter...I should stop playing fable II
 

megapenguinx

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Jan 8, 2009
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According the the posts on Joystiq.com, there is a hefty process for obtaining a Nintendo SDK. You have to meet a lot of criteria before even being considered. It's all outlined here: http://www.warioworld.com/apply/.
Really guys, Nintendo shouldn't be seen as heartless here, they have rules set up for a reason same way that Sony and Microsoft do. He just didn't meet their standards.