Black Ops 2 Is Like A Rich Jerk
Call of Duty: Black Ops 2's design is lacking in class.
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Call of Duty: Black Ops 2's design is lacking in class.
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*cries a bit from happiness*Yahtzee Croshaw said:Modern warfare shooters, meanwhile, are like a busload of football hooligans on tour around Europe, stopping for five minutes at a time at fifty different cultural hotspots or areas of outstanding natural beauty to drink a few cans of Special Brew and punch one of the locals. It never takes the time to understand the location with any kind of depth, or appreciate all the heavily-researched art assets the environment design team spent so much time on.
Here's the thing: It has the talent assigned to it, it sells like hotcakes, and it's possibly the most well known name in gaming because it is what it is. It didn't start out as an indie stealth/platformer. If they changed the formula significantly, then a lot of people who do buy it probably wouldn't and the people who wanted the change wouldn't buy it either because they'd still decry it as long as it has the name 'Call of Duty' attached.the privilege of being in a position to make a triple-A game with cutting edge technology, some of the greatest talent in the world, and under one of the highest-profile titles in the industry. A privilege which is utterly squandered.
Very well put. People can ***** about it all they want, but it sells and it hasn't really deviated from what it has ALWAYS been. Don't like it? I can't really get behind your arguments, because you should have KNOWN what you were buying.Kopikatsu said:The main flaw in his argument is this right here:
Here's the thing: It has the talent assigned to it, it sells like hotcakes, and it's possibly the most well known name in gaming because it is what it is. It didn't start out as an indie stealth/platformer. If they changed the formula significantly, then a lot of people who do buy it probably wouldn't and the people who wanted the change wouldn't buy it either because they'd still decry it as long as it has the name 'Call of Duty' attached.the privilege of being in a position to make a triple-A game with cutting edge technology, some of the greatest talent in the world, and under one of the highest-profile titles in the industry. A privilege which is utterly squandered.
Dishonored is considered the best stealth title of this year, for instance, and it barely broke a million as of last week. No recent COD has sold under 10 million within the first month or two. CoD is the game that people want. No more, no less. It's pretentious to claim otherwise.
Yeah...I'm coming to realize more and more that white, middle-class to upper-class American men are made out to be the devil in the rest of the world. It's a weird thing that I've kinda just started noticing. Maybe it's becoming more prevalent, maybe not. Either way, I don't get why.FallenMessiah88 said:It's true that wasted potential does seem to be a big issue amongst AAA games these days. I still don't agree with Yahtzee's take on "white privilege" or "hite guilt" though.
Also very well put. Not trying to make this thread political, but this is a huge trend I'm seeing emerge. The socialist mentality that anyone who isn't poor is evil, as long as there are people who are more poor. If you're successful, that isn't ok because there are people who aren't successful. Personally, it makes no sense to me; but it seems to be very popular around the world.GunsmithKitten said:Not helping your credibility here, Ben.
You don't like talking about politics, yet you do it every time one of these dumbass military shooters lands on your show's table, and it just get's more and more preachy with each entry.
You mention that you grew up under the background hum of guilt....well, brudda, it was people like you before you that inflicted that guilt, and you seem to have little issue continuing the cycle of regarding people as shit just because their ancestors were imperial jerk offs.
The Dead Kennedys song "Holiday in Cambodia" was written about people like you, baby, seeing as you seem to think the 'slums got so much soul' that we privledged and universally powerful whities don't.
There's the old adage, "if it ain't broke, dont fix it" that comes to mind here. I enjoy CoD. I LOVED Black Ops, and liked Black Ops 2. I've, actually, really liked EVERY CoD game that I've played [1, 2, 3, MW, WaW, Mw2, BO, MW3, & BO2]. They sell fantastically and they're very popular.rollerfox88 said:Yes, COD should stay as COD and not change dramatically, but as I see it that isnt the point Yahtzee was making. The point is (I think) that the amount of resources poured into making a new COD game is largely a waste. They have largely the same style of play from game to game, same art style, same engine etc, with just a few tweaks and a new story each time. Considering how much money each iteration makes, can you honestly say the company spends that amount making the next title? Of course not, and so maybe they could use some of the huge profit they make every year developing new ideas and franchises, as they are in an almost unique position to play around.
PS. Sorry if there are typos in the last quarter of the comment box, theres an ad here
I think you're taking it to extremes here. Backing off the potential strawman ('all success is bad if there's anyone unsuccessful'), what he's really talking about is imperialism. Look at the British Empire at its height, and how it treated its colonies. Now look at the many third-world countries that the US has interests in. See a parallel? These games that cast all nonwhite characters as cardboard-cut-out-evil just exacerbate this problem.AnarchistAbe said:Also very well put. Not trying to make this thread political, but this is a huge trend I'm seeing emerge. The socialist mentality that anyone who isn't poor is evil, as long as there are people who are more poor. If you're successful, that isn't ok because there are people who aren't successful. Personally, it makes no sense to me; but it seems to be very popular around the world.
And the main flaw in your argument is that sales numbers are the be-all/end-all of legitimization.Kopikatsu said:The main flaw in his argument is this right here:
Here's the thing: It has the talent assigned to it, it sells like hotcakes, and it's possibly the most well known name in gaming because it is what it is. It didn't start out as an indie stealth/platformer. If they changed the formula significantly, then a lot of people who do buy it probably wouldn't and the people who wanted the change wouldn't buy it either because they'd still decry it as long as it has the name 'Call of Duty' attached.the privilege of being in a position to make a triple-A game with cutting edge technology, some of the greatest talent in the world, and under one of the highest-profile titles in the industry. A privilege which is utterly squandered.
Dishonored is considered the best stealth title of this year, for instance, and it barely broke a million as of last week. No recent COD has sold under 10 million within the first month or two. CoD is the game that people want. No more, no less. It's pretentious to claim otherwise.
Edit: Call of Duty: Black Ops 2 has sold about as much as Skyrim as of last week. Since I doubt Skyrim will be getting too many new sales and Christmas is coming up...it's going to beat Skyrim for sure. Just a small sidenote.