COD is actually going down in sales, causing concern for its owners.Kopikatsu said:The main flaw in his argument is this right here:
Here's the thing: It has the talent assigned to it, it sells like hotcakes, and it's possibly the most well known name in gaming because it is what it is. It didn't start out as an indie stealth/platformer. If they changed the formula significantly, then a lot of people who do buy it probably wouldn't and the people who wanted the change wouldn't buy it either because they'd still decry it as long as it has the name 'Call of Duty' attached.the privilege of being in a position to make a triple-A game with cutting edge technology, some of the greatest talent in the world, and under one of the highest-profile titles in the industry. A privilege which is utterly squandered.
Dishonored is considered the best stealth title of this year, for instance, and it barely broke a million as of last week. No recent COD has sold under 10 million within the first month or two. CoD is the game that people want. No more, no less. It's pretentious to claim otherwise.
Edit: Call of Duty: Black Ops 2 has sold about as much as Skyrim as of last week. Since I doubt Skyrim will be getting too many new sales and Christmas is coming up...it's going to beat Skyrim for sure. Just a small sidenote.
http://www.joystiq.com/2012/11/29/analyst-black-ops-2-sales-a-cause-for-concern-downgrades-act/
However, something selling like hotcakes says more about its marketing campaign and brand recognition than it does gameplay. I think there's a point to be made about introducing mechanics for setpieces and throwing them away. Also by only getting to the good bits, one can (I'm not saying this about Blops 2, just talking about a problem of design) get fatigued. Not in a good way. In a struggling way.
Now, COD seems to be a shooting gallery game - while doing something else. Shoot while in the back of a Jeep! On a plane! Jumping from a plane in a wingsuit!
Never changing the shooting at things as they pass by formula, but just changing the thing that your camera is attatched to! Mainly so we can see the spectacle and only that!
The thing about storytelling, and games, is that they're best when you feel that there was something to overcome, to beat. Something insurmountable. A WAR could easily be that thing. But CoD games aren't about that. They're one off action movies not about the little guy against a huge machine, but a huge machine attatched to wingsuits against several smaller machines.
Best stealth title of the year is easily Mark of the Ninja.