No one is saying it's legal. But what we're saying is that it doesn't make a difference. In these poor southeast asian countries, people cannot afford legitimate games, end of story. So what difference does it make if you stamp out piracy. You won't see your sales or profit jump much if at all. They would likely see more of a profit if they followed the idea here.
But then again, how do you keep those cheap games out of the hands of those who can afford them. Simply because people in a country make less money than in the U.S. doesn't change the exchange rate. 200 pesos = $5 there = $5 here. It is a delicate balancing act, and there are many subtleties to the problem. At least there are if developers/publishers want to see a profit.
Personally speaking, I won't cut costs on a game with cheap packaging. If I go into a gamestop and see that they have a used copy of a game that I want, but don't have the original case, I won't buy it. I happily pay a few bucks more for the "advertising." To me, it just looks better sitting on my shelf if I'm looking at cover art rather than some generic image. So you can count on me to not import these cheap copies. However, I can't speak for everyone else.
Its a slippery slope, my friends.
P.S. I think its funny to find that developers will complain about piracy but refuse to do anything about it. They just complain to a government which, like tendo82 said, has just about as much means as its population when it comes to stopping piracy.
But then again, how do you keep those cheap games out of the hands of those who can afford them. Simply because people in a country make less money than in the U.S. doesn't change the exchange rate. 200 pesos = $5 there = $5 here. It is a delicate balancing act, and there are many subtleties to the problem. At least there are if developers/publishers want to see a profit.
Personally speaking, I won't cut costs on a game with cheap packaging. If I go into a gamestop and see that they have a used copy of a game that I want, but don't have the original case, I won't buy it. I happily pay a few bucks more for the "advertising." To me, it just looks better sitting on my shelf if I'm looking at cover art rather than some generic image. So you can count on me to not import these cheap copies. However, I can't speak for everyone else.
Its a slippery slope, my friends.
P.S. I think its funny to find that developers will complain about piracy but refuse to do anything about it. They just complain to a government which, like tendo82 said, has just about as much means as its population when it comes to stopping piracy.