Impossible (to beat) DRM

Shamus Young

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Jul 7, 2008
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Impossible (to beat) DRM

Congratulations, Ubisoft, on making DRM so awful that it might eventually work.

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dagens24

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Mar 20, 2004
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Not only is the DRM gonna stop people from pirating their games, it's going to stop them from playing them all together.
 

Nimbus

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Oct 22, 2008
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I'm betting Ubi made a loss on the PC version. Serves 'em right, too.
 

DividedUnity

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Oct 19, 2009
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This DRM is really just leaving some people like me out in the cold. The one reason I play mostly singleplayer PC games is that my internet connection is the most unstable thing in existence. Even if a system like this did work for some it wouldnt work for me. So am I supposed to be left with a game I cant play because of where I live? Hell no. I am never buying a game with this kind of bullshit DRM and if by some catastrophe it becomes the norm for all PC games then I will stop buying them all together and either play on console or pirate them if I cant get them on console even though I prefer playing on PC
 

fix-the-spade

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Feb 25, 2008
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Fine, but there's an elephant in the room.

That assumes hackers are just a bunch of amateurs sitting at home doing it for fun/the challenge/som perverse sense of duty. That there is no money to be made selling advertising space on sites mirroring cracked games.

If 90% of PC players really are pirates, that's tens of millions of hits every time a new game comes out, that's a lot of bandwidth and potentially a lot of money. As in more than enough to be cracking games professionally.

I sincerely think that not matter how dumb, complicated or plain intrusive DRM gets there will be people sat down coding the crack however long it takes, there's money to be made.
 
Apr 28, 2008
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Nimbus said:
I'm betting Ubi made a loss on the PC version. Serves 'em right, too.
I'm curious to actually see how many games turn a profit on the PC. I'm sure its a very small percentage compared to consoles. And even on consoles even breaking even is a stretch.

They will lose money with this system. Even if they do make a profit on the PC games, that profit will have to go towards upkeep of the servers.

And thats if you make a profit. I'm sure AC2 didn't sell all that well on the PC, along with Ubisoft's recent titles (Settlers 7 and Silent Hunter 5).

How much do you think those small games for small markets made?

Not to mention there was that one time basically all of Australia couldn't play any game using this DRM.
 

Delusibeta

Reachin' out...
Mar 7, 2010
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I had a quick look on the GAME website (yes, same lot as the ones who were closing down a bunch of stores a few days ago, and everyone was going on about how bloody expensive they are) and they were selling the PC version for £23. In six weeks, the price has nearly been halved. In comparison, the same site is selling Modern Warfare 2 for £33. As a general rule, the faster the price goes down, the worse it's selling.

[Edit] I had a another look, and they were selling the PC version of Bad Company 2 and Just Cause 2 for £25 each. Which undermines my point. Bugger.
 

addeB

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Oct 2, 2009
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So a unbreakable DRM would basically just stop people who won't buy the game from playing...
 

randommaster

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Sep 10, 2008
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While it would be nice to see Ubisoft not perform anatomically impossible acts, they'll probably say that not having the game cracked for six weeks means that the system is working.

What really needs to happen is for Ubisoft to do this for a little while, shut down the servers, then face the RAEG from the community. Here's hoping for a massive maintenance cost for those servers.
 

Galbrezu

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Mar 26, 2009
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Supposedly got cracked a few days ago (for the 2nd time)

http://news.cnet.com/8301-27076_3-20003120-248.html

Can't verify this though, I'm not buying another Ubisoft product until this DRM goes away, which sucks cause I was looking forwards to the Settlers 7.
 

Jared

The British Paladin
Jul 14, 2009
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dagens24 said:
Not only is the DRM gonna stop people from pirating their games, it's going to stop them from playing them all together.
If the Ubisoft thing is anything to go on...I really hope it does not become an industry standard as its just a pain
 

bjj hero

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Feb 4, 2009
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I can't believe people actually bought these games on PC. Please, stop encouraging ubisoft by supporting products with this style of DRM.

Get it on console or buy something else.
 

Woodsey

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Aug 9, 2009
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Alright, supposing the game has only just been broken (I'm still not sure about what I think concerning the first-day crack rumours) it doesn't work.

Why?

It blocked legit-buyers from playing a game for 2 weeks after releases (Settlers 7 I believe) and AC2 has locked people out numerous times for days on end.

Oh, and an entire country was also blocked at one point.

I don't know about about everyone else's version of something working, but that ain't it for me.
 

008Zulu_v1legacy

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Sep 6, 2009
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Fully cracked in 6 weeks. There were workarounds inside the first week.

I don't know Shamus, DRM eventually working if its broken in such a short time? The only way they could avoide PC pirate losses is to stop making PC versions.

Its pretty much a well known that developing for a PC is cheaper than a console, but I have often wondered how much DRM like this adds to the cost.
 

Nurb

Cynical bastard
Dec 9, 2008
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Yea, "always on" DRM was cracked a couple weeks ago before the CNET article.

But they didn't make any money off of me. I didn't pirate their second-hand shit, but I didn't buy it either, so they neither gained or lost anything from me by forcing their DRM on legitimate customers.

Oh, and PC Gamer magazine, in big bold red letters said "Don't buy this game", to protest it's use on the PC version in their review.
 

Cornish

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Mar 19, 2010
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Cracking is fun and you only need one cracker persistent enough to see it through; making the process more difficulty will only draw them to it.

Either-way... I won't buy any game with DRM like this.
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
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Just a point to start it all off. I was planning to buy Creed 2 on the PC (I previously had the PS3 version and traded-in my copy (I know, the second evil of video retail)), but changed my mind after the DRM. That's one lost sale. Also, I was planning to buy Splinter Cell ConViction on launch day (my birthday in fact), being a fan of every Splinter Cell since Grim was a baby, but I didn't buy it. I didn't want the PC copy because of the DRM and I didn't want the 360 copy because Microsoft treat non-Gold subscribers as second-class citizens and I don't use the 360 enough to pay a subscription for the priviledge of using it. Two lost sales for Ubi and a disappointed fan.

More to the point of the article, it's worth mentioning that I -have- cracked games on occasion (I hope this isn't against forum rules), but only games that I've bought. I bought Hitman Blood Money and the DRM wasn't compatible with my DVD Rom drive. One No-CD crack later and I'm playing the game. I bought Command and Conquer The First Decade. It takes an age to input 10 CD-Keys, or you can get the crack that fills all of them in and starts the install itself. Given the choice, I would probably buy ConViction and crack it anyway, just to not experience being told that I can't play a game I own, because Ubi is a little busy right now. (In my defense, I own all the games and only do it when DRM interferes with my enjoyment of the product)

The reason that people don't mind this state in MMOs is because the system provides consumer advantage in the form of regular updates and additions and a player community, but a system like this for a game which is purely consumer-disadvantage is annoying and disruptive.

I'm a person who's spent most of their money on games since I was a wee nipper and it's times like this that I feel disrespected by an industry I give so much money to.

But hey, why would Ubi complain about my lack of two sales when I'm sure that all of those pirates went straight out to buy the game, because they were all potential consumers.

... normally I try to form my arguments a little better, but his DRM is truly getting my goat and pushing it up a tree... or pushing a tree up my goat, whichever sounds worse.

EDIT: Oh and Cracking is fun to the peopel who do it. They are heroes. The people who manage these private servers, I'm sure love the knowledge that they were there first even if it was too late. It's not like the crackers will truly need to play through the whole game, if they can find the "trigger" code and just send that with all the right variables. Even this amazing DRM could eventually be beaten in days. I guess it beats zero-day cracks though...
 

razer17

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Feb 3, 2009
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fix-the-spade said:
Fine, but there's an elephant in the room.

That assumes hackers are just a bunch of amateurs sitting at home doing it for fun/the challenge/som perverse sense of duty. That there is no money to be made selling advertising space on sites mirroring cracked games.

If 90% of PC players really are pirates, that's tens of millions of hits every time a new game comes out, that's a lot of bandwidth and potentially a lot of money. As in more than enough to be cracking games professionally.

I sincerely think that not matter how dumb, complicated or plain intrusive DRM gets there will be people sat down coding the crack however long it takes, there's money to be made.
But most crackers don't crack the games for the general public. They work in groups and they compete against each other to release the cracks first. They usually share the cracks, without the game, on private FTP or BB. They'll be picked up by someone and leaked.

Crack mirrors are mostly used by legitimate customers. Pirates normally use torrents, because they need not just the crack, but also the game code. And since a lot of torrent sites are non-profit or donation only (and even then it usually just covers server cost) so the crackers dont do it for money.

OT: It wouldn't work. Because the crackers would find a way to work out the triggers in the code. Yeah, for the first game to use this sort of DRM it may take them ages, but once they have done it once it becomes much quicker. Same is true for all older DRM. A new system comes in, it takes a while to crack, after that the process is semi-automated.