Impossible (to beat) DRM

Gildan Bladeborn

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Aug 11, 2009
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Ha, talk about "damning with faint praise". Indeed Ubisoft, you are really good at implementing terrible terrible ideas - congratulations! Now go die in a hole.
 

Flying Dagger

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Apr 14, 2009
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Most people are content to wait weeks for a release to come out in their country, I don't see how pirates would not be content to wait a few weeks to play the game.
Some may want to play it so much that they go out and buy it, but I imagine the majority of pirates would wait.
And as someone else says, if there's a little bit of money to be made, even if it's from advertising revenue or something, they'll do it, and if everyone who wants to play waits that long, they'll still get that.

I don't think calling attention to the fact it has finally been cracked is a good idea either...
If I was still pirating games, I'd totally be hitting that up.
 

radio_babylon

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Jul 21, 2008
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imagine the cognitive dissonance thats going to occur when someone finally does implement an unbreakable DRM, and the game STILL sells like crap. youll hear the sounds of executive's head exploding all over the place. meanwhile, indie devs will just tool right along, selling their games without DRM (and save money from not licensing DRM), develop a loyal customer base, and not sweat the "lost" non-sales from piracy just like they have been for a while now.
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
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Flying Dagger said:
Most people are content to wait weeks for a release to come out in their country, I don't see how pirates would not be content to wait a few weeks to play the game.
Some may want to play it so much that they go out and buy it, but I imagine the majority of pirates would wait.
And as someone else says, if there's a little bit of money to be made, even if it's from advertising revenue or something, they'll do it, and if everyone who wants to play waits that long, they'll still get that.

I don't think calling attention to the fact it has finally been cracked is a good idea either...
If I was still pirating games, I'd totally be hitting that up.
It's a good point that for ConViction for example, people have been waiting years now. Waiting a couple of weeks more -shouldn't- be a problem (though I suspect it would be for pirates :))

As for drawing attention... Well... it's news :) It's hard to deny so...
 

Grand_Poohbah

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Nov 29, 2008
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I've had a cracked Assassin's Creed 2 for Xbox 360 since it came out. I don't play online either. Maybe this article only applies to the PC.
 

Lord_Jaroh

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Apr 24, 2007
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That's alright, Capcom has also stated why they put DRM onto a Playstation Network game, and it wasn't because of piracy. Instead it was rampant "game sharing" that led to its inclusion on Final Fight.

Everyone and their dog knows the real truth, that piracy is not the reason for DRM. It's that the companies want every little bit of money from every single person they can, thus they produce something to fight used game sales and sharing and blame it on those that pirate, saying it's all their fault.

The question is, how long will the gamers roll over and accept it?
 

Jordi

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Jun 6, 2009
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I actually posted pretty much the same a while back in another thread here: http://www.escapistmagazine.com/forums/read/7.178799-Ubisoft-Denies-Launch-Day-Crack-for-Silent-Hunter-5-DRM?page=3#5207473

I really think it can work. I don't really understand how some people can say that crackers just need to crack the "trigger code". I assume they mean the code that will communicate with the publisher's servers in order to request the necessary game logic, but it seems to me that this communication can fairly easily be protected by forcing the user to sign in to the server with his own username and password (and a serial).
Or is it that they will just be able to find all the "trigger code" easily and then immediately request all of the related logic from the servers with their own legitimate copy and then offer those files up for download?
 

Cody211282

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Apr 25, 2009
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addeB said:
So a unbreakable DRM would basically just stop people who won't buy the game from playing...
I refuse to buy anything from Ubisoft because of their DRM, and I also wont pirate it. So they are loosing sales over it.
 

rembrandtqeinstein

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Sep 4, 2009
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Any single player game that has any kind of DRM beyond "disk in drive" (and even then ill find a nocd for it) will not get a dime from me.

Then again most "big" pc games nowadays are crapass console ports so they aren't worth playing if they were free.
 

ImprovizoR

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Dec 6, 2009
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I wont buy another Ubisoft game until they stop treating us loyal customers like criminals. If they treat me like a criminal why should I give them my money? If I'm treated like a criminal I may as well be one. At least I'll save some money to buy games from publishers that care about customers.
 

baker80

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Oct 17, 2008
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If 90% of PC players really are pirates, that's tens of millions of hits every time a new game comes out, that's a lot of bandwidth and potentially a lot of money. As in more than enough to be cracking games professionally.
It's not exactly a secret that pirating games is a huge business, but ironically, this isn't the kind of pirating that modern publishing houses are worried about. You see, commercial pirating mostly isn't done in Western countries, but rather in Eastern Europe and Asia, where you are literally going to stumble over three guys trying to sell you pirated movies while on your way to the grocer's.

Western "piracy" groups literally do it only for the kicks. When a warez group publishes something, they are going to do it in private, in some isolated IRC channel or non-public bulletin board. This is because the Western "warez scene" is, despite appearances, really a pretty tiny and incenstuous thing. Every thing you see on torrent or warez sites was really leaked to there at one point or another, it wasn't made for these sites.

So why don't publisher's care for the huge piracy markets in the east? Because that's not where the money is coming from, and because huge money making criminal cartels are MUCH harder (and more dangerous) to prosecute than a bunch of tech-savvy guys who crack games for the hell of it. Publishers fight what they know, not necessarily what they should be worried about. But considering the kind of corruption and favor-mongering that's going in in western corporations, this shouldn't really surprise anyone.

[Edit:] Also, there literally isn't a way to make an uncrackable DRM, period. Unless you store most of the game code on a remote server, like MMORPGs tend to do, the complete game resources will always be in the customers possession, with only the access to the game information being restricted. Getting access to this information is just a matter of time, so unless major publishers are willing to go the MMO way, DRM is effectively going nowhere.
 

Cherry Cola

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Jun 26, 2009
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Woodsey said:
Alright, supposing the game has only just been broken (I'm still not sure about what I think concerning the first-day crack rumours) it doesn't work.

Why?

It blocked legit-buyers from playing a game for 2 weeks after releases (Settlers 7 I believe) and AC2 has locked people out numerous times for days on end.

Oh, and an entire country was also blocked at one point.

I don't know about about everyone else's version of something working, but that ain't it for me.
It's almost as if Ubisoft are saying:

You can either take the easy way and buy the game, which will result in it breaking down all the time and your gaming experience being ruined.

Or you can work (or wait) your ass of for a few weeks or months and voila, now you can play the game offline without any issues!

Assassins Creed 2, being a pain in the ass for everyone.
 

Flour

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Mar 20, 2008
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Nurb said:
Yea, "always on" DRM was cracked a couple weeks ago before the CNET article.
That was an offline server, and parts of the game were still locked because the server lacked the proper code for it. Now there's a simple file that makes the game automatically think your computer is the server.(well, I think that's the way it's done)
 

Woodsey

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Aug 9, 2009
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Hubilub said:
Woodsey said:
Alright, supposing the game has only just been broken (I'm still not sure about what I think concerning the first-day crack rumours) it doesn't work.

Why?

It blocked legit-buyers from playing a game for 2 weeks after releases (Settlers 7 I believe) and AC2 has locked people out numerous times for days on end.

Oh, and an entire country was also blocked at one point.

I don't know about about everyone else's version of something working, but that ain't it for me.
It's almost as if Ubisoft are saying:

You can either take the easy way and buy the game, which will result in it breaking down all the time and your gaming experience being ruined.

Or you can work (or wait) your ass of for a few weeks or months and voila, now you can play the game offline without any issues!

Assassins Creed 2, being a pain in the ass for everyone.
The most annoying thing being that the game is fucking brilliant.

I bought it on the 360 back when it released (I'm sorry, I cannot wait for 3 months for no particular reason!) and it was incredible. Now all its famous for is being the first to use their shitty DRM.
 

dryg

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Feb 8, 2009
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Make something thats worth paying for instead of throwing a ton of shit on it and you wont have piracy "problems"
 

TheBritish

The really, quite jolly rascal
Nov 12, 2009
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Woodsey said:
Hubilub said:
Woodsey said:
Alright, supposing the game has only just been broken (I'm still not sure about what I think concerning the first-day crack rumours) it doesn't work.

Why?

It blocked legit-buyers from playing a game for 2 weeks after releases (Settlers 7 I believe) and AC2 has locked people out numerous times for days on end.

Oh, and an entire country was also blocked at one point.

I don't know about about everyone else's version of something working, but that ain't it for me.
It's almost as if Ubisoft are saying:

You can either take the easy way and buy the game, which will result in it breaking down all the time and your gaming experience being ruined.

Or you can work (or wait) your ass of for a few weeks or months and voila, now you can play the game offline without any issues!

Assassins Creed 2, being a pain in the ass for everyone.
The most annoying thing being that the game is fucking brilliant.

I bought it on the 360 back when it released (I'm sorry, I cannot wait for 3 months for no particular reason!) and it was incredible. Now all its famous for is being the first to use their shitty DRM.
Second. Silent Hunter 5 used it first. I don't know if Command and Conquer 4 used the same system or one based on it, but either way... But yeah, you're right. Good game famous for the wrong reasons.
 

baker80

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Oct 17, 2008
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Make something thats worth paying for instead of throwing a ton of shit on it and you wont have piracy "problems"
You'll always have piracy problems, because getting something for free is plain better than paying for it, period.
 

Wakefield

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Aug 3, 2009
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Nurb said:
Oh, and PC Gamer magazine, in big bold red letters said "Don't buy this game", to protest it's use on the PC version in their review.
I think I'm in love with that magazine. Good for them.

Also, count me as another lost sale on anything you put out Ubisoft, regardless of the system I'm never buying from you again until you get rid of your stupid DRM.