Ubisoft Started, Scrapped Modern-Day Prince of Persia
At the dawn of this console generation, Ubisoft had been working on a Prince of Persia game set in the modern day - but scrapped it before it was ever announced.
The Prince of Persia series had Prince of Persia [http://www.escapistmagazine.com/videos/view/zero-punctuation/183-Prince-of-Persia-Retrospective] (2008) had a more fantastic feel to it, Ubisoft had toyed with another setting for the Prince: the present day.
Speaking with Xbox 360 World, former Ubisoft artist Jonathan Jacques-Belletête - currently the Art Director at Eidos for Deus Ex: Human Revolution [http://www.amazon.com/Deus-Ex-Human-Revolution-Pc/dp/B002I0HKRQ/ref=sr_1_1?s=videogames&ie=UTF8&qid=1285603732&sr=1-1] - said that Ubisoft had originally planned to start the Assassin's Creed franchise on the PS2 and Xbox. After that original Creed was canceled, "[Ubisoft] wanted a spin off for Prince of Persia. We had some awesome ideas with that too ... in contemporary time."
According to Jacques-Belletête, work had already started on the 2008 iteration of the game, and this was an entirely separate project. "[Ubisoft] wanted really something completely out of the left field. And back then I was known as one of the ones ... 'oh this guy can get some pretty cool, weird ideas.'"
From the sound of it, the game was almost post-apocalyptic, in a way. "Think a bit Day After Tomorrow [http://www.amazon.com/Day-After-Tomorrow-Blu-ray/dp/B000VDDWE2/ref=sr_1_1?s=dvd&ie=UTF8&qid=1285603874&sr=1-1], but replace the snow with sand and everything. It was really wicked." Sadly, the game was canceled and the team moved on to Far Cry. A shame, too - I'd have loved to see how the Prince would have handled an environment filled with skyscrapers and steel.
(CVG [http://www.computerandvideogames.com/article.php?id=266494])
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The Prince of Persia series had Prince of Persia [http://www.escapistmagazine.com/videos/view/zero-punctuation/183-Prince-of-Persia-Retrospective] (2008) had a more fantastic feel to it, Ubisoft had toyed with another setting for the Prince: the present day.
Speaking with Xbox 360 World, former Ubisoft artist Jonathan Jacques-Belletête - currently the Art Director at Eidos for Deus Ex: Human Revolution [http://www.amazon.com/Deus-Ex-Human-Revolution-Pc/dp/B002I0HKRQ/ref=sr_1_1?s=videogames&ie=UTF8&qid=1285603732&sr=1-1] - said that Ubisoft had originally planned to start the Assassin's Creed franchise on the PS2 and Xbox. After that original Creed was canceled, "[Ubisoft] wanted a spin off for Prince of Persia. We had some awesome ideas with that too ... in contemporary time."
According to Jacques-Belletête, work had already started on the 2008 iteration of the game, and this was an entirely separate project. "[Ubisoft] wanted really something completely out of the left field. And back then I was known as one of the ones ... 'oh this guy can get some pretty cool, weird ideas.'"
From the sound of it, the game was almost post-apocalyptic, in a way. "Think a bit Day After Tomorrow [http://www.amazon.com/Day-After-Tomorrow-Blu-ray/dp/B000VDDWE2/ref=sr_1_1?s=dvd&ie=UTF8&qid=1285603874&sr=1-1], but replace the snow with sand and everything. It was really wicked." Sadly, the game was canceled and the team moved on to Far Cry. A shame, too - I'd have loved to see how the Prince would have handled an environment filled with skyscrapers and steel.
(CVG [http://www.computerandvideogames.com/article.php?id=266494])
Permalink