PAX East 2011: L.A. Noire Brings Unparalleled Realism to Virtual Characters
You can drive around L.A. Noire's 8 square miles of 1947 Los Angeles yourself, or you can have your partner take the wheel if you feel lazy. Rockstar said that the game definitely has the open world that fans are accustomed to from previous titles, but it isn't quite as crazy with random quests or pizza delivery missions. Side cases will pop up on the radio at times, but everything will make sense for a police officer of the era.
At the ex-husband's house, Cole enters with gun drawn. The owner was home, and he's informed of his potential future arrest for murder while Cole explores the house for damning evidence. As players explore, a piano chime will play that indicates a something is nearby to check out. Not everything is important, because that'd be too easy, so players have to determine what matters and what doesn't. Thankfully, Rockstar has implemented what it calls "investigation music" which will stop playing when there's nothing left to find, so you won't wander around an apartment endlessly for no reason.
Cole finds a pad of paper and does a pencil rubbing, uncovering the words of a note previously written by the ex-husband saying he had to "do something about his wife." However, while interrogating the man, his face seemed to show that he knew something, but he didn't appear to be the killer. You could really tell this from his face. Cole uses the pad of paper to catch the man in a lie, and it's revealed that he had someone else perform the murder for him.
Grand Theft Auto was Rockstar's innovative open world game, Red Dead Redemption [http://www.amazon.com/Red-Dead-Redemption-Xbox-360/dp/B001SH7YMG/ref=sr_1_1?s=videogames&ie=UTF8&qid=1299951517&sr=1-1] was an innovative western, and L.A. Noire is set to be an innovative experience as a police officer from the 1940s with a realistic bent. Cole will experience a wide variety of cases as he moves from the traffic desk, to homicide, and beyond. If the entire game plays out like this single case shown at PAX East 2011, L.A. Noire will be one impressive game.
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You can drive around L.A. Noire's 8 square miles of 1947 Los Angeles yourself, or you can have your partner take the wheel if you feel lazy. Rockstar said that the game definitely has the open world that fans are accustomed to from previous titles, but it isn't quite as crazy with random quests or pizza delivery missions. Side cases will pop up on the radio at times, but everything will make sense for a police officer of the era.
At the ex-husband's house, Cole enters with gun drawn. The owner was home, and he's informed of his potential future arrest for murder while Cole explores the house for damning evidence. As players explore, a piano chime will play that indicates a something is nearby to check out. Not everything is important, because that'd be too easy, so players have to determine what matters and what doesn't. Thankfully, Rockstar has implemented what it calls "investigation music" which will stop playing when there's nothing left to find, so you won't wander around an apartment endlessly for no reason.
Cole finds a pad of paper and does a pencil rubbing, uncovering the words of a note previously written by the ex-husband saying he had to "do something about his wife." However, while interrogating the man, his face seemed to show that he knew something, but he didn't appear to be the killer. You could really tell this from his face. Cole uses the pad of paper to catch the man in a lie, and it's revealed that he had someone else perform the murder for him.
Grand Theft Auto was Rockstar's innovative open world game, Red Dead Redemption [http://www.amazon.com/Red-Dead-Redemption-Xbox-360/dp/B001SH7YMG/ref=sr_1_1?s=videogames&ie=UTF8&qid=1299951517&sr=1-1] was an innovative western, and L.A. Noire is set to be an innovative experience as a police officer from the 1940s with a realistic bent. Cole will experience a wide variety of cases as he moves from the traffic desk, to homicide, and beyond. If the entire game plays out like this single case shown at PAX East 2011, L.A. Noire will be one impressive game.
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