Darksiders II: A New Horseman of the Apocalypse Approaches
Darksiders II retains the combat of the original, while introducing a new loot system and main character.
Despite [a href="http://www.escapistmagazine.com/news/view/98001-Analyst-Says-Darksiders-Was-A-Disappointment-for-THQ"]lackluster sales[/a], THQ immediately green-lit a sequel to 2010's [a href="http://www.escapistmagazine.com/articles/view/editorials/reviews/7010-Review-Darksiders"]excellent Darksiders[/a] upon its release. Vigil Game's sequel to the original will include a new main character, Death, along with a new cast of side characters, new weapons (including a hammer twice Death's size) and a loot system - yet to be described in detail, but just the very idea is tantalizing.
[video=3369]
In the past, THQ creative director Luis Gigliotti [a href="http://gameaxis.com/exclusive-darksiders-developer-walkthrough-with-thq/"]commented[/a] on the sequel having all Four Horsemen - the other two being Famine and Pestilence (sometimes called Conquest) - along with having a multiplayer component. Co-op, perhaps?
However, these comments date back to 2009, before production on a sequel even began. There are rumors the game will see a 2012 release, but THQ might announce an official release date next week, either in Game Informer or at E3.
A recently released trailer shows some in-game footage of Death wielding his scythe, saddled on his pimped-out horse of death, smashing a hammer against hordes of skeletons and jumping from wall to wall. Also, his legs are friggin' huge.
Yup, that's Darksiders, alright.
Source: [a href="http://www.gameinformer.com/games/darksiders_ii/b/ps3/archive/2011/06/02/exclusive-darksiders-ii-reveal-trailer.aspx"] Game Informer[/a]
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Darksiders II retains the combat of the original, while introducing a new loot system and main character.
Despite [a href="http://www.escapistmagazine.com/news/view/98001-Analyst-Says-Darksiders-Was-A-Disappointment-for-THQ"]lackluster sales[/a], THQ immediately green-lit a sequel to 2010's [a href="http://www.escapistmagazine.com/articles/view/editorials/reviews/7010-Review-Darksiders"]excellent Darksiders[/a] upon its release. Vigil Game's sequel to the original will include a new main character, Death, along with a new cast of side characters, new weapons (including a hammer twice Death's size) and a loot system - yet to be described in detail, but just the very idea is tantalizing.
[video=3369]
In the past, THQ creative director Luis Gigliotti [a href="http://gameaxis.com/exclusive-darksiders-developer-walkthrough-with-thq/"]commented[/a] on the sequel having all Four Horsemen - the other two being Famine and Pestilence (sometimes called Conquest) - along with having a multiplayer component. Co-op, perhaps?
However, these comments date back to 2009, before production on a sequel even began. There are rumors the game will see a 2012 release, but THQ might announce an official release date next week, either in Game Informer or at E3.
A recently released trailer shows some in-game footage of Death wielding his scythe, saddled on his pimped-out horse of death, smashing a hammer against hordes of skeletons and jumping from wall to wall. Also, his legs are friggin' huge.
Yup, that's Darksiders, alright.
Source: [a href="http://www.gameinformer.com/games/darksiders_ii/b/ps3/archive/2011/06/02/exclusive-darksiders-ii-reveal-trailer.aspx"] Game Informer[/a]
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