Brendan Main said:
Get the Hell Out Of Dodge
Final Fantasy VII is a game that people keep playing years after its release. But while it's earned a place among the most beloved games of all time, its starting area is a bit of a slog. Brendan Main explains why, even while he looks forward to replaying FFVII, he dreads going back to Midgar.
Read Full Article
Hmmm, I can see that perspective to an extent, I also vaguely remember a couple committing suicide near the entrance to the train station, and later a parallel scene that ends differantly.
However I think you have a couple of things wrong to an extent, though admittedly while implied in the story and something I think you were supposed to pick up, it took greater exposition in the prequel, sequel, and apparently second prequel about the Turks to really get into.
Simply put I think they were showing a PART of Midgar, mainly where the poor and the downtrodden live, the city is supposed to be massive. You get some impressions when you visit areas for the "Crossdressing" bit that there is at least supposed to be a differant class of people. I guess to an extent they are selling the idea of Barret's perspective at that point, and understand Barret is a guy who was born in a prison camp.
It should also be noted that for all the comments about them "sucking the life out of the planet" the majority of the world seems to be flourishing. Idellic small towns, rolling grasslands, blue oceans, most of these communities remaining safe from monsters.
The point I got from this is that Shinra might be greedy to some extent, but they are not really "evil" or even especially oppressive when you get down to it. What they are doing actually benefits the majority of humanity, and when the world is threatened as much as they remain your enemies as a group of terrorists, they very much try and do everything in their power to save the world.
The Turks, the quintessential "shadowy men in black" who are your enemies for most of the game are honorable, they indeed protected Aeris and raised her well, and their leader is one of the guys Sepiroth (the real bad guy) winds up designating as a priority target. The point about the honor and "spirit" of the Turks is a big deal in the final scenes of the game, which clashes with their earliest portrayal. In the movie intended to wrap up the loose eneds they sort of expand on this where you have The Turks, once a group of BadA$$es fighting opponents MASSIVELY more powerful than they are in futile attempts to save the world and protect people.
In FF VII Rufus, the original "bad guy" is seen pretty much sacrificing himself to try and save the world, giving up pretty much everything he had built. Something that would seem out of character at the beginning of the game, but if you think about it never was. Oh surely he hates the heroes, and isn't exactly a nice guy, but even in the movie he's being a B@stard but acting entirely for the right reasons, and almost ends the entire problem through sheer cunning.
Crisis Core sort of starts out showing SOLDIER at it's best, and how they produced people like Angeal, Zack, and even Genesis for all his flaws. Sepiroth before certain revelations was actually a bona fide hero, despite the fact that you know what is going to happen with him as he spirals into nihlistic insanity.
I think one of the reasons why Final Fantasy VII endures for so many is that even without the exposition, it subtly paints a world where everyone has a fairly sensible motivation and there really aren't any kackling "Kefka" type bad guys, even Sepiroth who is off his rocker has some fairly understandable logic behind his insanity. Surely the protaganists are truely the good guys even at the beginning, but even they are not always right about everything.
Part of the point is that at the beginning you get to see Rufus and Shinra at it's worst. But that is what makes it such a powerful scene later when you see them at their best when he pretty much sacrifices himself, his corperation, and what he built in a last ditch attempt to stop a WEAPON. You also get to see a differant face of Shinra in Crisis Core with some of the missions SOLDIER performs (off the console) acting as warriors who protect the people, hunt monsters, and otherwise keep the world safe where nobody else can. Shinra is never exactly nice, but arguably the world is better off with them.
The impression I get is that judging things from the beginning of Final Fantasy VII is supposed to be like judging LA totally by The Barrio, showing those areas leads you to a specific impression, but that impression exists to make a counterpoint later and part of what made some of the "oh, wow" moments stand out.