I'm assuming the problem is, whilst in previous games you can avoid fighting zombies, in this the whole point is you can't pursue forward until you've killed everything?Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
I've played a little bit, you don't have to kill everything but you can't really run past guys with guns and not expect to get shot up. The thing is they don't give you limited ammo to use wisely, they give you a ton of ammo that you have to spray at the enemy because it does very little damage. So it isn't the tense kind of 'no ammo', it's the idiotic 'where can I pick up an NPC gun so I can spray some more?' kind of ammo. The controls aren't tight so your shots are sloppy and hit detection sucks, if they were good and the humans couldn't take insane amounts of bullets to the face, then the amount of ammo you got would be too much, to a horrendous degree.Terramax said:I'm assuming the problem is, whilst in previous games you can avoid fighting zombies, in this the whole point is you can't pursue forward until you've killed everything?Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
That's the point in survival games, scarce ammo, health and savepoints.Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
That's the thing though, it was intense because you got a pistol with six shots and your own manly (or womanly) fists. When you're toting around a machine gun with 200 rounds then things aren't tense until you get down to zero, at which point you're utterly screwed.Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.