I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
So whats the exact qualifier here? Do all games based around team coop have to be playable by yourself (defeating the point of the game)? What about Team Fortress 2? or Other team oriented games? And Borderlands is boring when played single player, so by your logic it should've gotten a bad score.CD-R said:I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
You know , just because you enjoyed it doesn't make it a good game . People enjoy bad games all the time , just sayin'.FinalDream said:Eh, I bought this with three friends. And do you know what? We love it! Yes, the game is technically and graphically not very good but playing through some awesome Resident Evil environments and scenarios while blasting zombies in the face with some great weapons and special melee kills, all with three of your friends, is just great fun.
We've played the campaign through three times altogether and it's still enjoyable.
i imagine that if someone threw a bunch of quarters in the air, he'd be blind.Zhukov said:What's up with Spectre's goggles?
It's like he's wearing toilet role tubes on his eyes.
If they give you the option of playing the exact same campaign by yourself than yes I see no reason why they shouldn't at the very least be playable. If this game was multiplayer only than yeah I could see your point. But it wasn't. Now that doesn't mean the single player campaign has to be as good it just needs to not suck. If the game plays good in co-op but completely falls apart when you're alone then that's not good game design. Paul's main complaints are that the game is boring and poorly designed. Borderlands may not have been as good in single player but it wasn't broken or unplayable either. Co-Op isn't meant to carry a game alone. It's meant to enhance an already good game.Don Savik said:So whats the exact qualifier here? Do all games based around team coop have to be playable by yourself (defeating the point of the game)? What about Team Fortress 2? or Other team oriented games? And Borderlands is boring when played single player, so by your logic it should've gotten a bad score.CD-R said:I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
One key point is that the mechanics make the game playable. The game shifts in difficulty based on the health of your teammates, speed of progression, whether you close doors behind you, etc. The level design is clever. The hit detection is spot on. There are built-in mechanics that reward you for being selfless and playing as a team. There is dialogue and banter to help lighten things up and make it enjoyable. The game creates natural crescendo moments through careful sound design and pacing.Terramax said:I'm assuming the problem is, whilst in previous games you can avoid fighting zombies, in this the whole point is you can't pursue forward until you've killed everything?Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
That being said, the reviewer's failed to point out how this is that much worse than Left4Dead.
I played L4D2, and honestly I didn't find it to be any more innovative or interesting than what this appears to be. In fact, the only difference seems to be the switch from 1st to 3rd person. Is anyone able to elaborate how L4D is supposedly that much better?
The mechanics of L4D are pretty simple, but they're done so well, that they work for L4D. The nuts and bolts of the engine, the incredible tightness of the engine, the well put together multiplayer services(PC,YMMV) and shifting game world make for a great experience. It's also older, which also means cheaper, but it's well worth the price now.subtlefuge said:One key point is that the mechanics make the game playable. The game shifts in difficulty based on the health of your teammates, speed of progression, whether you close doors behind you, etc. The level design is clever. The hit detection is spot on. There are built-in mechanics that reward you for being selfless and playing as a team. There is dialogue and banter to help lighten things up and make it enjoyable. The game creates natural crescendo moments through careful sound design and pacing.Terramax said:I'm assuming the problem is, whilst in previous games you can avoid fighting zombies, in this the whole point is you can't pursue forward until you've killed everything?Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
That being said, the reviewer's failed to point out how this is that much worse than Left4Dead.
I played L4D2, and honestly I didn't find it to be any more innovative or interesting than what this appears to be. In fact, the only difference seems to be the switch from 1st to 3rd person. Is anyone able to elaborate how L4D is supposedly that much better?
Really, there's likely more than a hundred things that make L4D better than this game.
Hey i found borderlands quite fun on my own (granted it's more fun with someone else)Don Savik said:So whats the exact qualifier here? Do all games based around team coop have to be playable by yourself (defeating the point of the game)? What about Team Fortress 2? or Other team oriented games? And Borderlands is boring when played single player, so by your logic it should've gotten a bad score.CD-R said:I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
And since Resident Evil 4, Resident Evil 5, Mercenaries DS, Revelations, all the movies, WHY do we still think the games are supposed to be "hardcore survival horror" (whatever the hell people think that means anyways). Its a third person shooter with horror elements equivalent to dead space. They didn't market it as a scary horror game even, so its not false hype. From day 1 we could tell what the mood of the game was going to be. Just no pleasing the internet I guess.
I agree. At no point did they say that they were trying to make a scary game. The very first gameplay video they showed had the USS running while shooting and stabbing people in the throat.Don Savik said:So whats the exact qualifier here? Do all games based around team coop have to be playable by yourself (defeating the point of the game)? What about Team Fortress 2? or Other team oriented games? And Borderlands is boring when played single player, so by your logic it should've gotten a bad score.CD-R said:I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
And since Resident Evil 4, Resident Evil 5, Mercenaries DS, Revelations, all the movies, WHY do we still think the games are supposed to be "hardcore survival horror" (whatever the hell people think that means anyways). Its a third person shooter with horror elements equivalent to dead space. They didn't market it as a scary horror game even, so its not false hype. From day 1 we could tell what the mood of the game was going to be. Just no pleasing the internet I guess.
Not in a game designed this way, it isn't. In old Resident Evil games, you could survive small-scale encounters with just a magazine or two for a handgun. And, if all else fails, you can run the hell away.Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
I understand the trained special forces part, but as to it not being horror...c'mon, mate. Most of us have seen Predator and Aliens. Trained soldiers are no excluding factor for a horror game.Xiado said:It's not supposed to be a survival horror game. You're not a lone agent trapped in the middle of an outbreak with sparse weapons and ammo, you're a fully trained special forces squad equipped for a specific mission. The game is supposed to be a shooter based in the RE universe; the brand doesn't instantly mean survival horror.
Not sure if trolling, but I'll give you the benefit of the doubt.Terramax said:I'm assuming the problem is, whilst in previous games you can avoid fighting zombies, in this the whole point is you can't pursue forward until you've killed everything?Spot1990 said:Surely the runningout of ammo is a good thing? As in the PS1 era Resi's where you had to be conservative with your ammo or you'll die.
That being said, the reviewer's failed to point out how this is that much worse than Left4Dead.
I played L4D2, and honestly I didn't find it to be any more innovative or interesting than what this appears to be. In fact, the only difference seems to be the switch from 1st to 3rd person. Is anyone able to elaborate how L4D is supposedly that much better?
But in the past, they've at least shown some restraint when it comes to designing the uniforms of soldier-ish people. Maybe it's just because Umbrella's dress code is just as bad as their business plans.attackshark said:"ridiculous outfits"? have you even played a CAPCOM game before?
Better controls, better character interaction (really, the character's feelings for eachother are incredibly detailed, look it up on the wikia), better multiplayer (Versus is quite fun), better atmosphere, better replayability, developed by Valve etc.Terramax said:I played L4D2, and honestly I didn't find it to be any more innovative or interesting than what this appears to be. In fact, the only difference seems to be the switch from 1st to 3rd person. Is anyone able to elaborate how L4D is supposedly that much better?