"Instead of tense sequences of fighting off zombie hordes or classic monsters like the Licker, and making every bullet count "
"given how easy it is to run out of ammo"
Just thought I'd point that out.
I'm sorry, but Resident Evil wasn't good until RE4, and that's because it got a focus on combat with better controls/camera and survival horror mixed into it. ORC lost the horror element, but the first Resident Evil games weren't even that scary to begin with. Ooooo, one or two slow moving, health spongie zombies in a hallway. Better get my auto aim out.
...Side note, I'm wondering if the first RE games would have been better as RPG survival horror games since they did have the whole auto aim aspect.
"given how easy it is to run out of ammo"
Just thought I'd point that out.
Xiado said:It's not supposed to be a survival horror game. You're not a lone agent trapped in the middle of an outbreak with sparse weapons and ammo, you're a fully trained special forces squad equipped for a specific mission. The game is supposed to be a shooter based in the RE universe; the brand doesn't instantly mean survival horror.
The L4D A.I. is awful and you know it. Healing players at yellow health and not avoiding spitter acid until the NPCs start getting damaged is just moronic.CD-R said:I would too. Left 4 Dead is also based around team based 4 player Coop but it's at least playable by yourself. So is Borderlands.Don Savik said:So you try to start a game thats based around team based 4 player coop BY YOURSELF and get mad because nobody joins you.
And you get frustrated and give it a low score.
Sounds about right.
Also, this. It's a (good) spin off, and I'm sick of the "OH GOD, I'M NOT SCARED OF RESIDENT EVIL ANYMORE EVEN THOUGH THE GAMES BEFORE RE4 HAD GOD AWFUL CONTROLS, BORING ENEMIES AND A RETARDED CAMERA ANGLES, SO EVERYTHING AFTER RE4 IS BAAAAAAAADDDDDDDDDDDHURRRRRRRRRRRRRRRRRRRRRRR" mantality. RE5 wasn't scary in the least (except with the Reapers, although that's because they're cheap enemies), yet it's still a solid co-op game. And guess what? The RE5 A.I. is terrible as well.Xiado said:It's not supposed to be a survival horror game. You're not a lone agent trapped in the middle of an outbreak with sparse weapons and ammo, you're a fully trained special forces squad equipped for a specific mission. The game is supposed to be a shooter based in the RE universe; the brand doesn't instantly mean survival horror.
I'm sorry, but Resident Evil wasn't good until RE4, and that's because it got a focus on combat with better controls/camera and survival horror mixed into it. ORC lost the horror element, but the first Resident Evil games weren't even that scary to begin with. Ooooo, one or two slow moving, health spongie zombies in a hallway. Better get my auto aim out.
...Side note, I'm wondering if the first RE games would have been better as RPG survival horror games since they did have the whole auto aim aspect.