Irrelevant. They don't reskin mechanics on important bosses. And actually, most bosses aren't reskinned.ionveau said:All the bosses are reskinedJohn Funk said:"Objectively a bad game"? Bullcrap.Hopeless Bastard said:In the context of the game, its meaningless. Just a bit of fluff.
In the context of the real world, people have spent more money on stupider shit.
Blizzard charges for monthly access to a game that wouldn't raise anything resembling an eyebrow were it not online. The only reason world of warcraft can be considered a good game is in the context of other mmos. Compared to other games, is a pile of crap... and its about as good as mmos can get before the telecommunications "light barrier" is broken. So we have an objectively bad game that functions as well as something released a decade ago, yet that "mmo" bit somehow justifies the monthly rate. I know all the persistent technical issues involved with running an mmo better than most the people who play them, they just don't do anything for the quality of the game. But I'm rambling a bit...
Judging from the quality of the product vs the money obtained from it, I'm surprised they didn't do this sooner. Now, I'd like to think there are real people working at blizzard. I'd like to think this was a calculated response to the amount of money zygna makes in a year from "200 million" people. As this would certainly prove theres nothing special about zygna's business model.
And... 80,000*25 is 2 million... not 50 billion...
The boss fights alone are some of the most creative in any game I've ever played.
That is an awful idea. You want people to be able to gain an actual advantage because they have more disposable income? Fuck that. That would ruin the game, plain and simple.Skratt said:It really comes down to money vs. time. While $25 is quite steep, I am really looking forward to the day they bottom out the farming economy by offering you mini transactions to buy things in game you normally have to spend time farming materials or gold.