I think this is something our generation is having, more good and sometimes awesome story going on and a god-awfully hard difficulty, or simply a chore to play.
Last year, after finishing Fallout 3, I became interested in the franchise and I bought the first two Fallouts. Around that time, my GPU died on me and I started to play humbler games (in graphics department) and the Fallout games combined with Guild Wars were like life savers.
I started playing Fallout 1 in my old laptop and after a bit steep learning curve, I found an amazing game with an even more amazing story. The combat was a bit of a chore, but I simply overlooked at it because of the story. But after reaching the 2 main "dungeons" at the end game, my character was so poorly prepared that I simply couldn't do even a scratch to the Super Mutant General.
I didn't turned down the difficulty, but what I like about this game is that you can come up with a non-violent solution that has almost the same results as if you gibbed in a million of pieces that bastard. Same after reaching the Master Mind, that bastard, I didn't know I had to be equiped with certain items to even get close to him and I tried everything, buying lots and lots of stimpacks, ammo, weapons, laser gattlings, everything I thought would give me a chance to fight him was an epic fail. Then, again, the non-violent solution came in and after saving the Vault 13, I was more than sattisfied for gibbing in a million pieces that mother f***ng Overseer.
I just hope Obsidian don't screw up with Fallout New Vegas.