This article was... iffy. Dragon Age, just for example, is a serious attempt to create a fantasy setting; it works on its own rules of ethnic distribution, and creates a number of cultures of varying colours and creeds with influences from all over the place, both real and otherwise. Indeed, the distribution of various ethnicities is, if it must be accurate to ancient Europe, probably quite close, with distant ethnicities cropping up from time to time and people believing in them about as much as they believe in dogheads.
I honestly hate when people come to a serious creative attempt, and lay into it for failing to represent the real world - honestly I think it's admirable the designers facilitated the creation of ethnic minorities at all, given the lineages presented in the storyline and the level of effort went into developing the world.
Me, I found Dragon Age's representation of non-Caucasian/White races and its integration of them into the setting frankly admirable all over. The races and cultures it created, it presented all of them sympathetically and worked hard to avoid creating black and white, they're good, they're evil contrasts, or indeed, they're enlightened, they're barbarians (Blight aside). The Qunari, for instance. Setting aside the need to focus on race, for a moment, I absolutely loved the presentation of gender roles in Qunari culture. The Qunari character isn't sexist, his culture merely has deeply rooted views on gender roles and he isn't disgusted that someone does otherwise.. he just doesn't get it. It nearly breaks his brain. By the end of the game I was almost certain he'd protected himself from further mental injury by deciding to view my female warrior as a guy that happened to have boobs.
Am I looking forward to experiencing, and maybe someday getting to play a character from the non-white races of the Dragon Age world? Hell yes. And atop this, I would like to raise the fact that the world of Dragon Age is a world that all but still thinks the world is /flat/. Vast parts of the world are unexplored and entire cultures may be completely unknown, or just becoming known, to the people of Ferelden.
If anything, this issue is not a lack of consideration on creator's parts, or indeed any sort of racial bias; if this is anything of note at all, this is simply an issue of cultural consciousness - something that isn't really fixable. Sure, it'll probably change itself in time, but then someone else will probably be getting subconsciously slighted. Like Italian-Americans. Now, if a game claims to represent an ethnically diverse setting and forces you to create a character of only a limited choice of ethnicity? Or if a game creates a race that closely parallels a real-world race and fails to represent them in an even-handed fashion? Yeah, then something screwy.
I honestly hate when people come to a serious creative attempt, and lay into it for failing to represent the real world - honestly I think it's admirable the designers facilitated the creation of ethnic minorities at all, given the lineages presented in the storyline and the level of effort went into developing the world.
Me, I found Dragon Age's representation of non-Caucasian/White races and its integration of them into the setting frankly admirable all over. The races and cultures it created, it presented all of them sympathetically and worked hard to avoid creating black and white, they're good, they're evil contrasts, or indeed, they're enlightened, they're barbarians (Blight aside). The Qunari, for instance. Setting aside the need to focus on race, for a moment, I absolutely loved the presentation of gender roles in Qunari culture. The Qunari character isn't sexist, his culture merely has deeply rooted views on gender roles and he isn't disgusted that someone does otherwise.. he just doesn't get it. It nearly breaks his brain. By the end of the game I was almost certain he'd protected himself from further mental injury by deciding to view my female warrior as a guy that happened to have boobs.
Am I looking forward to experiencing, and maybe someday getting to play a character from the non-white races of the Dragon Age world? Hell yes. And atop this, I would like to raise the fact that the world of Dragon Age is a world that all but still thinks the world is /flat/. Vast parts of the world are unexplored and entire cultures may be completely unknown, or just becoming known, to the people of Ferelden.
If anything, this issue is not a lack of consideration on creator's parts, or indeed any sort of racial bias; if this is anything of note at all, this is simply an issue of cultural consciousness - something that isn't really fixable. Sure, it'll probably change itself in time, but then someone else will probably be getting subconsciously slighted. Like Italian-Americans. Now, if a game claims to represent an ethnically diverse setting and forces you to create a character of only a limited choice of ethnicity? Or if a game creates a race that closely parallels a real-world race and fails to represent them in an even-handed fashion? Yeah, then something screwy.