286: Videogame Myths Debunked

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Finnra

Returning video tapes
Nov 24, 2010
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Video games that require you to execute fictional violence in order to progress promotes executing fictional violence in said game in order to progress.

Also in the news, five equals five.

More at 11.
 

Emz

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Jun 13, 2010
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HankMan said:
Game testing is like prof-reading an essay? Hell I ALREADY play games like that! It would be great is someone actually did something about the problems I find in the games I play.
I know this was on the first page but I really wanted to put my 2 cents in.

In reality, you only get listened to about 50% of the time. I recently worked on a temporary contract for a large company (won't give a name due to the game not being released still yet) and almost all the bugs our team found were waived in the last month it was there. Some of these bugs were either obvious or quite annoying to the end user but they were on a tight deadline and so unless it caused a full on crash they would ignore it. This isn't really their fault to an extent because publishers like you to keep to deadlines if you want your money.

It is also a thankless job, a quarter of the people on the team (around 10 people from the day shift no idea about night shift) the developers "forgot to put in the credits" and then came back with "well it's too late now and we don't care anyway, you're just QA." Myself being included in this list, which was frustrating when we all tried to talk to a lead. The lead tried but sadly failed to get our point across to the developer.

Don't get me wrong, functionality testing made a huge difference to the amount of bugs in the product. But don't go into a job like that thinking you alone will change a game (your post gave me the feeling you possibly felt this way but if I am wrong I apologise.) It's also a team effort, so sometimes you won't have "a bug by your name" for days as you'll be helping others by re-testing their bugs to ensure you get a good idea on the frequency.

It's an interesting and fun job but it is also a job that doesn't get enough recognition publicly unless you're being blamed for bugs still inside the game. So many times have I seen posts online "their testers must have sucked look at all these bugs I found!" They will have most likely found the bug but the developer had no time to deal with it.
 

Negatempest

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May 10, 2008
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Ah, the phrase "promoting violence". This is such a flexible word. You could put a 6+ year old in front of Dora the Explorer show and chances are they may be "promoting" a learning experience, but they aren't exactly going to go outside and make an adventure of their own. As little as a handful at best would.

PC gaming dead?: Well Diablo 2, Maybe this "Titan", A LOT of indie games on steam, GoG has even more games and they sell like heck. Dragon Age was first made for PC. Hunted: Demon's Forge, well it's on consoles but the Mods for PC would keep them going.... This bring me to another point that REALLY helps keep PC gaming alive, MODS. Out of 10 PC gamers, 8 1/2 would have a moded game in one form or another. The MOD community helps keep PC gaming alive and well for years to come.
 

ProGrasTiNation

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Jul 5, 2009
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Violence in video games translating to real life is in the same boat as people using religion to kill.
Games are an Art form,just like movies,music,etc..Metal Gear Solid 4 is a piece of Art hands down.
Cloud Gaming,,ROFL..No sane person would buy in to this terrible future..
And as for games making you smarter..i dont think its possible,your either born with a good capacity to understand/process & store or your not,i dont believe knowledge alone makes you intelligent
 

Dfskelleton

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Apr 6, 2010
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Did anyone else feel that the article was shoving information down their throats?
"NO. You WILL believe this. This is FACT. There is NO ALTERNATIVE."
I'm not saying I disagree with the article, I just don't like the way it was written. It's just one of those things that rubs me the wrong way. You know what I mean?
 

Axyun

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Oct 31, 2011
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gkpama00 said:
I'd argue that you are attempting to debunk flawed arguments with more flawed arguments. A pencil and a canvas have a function, much like software and computers, yet the end result (by some indetermined metric that even artsy folks can't agree on) can be considered art.

To me, drawings, movies, games and books have a personal objective: to engage and entertain me. Does that mean all these things stop being art the second I interact with them since now they do have an objective, clearly defined purpose?

Your argument that art cannot have a purpose is also flawed. There are plenty of movies and books out there that were made to turn a profit but are still considered art by many. And who is to say code cannot exist for its own sake. It'd be just as useless as art that exists for its own sake, but it can exist.

Lastly, why is coding not considered artistic? I was not aware that art was defined by its medium. Code is more complicated, but allows for much more expression than a canvas and brush ever will.