I always thought the games existed in parallel dimensions with the exception of the direct sequels.
I was about to say, is it time for Crisis on Infinite Hyrules?anonymity88 said:I always thought the games existed in parallel dimensions with the exception of the direct sequels.
I just noticed somebody already beat me to the punch on this point.Heart of Darkness said:Why does The Legend of Zelda need a timeline, anyway? I always just saw it as variants on a single legend: the main elements of the legend (Hyrule, Link, Zelda, Ganon(dorf), the Triforce) are usually there in the legend, but the exact characters, locations, and story vary from storyteller to storyteller.
This is part of the reason why I don't buy the timeline theories. If Wind Waker is supposed to be a direct sequel to Wind Waker and set in the same Hyrule, then you'd think for the geography to somewhat match. But the location of the Castle, Fire Island (Death Mountain), Dragon Roost (I've heard that the Rito people are supposed to be distant relatives of the Zoras), and the Forest Haven (Kokiri Forest/Lost Woods), are way out of position. Sure, there's always continental drift to explain it, but continental drift is a bit of a stretch.dante brevity said:Forget a coherent timeline: how about somebody putting together a coherent geography. Hyrule is different with almost every game. I know that we occasionally move to different areas, but you can't explain to me how Death Mountain is in a different place for every game.
THIS was the timeline video that I thought of the moment I read this title. Thank you for tracking it down. Always fun to watch.Georgie_Leech said:I still think my favourite timeline theory was this one here:
Also,
There was. It was for the Cd-i. The less we say about it the better.-Dragmire- said:EDIT: Also their should be a Zelda game where you play as Zelda. It's like Super Mario bros. being named the Chronicles of a Toadstool named Peach.
That is the basic story of every Legend of Zelda game. The boy goes on a quest to rescue his kingdom. I know that he rescues the princess, but the actual goal is the kingdom being safe.Once upon a time, a boy named "Link" goes on a quest. He needs to rescue his kingdom from a great evil. Along the way, he discovers magical items that aid him, as well as help from friendly citizens that did not leave like him. Eventually, after much world travelling, he finds the evil that took over his kingdom and vanquishes him. He is rewarded with the title of hero and he goes back home, living happily with his friends and family.
It wouldn't have ever been a problem if Nintendo itself hadn't said there was a continuity. I could've totally accepted "eh, it's like Final Fantasy or somethin'. They're just different stories" as an explanation. But noooo, they had to go and say - on the record - that every Zelda game exists in the same universe somehow. So...here we are.Exterminas said:Why does something like Legend of Zelda need continuity?
It is like asking a company that makes instant meals for a nutrition philosophy.
That stuff is obviously not intented to be part of some bigger picture, which is a huge part of the series appeal: You can sit down and play any Zelda game and get right into the story, because "Save the princess" is something anyone can understand. You don't need to get buckled down and reread what the hell an Ocarina is to enjoy the experience.
Just like an instant meal can be enjoyable without any further planning around it.
There's a bit more to this theory that I have thought about, and when looked at from this perspective makes more sense than anything else out there. No I will not put the series in order from beginning to end, but I think people need to think about this from a new point of view. If you so choose.BehattedWanderer said:I always thought the assumption that Zelda 1/2 come later because there is no Master sword was silly, mostly because it feels like something invented later...
This is simply because this interview happened before Minish Cap's release (Q4 2004), so Minish Cap as the first game in the series makes sense. Especially since that's where Link symbolically gets his hat.Interestingly, in a 2004 interview with Game Informer, Aonuma said that Four Swords - which was a multiplayer expansion that piggybacked on the GBA re-release of A Link to the Past - was the "oldest tale" in the timeline. Unfortunately, this seems to be an occasion where information from Nintendo doesn't hold up to scrutiny, as Minish Cap seems to show Vaati's origin story, putting it earlier in the timeline. If this really is the case - and there's not a lot to suggest otherwise - it means that Four Swords can't be the oldest tale, unless there's some time travelling going on that Nintendo isn't telling anyone about.
Minish Cap comes later. People seem to forget about one pretty important thing with the timeline: Humans and Hylians. Several games (Link to the Past, Windwaker, Minish Cap) directly refer to the people within those games as humans, and Hylians as people who existed long ago.Steelskin said:This is simply because this interview happened before Minish Cap's release (Q4 2004), so Minish Cap as the first game in the series makes sense. Especially since that's where Link symbolically gets his hat.Interestingly, in a 2004 interview with Game Informer, Aonuma said that Four Swords - which was a multiplayer expansion that piggybacked on the GBA re-release of A Link to the Past - was the "oldest tale" in the timeline. Unfortunately, this seems to be an occasion where information from Nintendo doesn't hold up to scrutiny, as Minish Cap seems to show Vaati's origin story, putting it earlier in the timeline. If this really is the case - and there's not a lot to suggest otherwise - it means that Four Swords can't be the oldest tale, unless there's some time travelling going on that Nintendo isn't telling anyone about.
Hmm, I was under the impression that Hylians was merely used to refer to the citizens of Hyrule... You may very well be right though but I don't think it matters as to the placement in the timeline. It's one of those things that makes arguing about the timeline so complicated: people keep referring to events in the past as legends and they get deformed.smudgey said:Minish Cap comes later. People seem to forget about one pretty important thing with the timeline: Humans and Hylians. Several games (Link to the Past, Windwaker, Minish Cap) directly refer to the people within those games as humans, and Hylians as people who existed long ago.Steelskin said:This is simply because this interview happened before Minish Cap's release (Q4 2004), so Minish Cap as the first game in the series makes sense. Especially since that's where Link symbolically gets his hat.Interestingly, in a 2004 interview with Game Informer, Aonuma said that Four Swords - which was a multiplayer expansion that piggybacked on the GBA re-release of A Link to the Past - was the "oldest tale" in the timeline. Unfortunately, this seems to be an occasion where information from Nintendo doesn't hold up to scrutiny, as Minish Cap seems to show Vaati's origin story, putting it earlier in the timeline. If this really is the case - and there's not a lot to suggest otherwise - it means that Four Swords can't be the oldest tale, unless there's some time travelling going on that Nintendo isn't telling anyone about.