Mass Effect 2 Box Art Fails to Impress
Mass Effect 2 is looking great so far. Its newly-revealed box art, on the other hand, isn't.
While rumors that BioWare agents have kidnapped a member of The Escapist's staff and spirited them away to their well-hidden battle fortress concealed deep within the frozen Canadian wilderness in order to force them (at gunpoint, no less) to play through a bit of Mass Effect 2 have yet to be corroborated, everything we've seen of the title is looking pretty damn ace so far - the game seems to be improving on the first installment in almost every way...
...Except where box art is concerned. The official box art went up seen worse [http://masseffect.bioware.com/media/screenshots] in my gaming career, it's... kinda underwhelming.
It isn't so much that the art itself is bad, as it is that it's incredibly generic. Ooh, a manly-looking brown-haired protagonist with a futuristic-looking machine gun, so edgy! The first game's box art wasn't a Leonardo da Vinci masterpiece [http://upload.wikimedia.org/wikipedia/en/d/d2/Mass_Effect_cover.PNG], but it at least communicated the idea of "this is an incredibly deep and complex space opera," rather than looking like "this is a sci-fi shooter just like every other sci-fi shooter, only your sidekicks are a guy with a lemon for a face and the girl from House," to borrow a description from our very own Malygris.
Nothing about this art appeals to me in the least. In fact, were I to see this on shelves having not heard of the game before, this art would make me less likely to buy it.
Is it just me? Am I making something out of nothing here, with sensibilities far more delicate than I'd have ever guessed? Or is this box art just that damn uninspired?
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Mass Effect 2 is looking great so far. Its newly-revealed box art, on the other hand, isn't.
While rumors that BioWare agents have kidnapped a member of The Escapist's staff and spirited them away to their well-hidden battle fortress concealed deep within the frozen Canadian wilderness in order to force them (at gunpoint, no less) to play through a bit of Mass Effect 2 have yet to be corroborated, everything we've seen of the title is looking pretty damn ace so far - the game seems to be improving on the first installment in almost every way...
...Except where box art is concerned. The official box art went up seen worse [http://masseffect.bioware.com/media/screenshots] in my gaming career, it's... kinda underwhelming.
It isn't so much that the art itself is bad, as it is that it's incredibly generic. Ooh, a manly-looking brown-haired protagonist with a futuristic-looking machine gun, so edgy! The first game's box art wasn't a Leonardo da Vinci masterpiece [http://upload.wikimedia.org/wikipedia/en/d/d2/Mass_Effect_cover.PNG], but it at least communicated the idea of "this is an incredibly deep and complex space opera," rather than looking like "this is a sci-fi shooter just like every other sci-fi shooter, only your sidekicks are a guy with a lemon for a face and the girl from House," to borrow a description from our very own Malygris.
Nothing about this art appeals to me in the least. In fact, were I to see this on shelves having not heard of the game before, this art would make me less likely to buy it.
Is it just me? Am I making something out of nothing here, with sensibilities far more delicate than I'd have ever guessed? Or is this box art just that damn uninspired?
Permalink