That's exactly the problem.Cpu46 said:Because Gearbox had Aliens CM, Borderlands 2, and Duke Nukem on their lap and then got hit with layoffs shortly after they picked up the rights to Duke Nukem but were still held accountable by the contracts to produce a game within a certain timeframe that sold a certain number of units. It's not like they were flicking cards into a hat the entire time, they had 2 other projects and not enough people to go around.Zombie_Moogle said:The contents of this mammoth patch couldn't have been included some time during the lengthy development of this game why?
At least they are trying to improve the game. It is more than I would expect from other, much larger, developers.
To be fair, Gearbox didn't make DNF, 3Drealms and Triptych Games did. If you beat the game, there is a development timeline and it said that Triptych Games finished the single player mode back in 2009. The last 2 years was Gearbox developing the multiplayer mode, which I don't think many people had a problem with.Metalrocks said:after duke nukem, i dont trust them anymore. duke sucked like hell and not even the patches wanted me to even install the game again. and hearing only bad stuff about aliens, which dint surprise me to be honest, even with this patch i dont want to even waste my money on it.
Trust me, when you're in QA, you spot those bugs and bug the hell out of them, if for no other reason than sheer boredom. It's up to the dev team to actually fix them, and more often than not, they refuse.Hazy said:I'm sick of developers treating patches as a "get out of quality control free" card.
Don't get me wrong, there are going to be bugs, and depending upon the size of your game, they're probably going to be quite hefty. But this is the shit you address before your game is shipped. It's evident that either no real testing was involved (which I find very hard to believe, given the length of this title's development process) or the testers were so incompetent at identifying problems that it should have been classified as "playing with a blindfold."
Too little, too late, guys.
And the crappy movie about it staring Leonardo DiCaprio already came out.Daystar Clarion said:I believe that ship has already sailed, hit an iceberg, sank, the surviving passengers rescued, the dead mourned, an inquiry into the incident started, plans for a 2nd ship finalised, the inquiry into the incident completed, the findings of the inquiry revealed to the public, public backlash against shoddy ship building and several new law passed through parliament.
I won't. I still haven't heard and official apology from Randy Pitchford or anyone at SEGA for screwing me and a lot of other people out of their money for this garbage. I still haven't heard any attempt at trying to make it up to us via a refund or some sort of free content. I don't really care that they're trying to make this terrible game slightly less terrible after the fact, they still screwed a lot of people over and we're owed an apology.V da Mighty Taco said:EDIT: As many others have said already, I will give them this though - it is respectable of them that they are still trying to salvage this game even after they botched it so badly. For an obvious example, I still remember how bad all the CoDs become when the next one comes out and how they'll utterly refuse to fix the mess that they become. However, this does not excuse Gearbox or anyone else *coughEAcough* for putting themselves into a position to need to do this in the first place.
How can we watch him comment on this?darthzew said:I hope to God that Jim Sterling (thank God for him) comments about this. Hearing him rant on about Aliens has made the internet so much more entertaining for me.
And maybe the improved graphics can help Aliens have more emotions.
Hard to say. It's still listed as intended for the Wii U. I'm sure Nintendo was fighting to get it released on their system prior to the official release. They really want to improve their 3rd party support. Sega probably wanted to release it on the Wii U at the same time as the other releases. However, Nintendo has notoriously strict guidelines. Those guidelines have been the main obstruction for 3rd parties and Indies. Basically, Nintendo demands quality at release, and that's probably why it wasn't allowed to release at the same time as the others. At this point I doubt the game will ever get approved for release. It shows that Nintendo is right to be strict about quality, but they are still a bit of a pain to work with. Hopefully they can find a happy medium. I'd imagine Nintendo would have even rejected Skyrim if they were offered a version that played like the PS3 version. The problem with that is that if the developer says the reason the game isn't released is because Nintendo is holding it up people get mad at Nintendo. In hindsight I'm sure many PS3 owners would have rather Skyrim have missed its release date and been fixed first rather than deal with an unplayable version, but that's the catch. If it's not released you never really know, and you blame the process that protected you from the bad game. In this case everyone knows Aliens is a bad game so no one will hold it against Nintendo for rejecting the game.jecht35 said:Is this still going to be released on the Wii U? Will they even bother at this point?
Short answer yes, long answer involves a lot of missing limbs in a mission previously walked through without even trying. I heard comparisons with the old AVP in how their now actually dangerous and scary, oh and the acid blood, oh god I lost count how often I died from that after surviving a xeno attack. The graphics improvements confirm what I thought, they just turned the lights down and adjusted a few small details, it was never a big change from the demo.Bolt-206 said:They're trying, at least.
Though the mark was already been made at it's launch, and it's a nasty one.
Now if only someone who'd played the game before-hand could do so again, so he/she could say whether this patch made a huge difference.
It seems my fury was misguided then.Signa said:Trust me, when you're in QA, you spot those bugs and bug the hell out of them, if for no other reason than sheer boredom. It's up to the dev team to actually fix them, and more often than not, they refuse.Hazy said:I'm sick of developers treating patches as a "get out of quality control free" card.
Don't get me wrong, there are going to be bugs, and depending upon the size of your game, they're probably going to be quite hefty. But this is the shit you address before your game is shipped. It's evident that either no real testing was involved (which I find very hard to believe, given the length of this title's development process) or the testers were so incompetent at identifying problems that it should have been classified as "playing with a blindfold."
Too little, too late, guys.
Because they were not done, because it was not ready, because it did not exist back then...Zombie_Moogle said:The contents of this mammoth patch couldn't have been included some time during the lengthy development of this game why?
You could not be more wrong. Aliens vs Predator (1999) and Aliens Versus Predator 2 (2001) for the PC were amazing gamesYellowbeard said:Every Aliens Vs. Predator game has been a turd, at best only partially fun in spite of themselves. Why was anyone even excited for this, let alone expecting anything good?