5 years? 10 years?

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TenthRegeneration

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Feb 11, 2009
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(sorry if this has been done)

What would you like to see in gaming in the next 5 years? The next 10 years?

Something other than an answer like 'Better Graphics!' would be good. We all want better graphics, try and think of a really good answer. For example, in five years I would like to see a move towards virtual reality again, and in ten years I would like to lay a game like the one I saw in the movie 'The Island'. Unlikely, but I think it would be totally awesome.
 

SimuLord

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Aug 20, 2008
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The revival of the economic/trade-sim genres, a massive explosion in popularity for city-builders, and for The Elder Scrolls 5, 6, and 7 to all be worthy candidates for Game of the Year in 2010, 2014, and 2018.
 

hippo24

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Apr 29, 2008
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-I think there will be a step towards 3D in games In around 10 years.
-I also think the western market will continue to become more potent, and will receive much more time, and effort from developers.
-I also think graphics will improve along the community as a whole, but will unlikely surpass the current state by much.
-I also see a heavy turn towards DLC and DD.
-I predict that as gaming becomes more familiar to the average person, hardcore items like the PC will become much more popular.
-I also predict a Halo and Killzone sequel...LOL
 

vcsjones

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Feb 18, 2009
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TenthRegeneration said:
What would you like to see in gaming in the next 5 years? The next 10 years?
Graphics are actually at the bottom of my list of things I care about, I still play older games like Final Fantasy VII/XIII, Contra, Zelda, etc. which by today's standards, are crappy graphics (amazing for their time). I never understood the demand for a game to run in 1080p at 60 FPS.

To answer your question, I guess I am more stuck in my roots and can't get onto the FPS train. I would really like to see a revolutionary RPG like FF VII and Zelda. Final Fantasy took a turn for the worst recently.

I'd also like to see more investment in lower budget games created by hobbyists, which we can finally get a glimpse of with XBLA and the XNA Framework. I really think a lot of good content is going to come from there. We got a taste of that with Braid.

I think it's only a matter of time before that picks up, I am hoping that Sony picks up with that sometime soon as well, being a Sony fan and all.
 

Avida

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Oct 17, 2008
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In five years time every game will have more post processing filters and effects over it than photoshop has in its arsenal.
 

inkheart_artist

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Jan 22, 2009
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In five years I want to see the originality and innovation of the end of the last gen to come back. I miss games like Shadow of the Colossus and the original Fatal Frame. Last year was entirely devoted to sequals and cookie cutter FPSs and its beginning to sound like this year will be the same.

In ten years?? I kinda wonder what style of gameplay is going to win out; console or PC. Honestly, I think it'll be PC just because I noticed how much consoles are now trying to be watered down computers that you can only play games on.
 

KaZZaP

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Aug 7, 2008
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Its obvious that we'll be playing the games with our mind. They all ready have a video game you can control with your mind (not that Mattel Mindflex crap) its super basic but its only a matter of time until it progresses. And haven't any of you seen Back to the Future, "you mean you have to use your hands, that's like a babies toy"
 

scnj

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Nov 10, 2008
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More advances in storyteling in games, as opposed to just aping movie plots.
 

hippo24

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scnj said:
More advances in storyteling in games, as opposed to just aping movie plots.
With all the movies stealing video game plots these days I don't think think devs can use that trick much longer.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
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Multilayered TV screens and video game support for it so yoiu can get true 3d.

I've given it a bit of thought, but what if you had 10 translucent screens infront of eachother and you had foreground graphics at the front and background graphics at the deepest levels of the layered screens?

Rather than a single bed of light-inducing cells. Having multiple beds of cells so you can creatye true depth rather than simulated depth.

I admit the technology would be extremely difficult but imagine how pwnsome consoles would be if it had access to that technology?

PC always pwns in the end because of customisation, flexibility, practicality and gameplay. But having a tv that can access the power of true 3d as opposed to trying to manufacture 3D from a single bed of light refractive cells Would make consoles immortal o.o

I think video games would be difficult to make for it .... in that games are interactive, whereas movies would just create playback information for each bed of cells ...

lol .. sorry my post denigrated to the 'better graphics' in the end ... but true 3D would pwn @.@
 

Toranilor

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Feb 22, 2009
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I'd love to see people STOP trying to improve on graphics, just accept how they are, and make the next generation of games REALLY Long. Games are too pretty and short nowdays.
Also, just for kicks, have some sort of Excedingly obscure/complex achievement system with tasks like "Kill Enemy B By shooting his left leg with Weapon A, F, then Q, while on less than 50% health".
And something like the ye olde power-glove from nintendo, but DONE RIGHT!

Oh, and games coming out in Australia at the same time and at the same price as elsewhere in the world.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
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Toranilor said:
I'd love to see people STOP trying to improve on graphics, just accept how they are, and make the next generation of games REALLY Long. Games are too pretty and short nowdays.
Also, just for kicks, have some sort of Excedingly obscure/complex achievement system with tasks like "Kill Enemy B By shooting his left leg with Weapon A, F, then Q, while on less than 50% health".
And something like the ye olde power-glove from nintendo, but DONE RIGHT!

Oh, and games coming out in Australia at the same time and at the same price as elsewhere in the world.
That'll never happen o.o Aussies games are expensive because Australians have a high CPI compared to the rest of the world ... and workers cost too much ... You pay a Video Game clerk in the US 7 USD/ hour ... you pay a worker in JB Hi-Fi in Australia 14-15 USD/hour, time and a half and double time if you work more than 11 hours, breaks every hour .....

Get an Aussie job o/s (like working in an embassy) if you hate how much games cost here

Or write a scathing letter to the government to reduce all salaries + wages by 30% and wait for the market to adjust ... but then you're just hurting yourself in the process.
 

Sketchy

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Aug 16, 2008
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More boobs. You can never have too many boobs.
*Sarcasm*

Seriously though, 3D would be cool if done properly.
 

hebdomad

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May 21, 2008
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I think allot of the competition will follow what the wii has done. What the Wii has done is quite incredible. It has been cheep enough for allot of people to own right from the word go. It has a large library of easy games that cater for a audience that just did not exist ten years ago out side the sims or mine sweeper.

I can quite safely say the big boys in town are here to stay for another round. Sony, Microsoft, and Nintendo.

Nintendo will be first on the scene with what I dub project "No more Fanboy". Nintendo will have their stock standard games for their new machine, which have probably already been developed by now and are just waiting to be ported to their new hardware. Flash based memory will have become quite cheap, and in a fight against piracy Nintendo returns to Cartridges that also add functionally to games, by adding hardware like printers, cameras, and microphones eta. power wise, it will probably have the same as the current PS3, but by then, will be nothing.

Microsoft will probably not call their next console the xbox 720 rather something stupid like "xbox xenon" or "master chief xbox". Microsoft will probably use blue ray, and their xbox live service for games, in a sense you can get Halo 4 on disk, or download it. It will also take advantage of motion sensing tech, but will keep the controller in much the same way it has been. Their next platform will be sightly underpowered to keep costs down. There will be no halo 4

Sony will probably be last on the scene with a larger more powerful than ever, but cheaper machine than the PS3 on launch, they will have learned nothing from the PS3 and will probably make their own format again to replace blue ray. It will be called the PS4, because sony have the perfect plan when it comes to naming consoles.

Sega Will not be participating, much to what people think

The PC crowd will be more jaded than ever. They still think they are the master race of gamers, and refuse to consider the fact that a joypad can be used to play First Person Shooters. They will endlessly mock the fact that no other gaming machine is more powerful than their own. Most will be playing World of Warcraft.

All up I don't think games can get any bigger. It already takes teams of three hundred people to make a game, or in the wiis case about eighty. I think we have hit a brick wall in terms of graphics, in a sense we will get better looking games, but nobody will care. Game developers will have to work on gameplay, or die. Though this could be an issue as we could see another video games crash, and I'll blame EA on that one.
 

Vortigar

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Now that the 'new-ness' of the current crop of consoles is wearing off and coders get used to them we can expect games to diversify a little more and become longer again. The first Xbox and PS2 games were also upgraded carbon copies of tried and true formulas. It was only later on in the cycle that the polished quirky stuff started showing up. Heck, God of War came out when everybody thought they'd already seen what the PS2 had to offer.

I'd love to see the dream of open world to become a reality. They're currently trying very hard but a distinct breakthrough is still lacking. I was hoping Heavy Rain to bring a new spark, but after some gameplay clips I'm not holding up much hope on that front. Simply allow me to break into that warehouse by cracking a window instead of having to use one of the doors. Why can't I just drive a truck through that wooden wall? Why can't I wait for the guards to change shifts or fall asleep in the middle of the night?

Other than that, I'd like to see developers break the current genre mold. It's either FPS/RTS/RPG/Fight/Platform/Schmup/Sidescroll/Race et al. How come the ancient Pac-man doesn't fit any of these? There's some steam in this path again of late. Boom Blox, fl0w, fl0wer and Katamari are awesome but there has to be more design-space out there. And I hope a breakthrough is made in the next five years that will allow more developers to focus their attention on that creative path.

PaulH said:
*true 3d displays*
There's better (cheaper?) ways to do this than multiple transparent screens.
Projectors are one idea, creating consumer ready technology that produces the same effects as 3d theatres. This would require a lot of miniaturization.

They're also fiddling about with the image on screen being tweaked relative to the position of your head to get all aspects of foreshortening and field of vision based on your actual location compared to the screen (allowing you to actually peek around the corner a little by moving your head on a flat screen for example). There's a guy who got a rudimentary form of this working on his Wii by strapping the sensor bar to his head and putting the controller on top of the tv. He had to write the application himself though, so it was just a room with a few objects that you could walk through, but as a test-case it was rather impressive really.