5 years? 10 years?

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Nazulu

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Jun 5, 2008
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zombiepandaman said:
More creativity, less sequels, more realistic interface, and no more EA.
WOW so positive, especially no more EA, can't for the future.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
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Vortigar said:
PaulH said:
*true 3d displays*
There's better (cheaper?) ways to do this than multiple transparent screens.
Projectors are one idea, creating consumer ready technology that produces the same effects as 3d theatres. This would require a lot of miniaturization.

They're also fiddling about with the image on screen being tweaked relative to the position of your head to get all aspects of foreshortening and field of vision based on your actual location compared to the screen (allowing you to actually peek around the corner a little by moving your head on a flat screen for example). There's a guy who got a rudimentary form of this working on his Wii by strapping the sensor bar to his head and putting the controller on top of the tv. He had to write the application himself though, so it was just a room with a few objects that you could walk through, but as a test-case it was rather impressive really.
That's a cool idea :D
 

KungFuMaster

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Aug 14, 2008
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TenthRegeneration said:
(sorry if this has been done)

What would you like to see in gaming in the next 5 years? The next 10 years?

Something other than an answer like 'Better Graphics!' would be good. We all want better graphics, try and think of a really good answer. For example, in five years I would like to see a move towards virtual reality again, and in ten years I would like to lay a game like the one I saw in the movie 'The Island'. Unlikely, but I think it would be totally awesome.
The death of the FPS genre? I have my <a href=http://www.escapistmagazine.com/forums/read/9.87168#1307562> reasons, but honestly, what I really hope for in the next decade or so is that the word "gamer" no longer exists because everybody plays, to some extent, or another.

Wishful thinking, I suppose...
 

Jimmyjames

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Jan 4, 2008
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Head-mounted VR with a wiimotion-plus type controller. Seriously... VR was promised to be the next big thing in the early 90s and we still have yet to see anything good. The Wii has proven that it's about experience, not graphics (or content for that matter).

Something for the people calling for more content need to think about:

Games in the PS2/XBox era took about 1-10 million to make. Games today cost about 40 million to make (average). Now, they cost the same to buy and sell the equivalent amount of copies than the last generation (2-4million copies is still considered a good seller).

My question for you: What is the motivation for companies to make even LARGER and therefore more expensive games? Not that it won't happen, there still will be AAA titles. Point is, don't be surprised when the next generation of consoles broadsides you with very different and smaller types of games. It's starting to happen already.
 

EzraPound

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Jan 26, 2008
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Games that aren't sensationalist or just genre exercises. I loved Shenmue because the pacing and environments were done so subtly the game didn't have to remind you it was one the entire time you were playing. Likewise, it'd be nice to see more titles that possessed the maturity of literature or great film - i.e. less space marines and more artistic substance. Why can't there be a legitimate game about a down-and-out writer's sex romps à la Californication, or about a British family's journeys in Tibet circa 1850? It would take time to come up with gameplay schemes not based on shooting/hitting, but it pays off in enjoyment of the product.

Though really, anything innovative is good with me.
 

DurtyShanchetz

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Feb 23, 2009
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Jimmyjames said:
Head-mounted VR with a wiimotion-plus type controller. Seriously... VR was promised to be the next big thing in the early 90s and we still have yet to see anything good. The Wii has proven that it's about experience, not graphics (or content for that matter).

Something for the people calling for more content need to think about:

Games in the PS2/XBox era took about 1-10 million to make. Games today cost about 40 million to make (average). Now, they cost the same to buy and sell the equivalent amount of copies than the last generation (2-4million copies is still considered a good seller).

My question for you: What is the motivation for companies to make even LARGER and therefore more expensive games? Not that it won't happen, there still will be AAA titles. Point is, don't be surprised when the next generation of consoles broadsides you with very different and smaller types of games. It's starting to happen already.
Seems like a good a place as any to lose my Escapist virginity...Pa-zactly. Yes, the 360 has a better graphics engine (Ooh! Look! Clayface is textured!), but at the same time the Wii uses the formula of "Content+gimmick/graphix=win", this formula is proven by the Wii version of Force Unleashed; it had FIVE more levels than all other versions. Honestly, I think most people would be willing to give up *holds thumb and forefinger 1/16th" apart for hyperbolic example* that much graphic detail to gain that much more actual gameplay.

I also think that most 360 fanboys would rather be burned at the stake than admit it, but hey, I'm just a girl, so what do I know, right?

[/sarcasm]
 

Dys

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Sep 10, 2008
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PaulH said:
Multilayered TV screens and video game support for it so yoiu can get true 3d.

I've given it a bit of thought, but what if you had 10 translucent screens infront of eachother and you had foreground graphics at the front and background graphics at the deepest levels of the layered screens?

Rather than a single bed of light-inducing cells. Having multiple beds of cells so you can creatye true depth rather than simulated depth.

I admit the technology would be extremely difficult but imagine how pwnsome consoles would be if it had access to that technology?

PC always pwns in the end because of customisation, flexibility, practicality and gameplay. But having a tv that can access the power of true 3d as opposed to trying to manufacture 3D from a single bed of light refractive cells Would make consoles immortal o.o

I think video games would be difficult to make for it .... in that games are interactive, whereas movies would just create playback information for each bed of cells ...

lol .. sorry my post denigrated to the 'better graphics' in the end ... but true 3D would pwn @.@
Ok two things that you may find interesting:
1. Nvidia have some 3d goggle like things on the market, and while expensive I've only heard good things
2. You're desciption of layer tvs isn't going to be that unfeesable as hologram displays become more popular (I think they work by prjecting up into a mist of water).
High fives all round :)
 

MindBullets

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Apr 5, 2008
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Faster wired and wireless connections for computers, a more efficient global network to replace the internet and games with better netcode.

Gameplay-wise, most games are fine now. But I want to be able to play with people the whole world over as if we were all on a LAN.
 

Vlane

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MindBullets said:
Faster wired and wireless connections for computers, a more efficient global network to replace the internet and games with better netcode.

Gameplay-wise, most games are fine now. But I want to be able to play with people the whole world over as if we were all on a LAN.
Most games are fine now? Yes if you could play them without installing 10 patches.
 

Osloq

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Mar 9, 2008
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In 5/10 years I would really like to see some collaborations with other entertainment mediums. Would love to see some game writing by a graphic novelist of the caliber of Alan Moore, Frank Miller or Mark Millar. I would also like to see rawer material in games. I think gaming has the benefit of having more interactivity than books or movies because you're controlling the action so you could make games dealing with important or heavily debated issues and then put people actually into that situation and then leave them to actually experience it not just sit back and think about it on a fence. It would be nearly impossible to implement but that's the benefit of thinking about the future because it needs no grounding in present reality ;D
 

MindBullets

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Vlane said:
MindBullets said:
Faster wired and wireless connections for computers, a more efficient global network to replace the internet and games with better netcode.

Gameplay-wise, most games are fine now. But I want to be able to play with people the whole world over as if we were all on a LAN.
Most games are fine now? Yes if you could play them without installing 10 patches.
Fair point, but the underlying gameplay is fine. Patches don't exactly turn World of Warcraft into Quake, do they?
 

n01d34

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Aug 16, 2008
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What I figure could happen

Cloud computing will enable you to play the latest and greatest games via any browser regardless of the equipment you're using (PC/iphone/TV set top box whatever won't make a difference) effectively killing the console market.

As digital downloading replaces standard retail, games will become shorter but hopefully cheaper with regular nickel and dime micro-transactions for those who wish to expand the experience.

What I want to happen
All that plus

Flight Sims, RTSs, Fighters, Adventure games, God Games all make a comeback restoring diversity to the gaming landscape.
 

Vlane

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Sep 14, 2008
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MindBullets said:
Vlane said:
MindBullets said:
Faster wired and wireless connections for computers, a more efficient global network to replace the internet and games with better netcode.

Gameplay-wise, most games are fine now. But I want to be able to play with people the whole world over as if we were all on a LAN.
Most games are fine now? Yes if you could play them without installing 10 patches.
Fair point, but the underlying gameplay is fine. Patches don't exactly turn World of Warcraft into Quake, do they?
But patches turn a bad World of Warcraft (or almost every game which comes out these days) in a good World of Warcraft.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
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Dys said:
PaulH said:
Multilayered TV screens and video game support for it so yoiu can get true 3d.

I've given it a bit of thought, but what if you had 10 translucent screens infront of eachother and you had foreground graphics at the front and background graphics at the deepest levels of the layered screens?

Rather than a single bed of light-inducing cells. Having multiple beds of cells so you can creatye true depth rather than simulated depth.

I admit the technology would be extremely difficult but imagine how pwnsome consoles would be if it had access to that technology?

PC always pwns in the end because of customisation, flexibility, practicality and gameplay. But having a tv that can access the power of true 3d as opposed to trying to manufacture 3D from a single bed of light refractive cells Would make consoles immortal o.o

I think video games would be difficult to make for it .... in that games are interactive, whereas movies would just create playback information for each bed of cells ...

lol .. sorry my post denigrated to the 'better graphics' in the end ... but true 3D would pwn @.@
Ok two things that you may find interesting:
1. Nvidia have some 3d goggle like things on the market, and while expensive I've only heard good things
2. You're desciption of layer tvs isn't going to be that unfeesable as hologram displays become more popular (I think they work by prjecting up into a mist of water).
High fives all round :)
I hate goggles @.@ They give me a headache ;.; Plus then you'd have to cart them to your friend's place to play a true 3d game ....

I like the idea of Holograms but I don't see them as being feasible before a multilayered tv or some sort of projection unit.

I could be wrong and they might be available in 10 years or so ... but I just cant see them working very well ... I mean, you need to create the medium(mist or liquid as the case may be) at a particular vicosity for it to work .... meaning that the core temperature would have to be perfect .... and I just don't see how it would work o.o;

Like if it were a 'mist' it would require a high refractory rate like water ... or possibly even N2 .... but both of them require such extreme high or low temperatures (well less extreme for water obviously, but still need it to be bloody hot) both inside the module and outside the module to stop condensation and maintain stability in the medium.

If a holgram was to work, I think it would only be achievable with a type of crystalline or gelatinous mass .... Gelatine can be store well in temperatures ranging from 3 Celcius all the way to 60 (so suitable for even the hottest climates of the world ... and with proper room heating, even in the coldest locations of the world).

And even if you had holograms, although 3d ... the definition wouldnt be better than modern tvs o.o

Then you need a Video camera capable of recording true 3d, which means making video recorders that use a 3d receptor ... as opposed to a computer chip that would automatically record different streams by distance from target and pronunciation of refracted light o.o

I don't see holograms being an effective media device personally X.x but I could be wrong <.<
 

Zersy

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Nov 11, 2008
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TenthRegeneration said:
(sorry if this has been done)

What would you like to see in gaming in the next 5 years? The next 10 years?

Something other than an answer like 'Better Graphics!' would be good. We all want better graphics, try and think of a really good answer. For example, in five years I would like to see a move towards virtual reality again, and in ten years I would like to lay a game like the one I saw in the movie 'The Island'. Unlikely, but I think it would be totally awesome.
Games that have Massive value for thier money

because all of them are unique and fun and all have a lasting appeal

bu the main thing i wanna see is Gamers coming together and talking peacefully and happily about their gaming expericances :)
 

Obliterato

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Sep 16, 2008
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A single digital delivery and networking program that all game companies release and support their games through as well as allow oyu to socially network on. Now I know that we've got steam but not everyones on that and a prime example of developers not cooperating on that front is Dawn of War 2. Recently got it and it's amazing in my opinion but not only does it require you to have steam but in order to play online you must also have games for windows live, wheres the sense in that? Anyways rant against games for windows live over one single itergrated games delivery platform on PC would be sweet
 

x434343

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Mar 22, 2008
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More open worlds.

I have a dream for a military FPS with 2 stages: scoping out the area in stealth, noting points of the enemy's mgs and such. Step 2 is a main assault.

However, you can go wherever you want to. You can go inside any building.

Most open world games only limit you by your imagination and what they reallu don't want you to do.
 

Sennz0r

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May 25, 2008
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Sacman said:
A nintendo game that isn't gimmicky.
You ask too much.

I just want more immersive games to make a comeback again. Most games nowadays do an ok job at telling you a story but they also make sure you, the player, don't really have a part in the story itself.